
u/NoYogurtcloset9763

When l trust my co-op friend on making our tank division but this the thing he comes up with:
Temporary martial law signed
As Mods we are tired of seeing countless queue reports because 2 person arguing to eachother in comment sections like little kids.
The drama from what we see not gonna end anytime soon unless paradox does something so until then we restrict people posting like anything releated to the drama? Temp ban, still insisting on it or youre a random account just posting it to cause chaos here? Perma ban. Cry about free speech or etc we are not offical subreddit or have connection to Paradox, as a community subreddit for memes its just meaningless to post that drama stuffs here and try to gain support for your hate.
We gived time and a warning to community that we dont hold a side and people can post memes about this drama but yall just abusing it and l dont wanna to see another report on a comment that under a deleted post
Whats your favorite name you give to your Automatons?
Stole the image from steam community like real british
Random image l got from steam community. The grand army of automatons
While working on the lanterns carried by the Overseers in TLA, I decided to change the bulb guards design to resemble Union Jack but now the shadows from the lantern looks like jail cell bars
l cant find clear images what overseers in TLA looks like or their lanterns so l tryed to improve stuffs but now the irony lantern shadow looking like jail cell bars killing me lol
FP2 company idea that Bohemians would fund
While preparing my Winter stuffs l started playing around with my gloves and l released something, some gloves can be very flammable especially durable ones like leather
but l wondered dosent bohemians wear gloves? and mostly no, to be able to grip their cigarette they mostly have fingerless gloves for outside. Though some ofem plays flute so they wear fingerless gloves for that too but still in a world of frozen hell there only couple places you can smoke carefully like your own home, at streets, in some hangouts and public places (not sure if FP2 cities have a law against smoking indoors or not though) and there always a chance your hands catching on fire either do to coal dust on your gloves or you couldnt grip the lighter through your gloved hands
so a company making fireproof gloves, powerfull lighters can ignite cigarette in strong winds and tobacco rolls that thick enough to grip firmly with gloves on is the biggest dream of smokers isnt it?
l tryed to redraw 2 brit holding union jack but in frostpunk style
Why get stressed out when you have people to do the work for you?
l hope after Frostpunk 1886 remake 11bit makes more cosplay guides on FP1 characters like TLA overseers, Lords, labourers, scouts/outpost teams, regular workers and captain outif similer to guides they did for FP2 factions
l really love the design of TLA overseers like just look close to their jacket/scraf details brother, its like they wearing a persian carpet with that much detail. Their officer/soldier outif even more cool with both looking like a hunter and a high class prison guard
also captain coat (the one lord craven wearing) is very nice too like its have a special plate on top of your scraf and a thick belt around your coat waist.
There almost one month left for halloween, anyone excited?
Making prison worths it or not?
l have a FP1 roleplay map with order mostly the main faction in the New London (church exist too)
But order have limited buildings like agigator, watch tower, guard station, propaganda centre and prison. Making the prison would complete the collection but lm not sure how much value it adds or not like propaganda centre itself a reason for people to wander around and go inside the buildings but prison probably just have 4-5 cells and a closed yard compared to propaganda centre that have 18 rooms and very interactable
This probably why citizens say ''l can't hear my own thoughts'' while great strom passing by
Clip from YT video named ''Smithville - The Strongest Tornado in Recorded History''
The ''giant hammer'' part reminded me how our citizens starts talking about how loud the wind is when great storm passing by, as player we cant experience the same thing as them but if we consider great storm is like a Tornado and passes close to new london this probably what they heared just a terrifying loud constant wind and another sound where great storm tearing the ground up as it passes
l got a ban warning because appreantly this old picture gets flagged as ''Sensevite topic or mocking irl events'' by Roblox AI
This like one the most stupid thing tbh, l only tryed to upload it for my game to put it as a painting but l got a warning some reason and there not even something wrong about this like l researched the picture and it shows sites talking russian navy and snow breaker
The fuck you mean a snow breaker ship counts same as 911? what so damn tragic about this picture
Part 3 working on my propaganda centre building. Lobby
Another yet easy but also hard riddle l guess
Everytime when l do this riddles some one either knows it right away or knows it somehow even though they dont interact with this subreddit at all like 7 year old account that have never commented on this sub some how finds my damn post and gives the anser.
other than good luck and hopefully the moderator in this sub dosent gives the anser becuase l know very much they know the damn anser
Theory - Propaganda Centre have a design against protesters
While making propaganda centre in my map, l wondered why order building looks like this? Yes it looks cool with 2 tower and another in middle with a different version but question is that why? like why not make middle same as the 2 on left and right since it would given them more space and even if they wanted a cool entrance they could have made it a bit more front inside of all the way back, wasting all that space
My theory is that propaganda centre mostly designed against protesters thats why its have a different building style
First of all the first floor dont have any windows its just covered up complety and only higher up floors have windows whic harder to get up than first floor also windows mostly narrow and have parts between them (basically no one can get inside through windows)
About entrance, looking at different buildings their entrance/exist mostly wide open like public house, workshop, houses and some factories doors always have wide opening for easy access meanwhile order centre have a alleyway type entrance that is narrow and even if you enter the building you still in a narrow entrance. Cant really explain here but if you look close to building middle and last image where l showed, the middle tower have space between the other two like not connected to walls where door is so when you get inside you get another small coridor, its very long and narrow for any large crowd to enter
On the back we can see like some space under the back towers, its like so people cant hold eachother and let them climb on the back and even if you try to climb on building through pipes and heat stuffs, the only safe window you get up to is also the smallest windows the building have, like around the building there always long narrow windows but behind of the building in particular have these small windows just there only
Shortly if there any protesters trying to come in the building, they be trapped in narrow entrance, trying to climb is pretty hard and even if you so the windows are too narrow for you to enter, trying to climb on top of the building insted also looks pretty dangerous
Other than these l like to note that in Winterhome ruins, we can spot Propaganda Centre pretty easy, its in complete ruins but ONE detail about that is interesthing and its the fact the building facing outside of the city insted facing towards the generator square where everyone can gather and have easy acces around the city. If we consider this a purposeful move that building facing opposite of generator square to avoid easy access to its entrance, it means propaganda centre design is pretty evil, no wonder how us the captain dosent gets kicked out by our people long as the order guards inside is royal to us
A quarter of the propaganda centre is finished
last ones is to show how wide/tall the propaganda centre is and the other one is the unfinished model couple months ago to show my progress on the building. Gotta say that l DONT believe that 10-20 worker can just build this thing in or under 12 hours like this building is a god damn apartment complex with 18 or more room, this build can house 50-60 people, just use propaganda centre insted of regular houses tbh.
Anyways rooms l planned to make in this beast: Lobby where people gets welcomed, couple office rooms for writers, a hallway type room where writers makes propaganda posters, library, Captain office and Captain living square. Other than these idk this thing way too big and can fit anything
size still looks like a problem to me tbh, l try to make everything size accurate to in game but also in my map where you play from citizens view, it means seeing a tall ass order centre from miles away even though its behind the regular houses
l made a list of whic scenerious have the most mature/dark content in it (in general). whic scenerio you think is the most mature/dark?
First of l want to say that l have tramua from playing TLA, l played like 8-9 times? to get all the achievements and etc and l gotta say there LOT of stuffs, its like 2 side of the apple one time it gives you a goofy event and the other time just fucks you up
TLA: some examples l can give is that the survivors from other site you saved can rebel everytime and cause death if you dont beat them in time. there like a event where your overseers officer just murders a guy from opposite faction of labours and burries him (even if you decide to send him jail with a boat, he just fucking escapes and never to be heard) there polar bears event where your scouts spots a polar bear whic most likely eated one of your guy. There r* pe and murder (in one event chain if you dont stop labour guys from inspecting female workers, one of the girl gets sexually harrased and later on murders the guy who touched her) also there s*x in bathouse event where some workers having ''fun'' like animels since you didnt sign the pleasure house law (also in pleasure house there AIDS you cant avoid) One event in labours can trigger one labour doctor killing some overseers/workers because he mixed up the stuffs. If you give pills too much to people, some ofem gets addicted to it and becoming a bit unsane and efficeny starts dropping without the pills. There another event with overseers where one officer trys to force workers to pray at Panopticon and tell them its their new god or something, idk what his fetish is. In general you can play with workers mail that can contains sad storys and also some one wife picture who probably n*ked. There a coup attemp? never seen it but l guess they try to overtrown you with guns. There also bad endings where convicts just overtrowns you and burns everything another bad ending is the ultimate sacrafice where no one survives at the end. A event where a overseers finds a hanged man doodle at his workplace, getting threatened by workers. Lastly if you demand too many convicts, in the end one shipment comes as young folks who not even 14 year old
There probably more but these all l can remember and find in internet
REFUGEES: There not much like very dark stuffs but depending on your moves it makes it a bit darker than New Home in my opinion like start of exploring frostland one of the few things you find is ''hanged man hill'' where one engineer offed himself whic very dark to find in your first time. There always a conflict between lords and folks (l think there 3 different event for it) and each time if you dont stop it, they just beat the shit of the lords but age most likely dosent matter for them so they just beat young, adult and olds like even if you favour lords a bit to help them, your people says you gived a lord a second bread then we want 100 more bread. Overall refugees story is sad/dark too since there was a chance lords just bombed the refugees if lords ship didnt broke down (and some mentions of peoples relatives dying at protest whic they probably killed by mechanized lancers). Also death of Lord craven is pretty dark too not because mob just beats him up and hangs but they hang him to GENERATOR like if there isnt any other place every single citizen dosent see in the city, his corpse will rot faster than left out meat in summer as his pieces slowly fall down on people who just passing near generator square. Lastly l guess its the last events where you refused all lords but they keep coming to steal stuffs like medicine and food so your people gets mad and basically massacres the entire lords so considering there 300 lords whic includes atleast 60-70 kids it makes the scenerio pretty dark
also l dont count Order/Faith events since they more like belongs to New Home scenerio
WINTERHOME: l say Winterhome isnt that dark expect the start of course where 80 people dies and whole city on fire but some small stuffs makes it a bit more dark like the first event you get about generator inspection is that generator basically doomed and you either need to tell the truth or lie to keep the efficeny up but if you lie its just DOWNHILL, there lot of chain events attached to lying about knowing another site exist like in first its like ''one engineer pulls you to a corner and whispers that he knows that you lied, now he blackmails you'' if you kill the guy the others gets suspicest but if you accept now you need to send this engineer and his wife to dreadnought, if you do that now you get another event where that engineer friends yapping about they know everything and its just goes on until you kill a entire workshop of engineers. There many running away events if you dont have enough hope, people just grabs whatever they have and just leaves the city. A man ask to be in dreadnought with his kid. And other than these l dont remember much, there just lot of events at start with dismantling the ruins where you can find a child, thats pretty sad l guess (also the whole generator explodes in the end probably killing what citizens remains there)
NEW HOME: New Home mostly depends on players action if it goes dark or not tbh, you can have like a perfect city without even a single crime but if you choose some wrong options you get bad ends like at the start if you send guard to clean the signs he just gets murdered very classic. In order there poet guy who just dosent likes living. Also in order you can get a drunk guard who just harrases people if you didnt warn him. In prison if the weather too cold and prison too, you get events about heating it or not so if you choose to say guards to give more blankets to prisoners, they forget it to give the blanket anyways letting some poor guy froze to death in the cell (also there high chance one prisoner dies right away with Forceful Persuasion ability) Order have another annoying event is that there a chance one of the factories just have a ''accident'' and kills like half of the people whic you can lie and tell that nothing happened. Other than order we know the father who wanna save his kid, if you dont let him leave welp he off himself too in a event sadly. In another event again if you force some one who dosent want their leg to be cutten do to frost bite and later on dont sign the prosthetic law, that person can also off themself since they feal too depressed living in carehouse for a long time. Other than these l remember like if you ban books or allow them to one guy have it, later on that guy house gets BURNED do to a random arsonist. l dont think faith even that bad? its mostly have positive events and even the op event where it just spawns food for you, the only bad part about it you can get god complex and worry your faithkeepers if you use beating ability too much for no reason
ON THE EDGE: l dont think ote have many dark stuffs, its mostly just new london sending their kids as workers. finding random couple graveyard in frostland. Childeren mine. Our people blaming shipwreck people of stealing. One idiot at hot spring sabotages some stuffs and blows himself up (or hot spring trys to use our deaths as fertilazer) and idk collapse of New London? the scenerio quiet fast so nothing too much coming to my mind right now
ARKS: Nothing basically left for Arks other than few like the Automaton upgrade event belongs to arks in my opinion so one sad event is the engineer dying after his experiment with steam core. The refugee from new manchester passing away. Refugee complaning about why not help new manchester and lastly the fact he leaves and we probably letted 300-600 people at a site die if we dont choose to help them