What are your opinions on each nation?
New player here. Curious about what people think about the strengths and weaknesses of each nation.
New player here. Curious about what people think about the strengths and weaknesses of each nation.
Just something I don't see discussed enough is what are some of the common mistakes that fan made campaigns make in RTS mods?
For me one of the biggest is that they're too restrictive. They can often have imagined how exactly the battle should go so they go to great lengths to try and prevent the player from cheesing. Often by limiting what the player can build or make. Particularly frustrating for casuals like me who don't know how to cheese these games and is locked into a particularly high skill form of game.
Also campaigns that aren't casual-friendly. I know it's a hot take and it's not a problem if the campaign is simply using vanilla units and armies but if there's a complete overhaul of unit strategies like Edain or Mental Omega, then it's a gatekeep for casual players.
Yes it's a skill issue, but it's also a skill issue in design if these mods expect newcomers to grind skirmish matches to learn how to play the game. My brain isn't wired that way like some others are.
Had this idea as a joke but for fun i wanted to ask around. Basically the Balrog in Moria turns out to have sincerely regretted joining Morgoth and destroying the dwarves and when the fellowship arrives in Moria it seeks to atone and join them.
An insane idea for obvious reasons, but then again pity is a key theme in Tolkein’s work and yet few of the bad guys actually repent so it’d be interesting to see to see that happen for once.
Also it’d be funny to imagine the free people’s reactions when a Balrog shows up at Edoras/Helm’s Deep to help. Also imagining Sauron and Saruman’s reactions.
Looking around this Reddit for the first time, I've noticed the vast number of people adding 3D models to the game.
I thought this was really cool, and it got me wondering if anyone has attempted to make a more movie-accurate version of miniatures. (Particularly regarding character cards and army figures.)
Now obviously stuff like the armies of Northmen and Dwarfs didn't feature in the movies (unless you include The Hobbit), but there's stuff like the Battle for Middle-earth games that one could consider to be inspired more by the movies than books.
Just something I was curious about.
EDIT: Guys I'm not looking to commission anything, Just curious to see what other people have already made and images they want to share.
Sorry if this has been asked a million times but we’re new players and we needed some help clarifying part of the rules.
Does the shadow player roll to hunt the fellowship once every turn or is it only when the fellowship moves with a companion die?
(Were playing the base game btw)
I've just reforged Anduril and accepted the goal of the reunited Kingdom, I've allied with Dol Amorth and Gondor but don't seem to be getting the next quest. And checking the messages gives me the message where you have to choose between Arnor and the reunited kingdom but not with the option to choose.
Any idea what the issue is? It's my first time playing Dundeain and I'm only following guides online so it's my first time. Aren't I supposed to be getting the army of the dead.
Full disclosure Gondor has lost Minas Tirth by this point, my plan was to liberate it with the army of the dead but obviously I can't do that if I don't get the quest.
I've just reforged Anduril and accepted the goal of the reunited Kingdom, I've allied with Dol Amorth and Gondor but don't seem to be getting the next quest. And checking the messages gives me the message where you have to choose between Arnor and the reunited kingdom but not with the option to choose.
Any idea what the issue is? It's my first time playing Dundeain and I'm only following guides online so it's my first time. Aren't I supposed to be getting the army of the dead.
Full disclosure Gondor has lost Minas Tirth by this point, my plan was to liberate it with the army of the dead but obviously I can't do that if I don't get the quest.
So I've been reading through the lore and trying to invent a new species for the mass effect universe. The idea behind the species is that they're a plant-based extremophile that infects asteroids like a virus and then turns the asteroid into a body, turning rivers into bloodstreams and growing forests and mountains as its tissue, skin and even ritualistic tattoos. (Yes I know plants don't have skins or bloodstreams, it's the best analogy I can think of)
I was also thinking that this hypothetical species wouldn't build ships but instead convert the asteroids that form their bodies into ships.
But critically I was trying to go through the lore and admittedly my brain has never been good at understanding the science part of the lore. So more specifically, is there any limit of size in mass effect ships. Could a relatively new species make an asteroid go FTL and use the Mass Relays?
For context, I had max defences and garrison. Plus an independence, 4 quasars, a handful of covettes and bombers and one MC independence cruiser. The only imperial survivors were a third bellator
This is an idea for a case I got when watching the imprisoned turnabout. We see that in that case the prisoners of ace attorney have a good chance of reformation int he prison cells, with prisoners like Sahwit joining programs to gain skills for life out of prison gets me thinking.
What if one of the games previous killers actually reappeared and reformed?
Either as a witness or an effective red hearing. I’m not talking about characters like Adrian Andrews who committed some crimes but was ultimately innocent of murder, but rather one of the criminals we actually had a hand in putting in jail.
Question is which criminal should that be? should they be an effective red hearing or a full defendant? The later would bring up several questions about trusting your client.
thoughts?
This is a thought I had, since Age of Mythology has never quite bothered to stick to any one moment in history, so I started to think about how a King Arthur themed England game might work.
Far as I can see the biggest issue is that Arthur folklore is heavily Christianised and because of that there’s not much of a pantheon so you can’t have three major gods, and you have a lot higher of a chance at causing controversy.
But on the other hand I had the thought that perhaps the English don’t quite have gods the same way other cultures do. They instead have heroes like Arthur, Lancelot, Merlin etc. These would be a lot stronger than Greek heroes with stronger abilities, though not as strong as other factions god powers. (and might not need favour to be cast)
Throughout the eras there would be more heroes added to the roster, replacing minor gods and the major ones will level up through the eras. But the catch is that they’re defeated like campaign heroes, so if you lose them in enemy territory you’re going to be fucked and forced to work without god powers.
I admit I doubt this will ever be a real possibility, that’s why there’s a challenge in the title.
EDIT: As people have pointed out it should be a Britons faction, not an English themed one.
Been thinking about a hypothetical campaign for fun where the player plays as the Athenians and Athena was their major god instead of a minor god.
So it got me thinking, which minor gods should be in her pantheon, and what unique units/ bonuses should she get?