u/RLeVerite

Thief - Work in Progress - Painting in Photoshop
▲ 331 r/Marathon

Thief - Work in Progress - Painting in Photoshop

There comes a certain point when you have to stop underpainting.

Each part in this underpainting is still separated by material. One layer for the jacket yellows. Another for the dark rims. One more each for the hair, skin, and metallic parts. All of them underneath the linework.

You can still add more paint, but by this stage, everything is already base-defined. You zoom out and the full picture is there. You know where it’s going. The fidelity just isn’t fully there yet.

This is when I merge all the layers into one and begin painting directly over it. Another pass over the face. Correcting proportions. Carving features more clearly. Exploring fine hair lines. Pushing materials and forms further without falling into hyperrealism.

It takes a calm mind to know when the underpainting is done and when the final detailing begins. Especially after staring at the same image for hours or days.

And eventually, another voice comes:
“It is finished.”

Right now, maybe it is finished.
I don’t know yet.
I’m still listening.

u/RLeVerite — 18 hours ago
▲ 598 r/Tekken

Kazuya - Art by Me

The Son, the Father, the Brother, the Devil
4th sketch out of the entire roster

u/RLeVerite — 7 days ago
▲ 213 r/Marathon

Died on Outpost earlier. Closed the game. Booted Photoshop. Drew this.

u/RLeVerite — 21 days ago

Hi, I'm RLVRT. This is my work.
All is done in Photoshop. I apply classical-inspired and cinematic techniques to all sorts of depending on client need. I adjust accordingly. I mold myself to the mindset of the fellow creators and ensure that the work impacts and elevates the story being told.

I offer dedicated Pre-Production phases. Compositional studies, design sketches, colour and values. Everything that your piece needs. We discuss, I draft, you decide, I execute.
I do meticulous studies beyond what is discussed and make sure that the art is consistent to what your game or world is being built upon.
I am not just an artist, I am also a consultant. I don't treat Commissions as just drawings, they are - especially in game design - problem-solving tools. And I'm here to help you solve problems. Before you transform your concepts into 3d, I will be here to navigate their design integrity, their materials, weight, shape langauge, and everything with the tip of my stylus. I will work to ensure that YOUR vision stands true.

Message me here or e-mail me at rlvrt.art@gmail.com

My other works can be found via my social media. Just look up RLVRT.

I am excited to work with you.

u/RLeVerite — 23 days ago