




Made the game in two months and sold over 2,000 copies of the game on the fifth day after its release.
With friends outside our main jobs we decided to start working on our first game, without much experience in game development. We came up with a cool idea, as it seemed to us, and decided to have fun doing it. In two months we made the game. When we entered pre‑release and published the Steam page, we got 200 wishlists, at the moment of the game's release we had 800 wihslists. And now, already the fifth day after release, we have sold our game at 2000+ copies! This is an incredible feeling. My hands are still shaking :D
I watched for three hours straight as people played our game on Twitch and I couldn't tear myself away. It's a very strange feeling. Probably it's similar to the feeling when your child takes their first steps