[Undocumented] Imperial Mandate gives full haste to Mord's R now

For context, Mordekaiser's R got its immobilizing spell tag removed in 26.11, and Imperial Mandate only gives the haste from its passive to spells that have that tag.

This was reverted on 26.12, and his R also got the "active healing" spell tag. His Q/W also got new tags related to their effects (They didn't have any before 26.12).

Note these tags mostly only affect which augments you can be offered in Mayhem/Arena. The only effect that interacts with them in normal SR I know is Imperial Mandate.

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u/ZickTron — 3 days ago
▲ 20 r/LockeMains+2 crossposts

Locke's R initial VFX isn't properly synced to the spell's effect (Mord's R interaction)

If Locke switches realms before his R hits the ground, the initial VFX will incorrectly follow him, but the effect will correctly stay in the realm the spell was cast. Video: https://www.youtube.com/watch?v=xdwJ67-IVoU

This is just one of many cases. Locke's case is pretty harmless but there are also opposite cases where the spell's effect follows between realms but the VFX does not (Ekko's W).

All of these, along other bugs related to Mordekaiser and his R, are thoroughly documented in the sub's buglist: https://www.reddit.com/r/MordekaiserMains/comments/1o9l1d8/mordekaiser_buglist_30_bugs/

u/ZickTron — 21 days ago

PSA: Not all effects that trigger upon hitting an auto attack are on-hit. (Dusk and Dawn)

Why is this important? Because I'm seeing a lot of confusion over what Dusk and Dawn procs again and what not.

Dusk and Dawn only procs on-hit effects again, unless special cased (Like Mordekaiser's P stack generation, which is not on-hit, yet Dusk stacks it again cuz the dev said he wanted it to)

Now, how do you know whether something is on-hit or not? You check it via in-game tooltips or the wiki, but the wiki is way more reliable because in-game tooltips often don't have all the info or in some cases, are wrong or misleading. (An example of why the wiki is better is the item Kraken Slayer, which in-game tooltip implies the bonus damage for its 3-hit passive is on-hit, but in reality only the stack generation is. This distinction is properly noted in the wiki)

TDLR: Dusk and Dawn only interacts with on-hit effects (mostly), and you can check what effects are on-hit in the wiki.

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u/ZickTron — 2 months ago