

Purple reflection/ glare
Recently noticed this purple glare that mostly doesn't go away. Visible on both eyes. Been told it's the eye tracking but I don't use eye tracking. Any way to completely turn it off?


Recently noticed this purple glare that mostly doesn't go away. Visible on both eyes. Been told it's the eye tracking but I don't use eye tracking. Any way to completely turn it off?
With prices so high, would this OEM RAM be a good value option if found for cheap? Can it run at 6000 CL32-36 with 9800x3d?
Core Specifications
Capacity: 16GB
Memory Type: DDR5 SDRAM (PC5-44800)
Data Transfer Rate: 5600 MHz
Form Factor: UDIMM (288-pin) for desktop systems
Voltage: 1.1V
CAS Latency: CL46 (Standard for this memory type and speed)
Currently own a Q3 and would like to try BSB2 and see if I like it. I don't own any Base Stations or Index controllers. Before fully commiting to the ecosystem, can the headset be connected to STEAMVR somehow (keyboard?) and use a regular game pad just to try it?
Received email for the included promotional offers which should be 9 total but only received 5. Missing are the YouTube offers (which I care mostly about) and a couple others. Anyone know what's up with the missing offers from the email?
Received the XR the other day and I'm frankly underwhelmed for the most part. Beyond how terribly unconformable it is, my main disappointment are the lenses. After owning the Quest 3, PSVR2 and now testing the XR, no doubt lenses make or break the experience for ME. Quest 3 lenses are just SO good! Legendary at the price point and above!
In comparison, the XR lenses are tiny with vignette if using stock strap, small sweet spot and distracting glare.
Back on the box it goes. Samsung could've done much better.