▲ 1 r/gamemaker
Final sprite refuses to change even though the states are changing as they are supposed to
I created a state machine that manages the sprites and behavior of an enemy when it encoutners the player, where the default state is walk, the prepare state switches the sprite, and dash causes it to dash towards the player. right now i am struggling on getting the sprites to change. when i use the debug, the states technically do change exactly as their supposed to, but the walking sprite stays the same. i would like some help please!
Thank you!
u/Nintendoge21 — 1 day ago