
u/greygreens

Happy Birthday Velina!
Canonically the day this happens I suppose. Please approve Norma's project, Velina!
Orphie Double Stun vs Kusarikku (41k)
This team was more effective for me than Orphie and another dps or main dps Orphie with a support rather than double stun. The main part of the only attack buff this rotation is a bigger stun damage multiplier, so had a lot of success there.
Not the cleanest run I could have done, but pretty good. I do have Orph at M3 and the other two at M1, but I think a 30k score at least is easily attainable with a M0W1 version of this team
POV You ask to see Orphie's exoskeleton
"You're not looking at anything else, right??" -Magus
NPC Ships sit in Wharf Queue
Been trying to find an answer on this but nothing seems to have worked.
Have a wharf set up.
Have blueprints of ships and everything needed to make one work. Making sure that each faction has only the engines, shields, weapons belonging to said faction
Have 150 construction drones
Have a habitat to supply workforce. Granted there are only like 30 workers there. But most ship designs don't have that many crew slots.
Have an employed ship trader
Have attempted to make ships myself and am able to. Not lacking supplies for any configuration I try on any of the ships which blueprints I have.
The one ware it is showing in the logistics overview that I don't have is Allographyne, but it is my understanding that ships don't need that and that it is only a subsitute for other wares, all of which I have.
I do wish there was any indication as to why the ships are stuck in the queue. There are no alerts of any kind.
energy 900k
adv composites 549
adv electronics 4190
antimatter converter 1198
engine parts 2458
field coils 1080
missile component 2664
scanning array 406
shield component 1277
smart chip 1735
turret component 1256
water 2191
weapon component 4156
hull part 18,108
150 building drones
Yes, there is a ship trader working
Stop the Calydon!animation by @loser_bangboo
based on a true story
The Golden Orph Awards Show!
Poor Orphie has been working overtime being in all my DA teams AND working overtime at Random Play (Also definitely intended to have exactly 1234 fights with her /s)
Did Orphie make it into any of your top spots? And if not, who?
Obol in Hoyofair Art
Always appreciate when Orphie's exoskeletal bits are appreciated, and her hair is cute too!
And Magus of course, looking handsome as always
Orphenheimer Is Too Powerful For Their Own Good
Loving the Norma Orphie team and they feel quite strong. Is it because we have a Norma buff and the one attack fire boss in the entire game? Absolutely, but still.
The only problem is that between Norma's constant chain attacks and the heat charge that Orphie now gets very very frequently thanks to said chain attacks, the boss is getting interrupted all the time which makes it difficult to defense assist it enough times to get max performance points
Does 'mutually assured destruction' increase Xenon aggression globally?
Sent the Xenon on the Terrans, which they basically swatted as soon as they made it into the solar system. However, Xenon basically everywhere else are kind of going crazy. I's in Profit Center Alpha, the Fallen Families faction is basically wiped out. All around the most aggressive I've ever seen the Xenon this quickly in basically everywhere except Terran space
People have been saying Robo Ky looks like Vergil for his chair pose. But Robo Ky has been aura farming in chairs for 25 years
Conveniently portable!
What is the advantage of having ZZZ on Steam?
I've been playing ZZZ on PC since launch. Now, ZZZ is getting a release on Steam and everyone seems excited about it, which is great, but I guess I'm not sure as to why. It's no easier to click run or steam or click run on the hoyo client.
What are they looking at off screen? by @hansam0657
Norma v Dialyn: Extensive Comparison as of Beta 3.1.1
This is a fairly extensive comparison via testing on beta between Norma & Dialyn. It has been said that Norma has similar meta relevance to Ju Fufu - it's a pretty ridiculous statement, so I thought I'd put out some actually useful information for general playerbase.
For some TLDR:
Norma is good, but struggles into fights where daze needs to be condensed into bursts (thrall, defiler)
Norma is a big upgrade for mDPS Cissia, Orphie, S11 & Hugo.
She is a fairly good upgrade for Pyrois, Billy & Manato.
The rest of the roster is either still preferring phone, not a real crit DPS, or I'm unsure as to what the result will be on live.
This will be updated over time as we get to live, but placing here for now 😄
Big thanks to piston zhen & frost for their help here.
Any way to filter out sectors or factions when searching product prices?
Especially when most of the best prices are out in the middle of nowhere in Boron land and energy cells are always the cheapest in the deathtrap that is the tide. Even if I have to pay a little more, I'd rather go elsewhere but after discovering the sector, it makes the product search feature feel useless
Theory on why I think there will only be one playable Sunbringer (and why it's this one)
With the reveal of the multiple Sunbringers operating different departments within Roscaelifer, a lot of people are speculating, some as joke, some serious, that all 3 will be playable. While I think that is rather funny to consider, I don't think it's the case.
For one, I think it might be a bit too much. Even if they have very different personalities, I think 3 Sunbringers would be too similar visually, especially in a game where we have a lot of silver haired characters already.
But the main reason, and the one I have some manner of supporting evidence for, is these title/VA cards that all the other characters have. Despite the fact that we see little Sunbringer earlier in the character teaser, they are not given a title card at all, only this one.
One might argue they did it to keep the fact there are multiple Sunbringers a secret, but the problem with that is they clearly didn't care enough to not mention it now, before the patch or even official announcement is out, and even if they did want to keep it more of a secret, they could have used little Sungbringer's first name and just had this one, who looks like the Sunbringer we know, be called Sunbringer in the trailer.
One might also argue that all 3 have the same voice, but I think that is both highly unlikely and even if it were the case, incredibly boring.
They could go several different ways with it. They could somehow fuse into the "true" Sunbringer, they could have one be a boss, one be a friendly NPC and the other be playable, or maybe Sunbringer Prime is still not shown presently. But however they go about it, I do think there will only be one playable Sunbringer by the end of everything.
Edit: I am seeing a lot of comments saying they're going to release all of them as void hunters, citing "if void hunters sell so well, 3 void hunters will sell even better". I don't think it works like that. The "void hunter cycle" works because it's one big character every 6 months. I fully believe that if you just slap the void hunter title on a bunch of different characters, it's not going to have the same effect. If they released Miyabi, Yixuan and Shunguang as new characters back to back to back, they are not going to have the same level of sales as they did when they were spaced out. People get fatigued and even disheartened when there are so many "must have" characters in a row and they can't keep up. Not to mention, creating a bunch of void hunters all over the place not only devalues the idea of void hunters in general, it also even further devalues every non void hunter. If anything, thinking about the many downsides of having a ton of void hunters thrown in only strengthens my belief that there will be only one. I'm not 100% positive there won't be multiple Sunbringers that are playable, but I am very confident that only one of them will be the void hunter in terms of mechanics.