u/naytreox

Does anyone know of/is making an immersive sim that fully focuses on wizard life?

Wizard life is what i've been calling the idea of wizard focused gameplay thata more then casting spells or doing alchemy.

Things like studying arcane tomes to gain both experience and understanding how spells are made, researching constellation and how they can boost different schools of magic and their effects on rituals, studying artifacts and magic items to learn how they are enchanted, studying magical beasts and how they relate to a school of magic.

Essentially a wizard life sim that goes full boar into how you gain spells and power rather then you just leveling up and buying the spells.

I've tried finding a games like that but the best i can do is using mods for simple games like skyrim.

Was hoping anyone heard of a gane like that OR if there's an indie gane i haven't heard of thata doing that.

reddit.com
u/naytreox — 7 days ago

how will the wizard life be in this game?

so for awhile now, I've been looking for a game that essentially is a wizard simulator, spells for combat and trying to convince people with charm spells are fine and all, but i want to delve into reading old tomes to find arcane secrets they hold, to have a magic house that i can go to in order to gather my barring's, brew potions for other magical stuff, bombs, buffs, finding stuff etc.

essentially every non combat old school fantasy trope, astrology, alchemy, regular wand waving, familiars, researching artifacts and practicing spells.

then going on an adventure with a party and being the magic expert of the group.

so far there isn't anything like that on the market, usually just an aspect of that in other games.

so i have to wonder what aspects will this game use? i know that spells will be quite powerful and unique but how much of a "wizard life" game would i be able to paly this as?

reddit.com
u/naytreox — 12 days ago