What abilities and/or weapons would you give to Celestians with guns in the 11th codex?
Basically what the title says. I didn't play when normal Celestians had rules so I'm not sure what they could/can do.
What rules would you give them?
Basically what the title says. I didn't play when normal Celestians had rules so I'm not sure what they could/can do.
What rules would you give them?
Does anyone have advice for what kits I should buy and what units I will want? I don't know much about Eldar but I do know I want to have the exodites be a key piece to the list, and want them to be working with Corsairs.
Are there Corasir specific kits or is it more kitbashing to make them look like Corsairs and run normal units?
Thanks
I've been thinking about how the concept of Death with Nails in his Eyes appears in multiple worlds, such as Scadrial and Lumar and I think somewhere else.
I think that Moash/Vyre will also become known as Death to other cultures, and the evolution of the myth of Death having Nails in his Eyes will propagate because a version of that myth will be found on both Roshar and Scadrial.
However, I don't think it will be Rosharan humans that believe that Moash is Death. I think it will be the Rosharan spren who start to refer to him as Death. The concept of death to a spren will be very different going forward as the deadeyes are coming back in a fashion, and the spren can truly die now in a way that was previously completely foreign to them. I think Moash will be seen as the personification of Death to spren, and they will describe him as that to people they speak to as they most likely will have no idea who this dude is but he just made my dad cease to exist and has creepy crystal spikes coming out of his head.
Alongside this, we also know that spren are travelling the cosmere now, sometimes alongside the Iriali, who could pick up on the myth and continue its propagation to other worlds they visit (Lumar being one example). This could then mix with stories of Death that have a Scadrian/Marsh origin, making the myth truly grow.
There is also the potential for Vyre to be an agent or avatar for Retribution out in the wider cosmere, reminding cultures of the myth of death told to them by a Scadrian traveler, and growing the myth more.
I'm interested to hear if anyone thinks this theory has legs or possible points I might have missed.
Edit: yes I know about Marsh and have read all of Mistborn, I just think that the myth grew so much because it has two cultures it originates from
I think it is a really sick looking model but I can't get it and was wondering if there are any 3rd party or maybe 3d print files.
I am trying to have maximum infiltration while still having some kind of potential for victory. I maxed out on legionaries and cultists and red corsair reavers for infiltrating, but I'm curious if everything else I have is effective to support them.
If it isnt obvious from the list itself, I am not overly concerned with what is meta, I just want to make this list the best it can be while still having the core concept of way too many infiltrators.
CHARACTER
Chaos Lord (95 pts)
• 1x Daemon hammer
• 1x Plasma pistol
• Soul Link (+5 pts)
Cypher (90 pts)
• 1x Cypher's bolt pistol
• 1x Cypher's plasma pistol
Exalted Champion [Crucible] (115 pts)
• 1x Plasma gun
• 2x Plasma pistol
• 1x Daemon hammer
• 1x Technovirus injector
• Sigil of Corruption, Dark Zealotry
Haarken Worldclaimer (90 pts)
• 1x Hellspear
• 1x Herald's Talon
• Warlord
Master of Executions (90 pts)
• 1x Axe of dismemberment
• 1x Bolt pistol
• Cursed Fang (+10 pts)
BATTLELINE
Cultist Mob (100 pts)
• 1x Cultist Champion
• 1x Brutal assault weapon
• 1x Bolt pistol
• 19x Cultist
• 19x Autopistol
• 19x Brutal assault weapon
Cultist Mob (100 pts)
• 1x Cultist Champion
• 1x Brutal assault weapon
• 1x Bolt pistol
• 19x Cultist
• 19x Autopistol
• 19x Brutal assault weapon
Cultist Mob (100 pts)
• 1x Cultist Champion
• 1x Brutal assault weapon
• 1x Bolt pistol
• 19x Cultist
• 19x Autopistol
• 19x Brutal assault weapon
Legionaries (170 pts)
• 1x Aspiring Champion
• 1x Close combat weapon
• 1x Heavy melee weapon
• 1x Boltgun
• 9x Legionary
• 1x Balefire tome
• 9x Bolt pistol
• 9x Close combat weapon
• 5x Boltgun
• 1x Heavy melee weapon
• 1x Meltagun
• 1x Lascannon
• Chaos icon
Legionaries (170 pts)
• 1x Aspiring Champion
• 1x Close combat weapon
• 1x Heavy melee weapon
• 1x Boltgun
• 9x Legionary
• 1x Balefire tome
• 9x Bolt pistol
• 9x Close combat weapon
• 5x Boltgun
• 1x Heavy melee weapon
• 1x Lascannon
• 1x Missile launcher
• Chaos icon
Legionaries (170 pts)
• 1x Aspiring Champion
• 1x Close combat weapon
• 1x Heavy melee weapon
• 1x Boltgun
• 9x Legionary
• 1x Balefire tome
• 9x Bolt pistol
• 9x Close combat weapon
• 5x Boltgun
• 1x Heavy melee weapon
• 1x Meltagun
• 1x Missile launcher
• Chaos icon
OTHER DATASHEETS
Chaos Bikers (130 pts)
• 1x Biker Champion
• 1x Close combat weapon
• 1x Combi-bolter
• 1x Power fist
• Chaos icon
• 5x Biker
• 3x Astartes chainsword
• 5x Close combat weapon
• 5x Combi-bolter
• 2x Meltagun
• 2x Bolt pistol
Helbrute (130 pts)
• 1x Close combat weapon
• 1x Helbrute hammer
• 1x Heavy flamer
• 1x Helbrute fist
Raptors (110 pts)
• 1x Raptor Champion
• 1x Astartes chainsword
• 1x Bolt pistol
• 4x Raptor
• 4x Bolt pistol
• 1x Heavy melee weapon
• 1x Mutations
• 2x Close combat weapon
• 1x Meltagun
• 1x Plasma gun
Red Corsairs Raiders (110 pts)
• 1x Red Corsairs Raider Champion
• 1x Boltgun
• 1x Reaver's blade
• 1x Hand flamer
• 4x Red Corsairs Raider
• 4x Bolt pistol
• 3x Boltgun
• 3x Reaver's blade
• 1x Meltagun
• 1x Power fist
Red Corsairs Raiders (110 pts)
• 1x Red Corsairs Raider Champion
• 1x Boltgun
• 1x Reaver's blade
• 1x Hand flamer
• 4x Red Corsairs Raider
• 4x Bolt pistol
• 3x Boltgun
• 3x Reaver's blade
• 1x Meltagun
• 1x Power fist
Red Corsairs Raiders (110 pts)
• 1x Red Corsairs Raider Champion
• 1x Boltgun
• 1x Reaver's blade
• 1x Hand flamer
• 4x Red Corsairs Raider
• 4x Bolt pistol
• 3x Boltgun
• 3x Reaver's blade
• 1x Meltagun
• 1x Power fist
Thanks for any advice
Basically just what the title says.