Kelp farm logic help
I’m making zero tick a kelp farm. Assuming I have the kelp coming into to system,
I want the dried kelp to be converted into kelp blocks, and then funneled into the smokers.
I want 50% of the kelp blocks to be moved into composters though. How can I build that?
So, once smelted, autocraft.
After autocraft, just enough becomes fuel, other becomes bonemeal.
Would 50 be too much? I’m trying to also power a sugarcane farm .
u/UnreachableSky — 24 days ago