







Sometimes I just can't find the remaining enemy.
Also, I drew this comic just so that I can find a reason to put some details in the background
I don't even know how to safely kill him. That dude's HP is LOADED.
This took a long time to make. For most real life sawians I just photoshopped real life animals to have the same color like them. Only a few of them has an actual real life equivalent photo.
I wanted to do that classic type of intro and outro on Windows Movie Maker but failed. So I just replicated them on Capcut.
Yes, I know they never says Dune is a cockroach.
Yes, I did leave Sawian 16 (Prototype) behind.
And yes, I know most of those characters come from Gunsaw and not C:U.
But overall, I'm satisfied with the outcome.
Fun fact about me when I make beat. Most of the time I don't have any specific genre to follow. I just follow the mentality of "whatever I mix in, if sounds good to me, stays".
I love the concept of Roza not being able to express anger so she can only say and curse at everybody cutely
I love the concept of Roza not being able to express anger so she can only say and curse at everybody cutely
Idk it kinda sounds like one
I just learned that Voyager can turn themselves invisible when I was playing Gunsaw on the level where they first appear. At first I thought my game was glitching because for some reason the enemy doesn't load and I could only see the firearm floating mid air. I didn't even realize that when I was dealing with other non-Voyager enemies, they turn invisible when alerted.
Such a sneaky racist cat.
I just learned that Voyager can turn themselves invisible when I was playing Gunsaw on the level where they first appear. At first I thought my game was glitching because for some reason the enemy doesn't load and I could only see the firearm floating mid air. I didn't even realize that when I was dealing with other non-Voyager enemies, they turn invisible when alerted.
Such a sneaky racist cat.
I just learned that Voyager can turn themselves invisible when I was playing Gunsaw on the level where they first appear. At first I thought my game was glitching because for some reason the enemy doesn't load and I could only see the firearm floating mid air. I didn't even realize that when I was dealing with other non-Voyager enemies, they turn invisible when alerted.
Such a sneaky racist cat.
This one is unusually longer than what I would make on normal basis
Original image on the second slide. Thank you to the person that commented about this idea on my another post
Original image on the second slide. Thank you to the person that commented about this idea on my another post
I have a dream to make just a simple game that looks like Flash games later on in my life and I also want to build it from scratch, including the soundtrack. Maybe you guys have an interesting suggestion that I could use to improve the beat even more?
The Expie version is on the second slide for those who haven't seen it yet
The Expie version is on the second slide for those who haven't seen it yet