



It took me two years, but I finally shipped my first game
I did it. I finally did it.
After two years of working on it in my spare time, l finished and published my first game.
It's a cozy offline match-3 game where you build a tantasy town.
It's not perfect, but it's finished.
I think many of you know this feeling: the closer you get to the finish line, the harder it becomes to move even one pixel forward. And then... Apple review became the final boss (rejected several times).
Creating something from scratch and finally seeing it out there means much more to me, at this point, than downloads or popularity. Just proving to myself that I could actually finish it feels like a huge achievement.
All the artwork is hand-drawn by me.
On to the next one.
Unity 💪
Cheers!