




Way to Cyberpunk - Title Blocks
I'm searching for my concept esthetics for cyberpunk game. It should be simple but modern. So I've come in this layout examples. Thoughts...





I'm searching for my concept esthetics for cyberpunk game. It should be simple but modern. So I've come in this layout examples. Thoughts...
My attempt at making Tsunami for game I'm currently making. Code is simply stait forward im making editable spline profile for wave and modifing it height by antoher spline. So its easy in teory and lightweight for computer resources. Thanks for watching.
Procedural Wave system based on splines for UE5
https://www.instagram.com/matehanula/
Passive Construction: A house designed to use minimal energy for heating, utilizing insulation and heat recovery.
Smart Home Technology: Automation systems that manage lighting and heating to maximize savings.
Modular Architecture: Quickly constructed, eco-friendly homes with high energy efficiency.
Efficient House Features
Passive Construction: A house designed to use minimal energy for heating, utilizing insulation and heat recovery.
Smart Home Technology: Automation systems that manage lighting and heating to maximize savings.
Modular Architecture: Quickly constructed, eco-friendly homes with high energy efficiency.
Wrocław is one of Poland’s oldest and most captivating cities. As the capital of Lower Silesia, it blends a thousand-year history with the vibrant energy of a major academic and business hub.Often called the "Venice of the North," the city is built on several islands across the Oder River and its tributaries, connected by over 100 bridges.
Wrocław's Market Square is one of the largest medieval market squares in Europe, covering nearly 3.8 hectares. It is the heart of the city, surrounded by 60 colorful townhouses representing styles ranging from Gothic to Art Nouveau.
Wrocław's Market Square is one of the largest medieval market squares in Europe, covering nearly 3.8 hectares. It is the heart of the city, surrounded by 60 colorful townhouses representing styles ranging from Gothic to Art Nouveau.
A cyberpunk city builder game focuses on creating a "high-tech, low-life" metropolis where neon-soaked skyscrapers cast shadows over crowded, crime-ridden slums. Unlike traditional city builders, these games emphasize verticality, corporate surveillance, and chaotic organic growth over orderly planning.
Wrocław is one of Poland’s oldest and most captivating cities. As the capital of Lower Silesia, it blends a thousand-year history with the vibrant energy of a major academic and business hub.
Often called the "Venice of the North," the city is built on several islands across the Oder River and its tributaries, connected by over 100 bridges.
In the fictional cyberpunk world of Cyber_wire, Heaven is not a paradise, but a sprawling, vertical slum city—a grim irony reflecting the high-tech, low-life disparity of the universe. It acts as a massive urban dump and refugee center where the forgotten, the augmented-deviants, and the system-glitched exist in a perpetually misty, neon-soaked underworld.