i had forgotten how exhausting the itemization is
having to juggle ~10 resistances, on top of armor, DA, OA, health, regen, damage and speed while leveling is just a miserable experience... and it also makes it so every item needs to have 10 lines of text (to fulfil all those stats) which makes it a pain to even read what they do
i'm at the point of just ignoring 90% of items and trying to stick with level 30 gear until my character hits a brick wall just so i don't have to engage with the itemization... but that kind of kills the sense of progression after core skills and devotions are unlocked
edit: i always get a chuckle from people saying "the game isn't for you" when i have 1200h played and have beaten sr80 on more characters than i cared to count :). builds in GD come pre-made with the sets, then it's just a matter of filling the holes in your stats with the other pieces, it's not difficult or interesting, just a massive chore (one that most people can't even do without external resources)