
What about base fixing? A city sim that's more city fixer than city builder
Curious if folks here would be into a city sim that's not about sprawling outwards and making giant megalopolises, but taking an existing city and fixing its problems - unsnarling traffic, helping businesses grow, so people have jobs and then are more satisfied living there? And yes, there will no doubt be some natural disasters in the way. Does this fixing/protecting feel similar enough or is the building and growing really key for you to the enjoyment of the game?
Here's more info on the game I'm working on, Neighborhoods: Neighborhoods on Steam