The way gamers view the modern Doomguy kinda annoys me but this is Hugo Martin's fault.
Before you jump on me, I will clarify that I don't like the story of the new Doom games. Doom 2016 has a clishe and generic story with the biggest sin of having unskippable cutscenes. Doom Eternal has a confusing story and overcomplicated lore which retcons itself constantly. Doom the dark Ages has a boring and dull story with no life or energy in it. I love these games because of their gameplay, enemy designs, environmentsand and music but none of them have compelling characters, character arcs or well written narratives. Despite all these there is only one aspect which I want to defend about the story of these games and that's the new characterization of the Doomguy because many gamers interpret him as something entirely different.
I think most of the blame doesn't go to these gamers or meme makers themselves but to the creative head of these games, Hugo Martin. I think Martin did a good job with handling everything else but the story because it feels like he is just really out of touch when it comes to examining the reception of these games. The misinterpretation stems from the fact that the old dooms games weren't "Intellectual" as they didn't have a story or themes but the new doom games badly want to be have a Warhammer 40K like deep like and story but the gamers and fans just don't care about the story and lore and still treat them with anti-intellectual mindsets which is valid because they stories weren't deep or well written to begin with but this has caused the gamers to actively or ignorantly deny the way doomguy is portrayed.
Like doomguy isn't even a well written or deep character but he isn't a psychopath violent sigma male thirsty to kill either. I haven't read those "Flynn Tagart" books so I won't cover them but it's clear the new games portray him as a serious person who WANTS TO SAVE HUMAN LIVES. This version of doomguy doesn't enjoy or get a boner over killing demons as if he sees all of these as an entertaining hobby. No, he genuinely wants to eradicate demons so they wouldn't harm any more humns.
In the opening of 2016, Doomguy sees the corpse of an UAC worker in the elevator and smashes the screen of Samuel Hayden defending his actions regarding harvesting energy from hell. Many people interpreted this scene as a way of "Doomguy or the game not giving a shit about the story, Hell Yeah! ". They treat Doom 2016 as a "Satire or parody of modern story driven games". Ok if that was the case, then why the fuck does the game lock you into a room so Hayden can exposition dump you without giving you the option of skipping it, not just once but TWICE. Doom 2016 sets the whole sentinel lore and Doomslayer being a eons old god thing and takes all of these VERY SERIOUSLY. It's kinda baffling when people spare this game's story from criticism because they think it was "Self aware" because it wasn't. There is a literal lore entry explaining the science of a max health pick up, explaining it as "UAC scientists put argent energy into these capsules which desolve in the air and heals the subject" type of shir. Does this reads like a parody game to you? If your argument is the game wasn't as bullshit as the other two, that's valid but don't pretend like it had a remotely good story with it's clishe "Capitalism bad" message being the deepest thing it had going for. The devs didn't backtracked in Eternal, the success of Doom 2016 caused them to learn the wrong lessons and continue what they already had planned before hand which was expanding the lore. Doomguy in 2016 still takes everything seriously. Without listening to Hayden's exposition dump, he wouldn't know where to go or what to do. This applies to Eternal too.
In Doom Eternal, Doomguy doesn't land on Earth to stop the invasion all by himself. Yes, I guess he could but that would take a very long time so instead he goes for killing the priests in order to stop the invasion as fast as possible. His objective in not having fun by killing demons, it's saving as many human lives as possible. In the dlc, he fucking gives the satan god his body back so he can kill him NOT TO SHOW OFF but to break a bullshit seal so demons can't exist outside of hell. He literally took a gamble by bringing back devil so he can get the chance of ensuring the security of earth forever. In the dark ages, he broke his tech/magic or whatever control leash all because he heard screams of innocent people dying.
Gamers glaze him as this violent and selfish beast with no regard to human life. That whole "Doomguy can rip apart demons but only uses weapons as a challenge" is so bullshit. If this guy only cared about having fun, he wouldn't go to stupid quests and would just stay in hell. I will be honest, I don't like the stories of these games as I said but I like how doomguy is actually a heroic and serious person who takes the story seriously to save as many people as possible instead of being a antihero who doesn't give a shit and only wants to kill demons and just randomly saves the day all by chance. But I think I only like this because it clashes with people's nihilistic view of doomguy despite that he is still not a deep or interesting character and the story surrounding him is bad.
At the end, It all comes down to Hugo Martin's obsession with story and lore ruining the franchise in the long run. The stories are also bad so people ignore them and by doing so also misinterpret doomguy's true motivation. Hugo has said before how much he wants to make games like blockbusters or action movies but doesn't understand that the mediums are really different and those action movies need to have a good story to be good.
I like many people agree that the new doom games just need to ditch the story aspect entirely. I think doomguy shooting a death star laser on Mars or fighting demons in a medieval setting or lovecraft dimension is fun but we DON'T NEED A STORY for that. If the next game just puts doomguy in a prehistoric setting killing demon dinosaurs without any context, I wouldn't even care. We can have these crazy environments, demon designs and scenes of doomguy disobeying scientists or angels in order to save lives without the boring lore trying to justify them.
Edit: Also I ahted how TAG 2 made him a "Primordial" god like figure instead of a normal soldier who earned his super powers because aliens though he was worthy of it.
I also I don't like the rabbit thing. I think it's stupid and is just for cringe memes.