Where can a small iOS developer share a launched productivity app without being spammy?

Looking for subreddits where it is actually okay to share a launched iPhone/iPad productivity app, as long as the post is transparent and useful.

It is not a beta/TestFlight thing. It is already live.

The app is around focus sessions: you choose distracting apps and websites before starting, and they stay blocked until the session ends using Apple’s Screen Time APIs.

I don’t want self-promo dump places where nobody cares. I’m looking for communities where people discuss productivity tools, iOS apps, app launches, digital focus, or phone overuse, and where a creator can explain what the app does without breaking rules.

Any good subreddits for that?

reddit.com
u/vikas_dev_ios — 14 hours ago
▲ 2 r/appdev

Lesson: The hardest part of shipping my first serious iOS app was not the code

I used to think the hardest part of shipping an iOS app would be the technical side.

Architecture, StoreKit, extensions, edge cases, App Review, localisation, screenshots, metadata — all of that felt like the mountain.

After launching, I think the harder part is actually distribution.

A few things I learned the uncomfortable way:

- App Store search does not magically send users just because the app is technically solid

- ASO changes are hard to judge when impressions are tiny

- Screenshots matter, but only after people actually reach the listing

- Reddit can bring real product page views, but only when the subreddit fit is right

- generic “I launched an app” posts usually do badly

- technical posts get better discussion than promotional posts

- karma/account trust affects distribution more than I expected

- getting strangers to care is a completely different skill from building the app

The biggest lesson for me: launch planning should start before the app is finished, not after it is already live.

If I build another app, I would spend much earlier time on:

- identifying the exact painful use case

- finding communities where that pain is already discussed

- testing the wording before App Store submission

- building a Reddit/account presence before launch

- making one clear promise instead of listing every feature

Curious how other indie iOS devs think about this.

For people who have shipped apps: did you find coding harder, or getting the first real users harder?

reddit.com
u/vikas_dev_ios — 3 days ago
▲ 4 r/AppBusiness+1 crossposts

First paying customer on a side project I built over 4 months. Tiny Numbers, Great Feeling.

I spent 4 months building my first real iOS app outside of work (a focus timer + blocker). It went live about 2 months ago.
I decided to use no third-party frameworks, no user data collection, and no analytics at all, so I don't know who the users are.

Today I got the first paying user.

App Store Connect shows $6 in proceeds. One paying user. Around 135 first-time downloads, ~600 product page views, conversion rate roughly 5.6%.

Not impressive numbers. But it’s the first time someone paid for something I built on my own.

I’m a developer, not a marketer. This is my first app outside my day job. Just kept shipping.

Anyone else remember their first paid user on a side project? How long did it take you?

u/vikas_dev_ios — 5 days ago

[Self-Promotion] Zone: focus sessions that block apps and websites

I’m the developer of Zone, an iPhone/iPad app for focus sessions where a normal timer is not enough.

The problem I built around is simple: I can start a timer, but Reddit, YouTube, Instagram, Safari, or any other distraction is still one tap away.

Zone works differently. Before starting a session, you choose the apps and websites you want blocked. While the session is running, Zone blocks them using Apple’s Screen Time APIs.

It is not a daily screen-time limit app. I may still want to use those apps later. I just don’t want them available while I’m trying to protect a work or study session.

A few details:

- app and website blocking

- Strict Mode for sessions you do not want to quit early

- no login or signup

- no email required

- no ads

- no tracking or third-party analytics

- optional Apple Health mindful minutes for completed sessions

- uses Apple’s Screen Time APIs, not AI

The app is free to try. Lifetime Pro is discounted right now inside the app: $59.99 -> $19.99.

App Store:

https://apps.apple.com/app/id6763581982

I’m mainly looking for App Store page feedback: does the listing make it clear that Zone is about session-based blocking, not daily app limits?

Also, would the first screenshot/title make you understand the use case quickly, or does it still look like another generic focus timer?

u/vikas_dev_ios — 8 days ago
▲ 2 r/iosdev+1 crossposts

Built a 100% privacy-first app. I have no analytics, and the launch week silence is brutal.

It has been exactly 5 days since I launched my iOS app.

If you read the standard indie dev playbook, launch week is supposed to be spent glued to real-time dashboards—watching user flows, measuring drop-offs, and tracking every tap.

I didn't do that. I built a strict focus timer and made a hard rule: zero-knowledge architecture. No Firebase, no Mixpanel, and no tracking SDKs. Your screen time data never leaves your device.

The reality? I am shooting completely in the dark.

My only feedback loop is Apple's default App Store Connect dashboard. It is notoriously delayed by 24 to 48 hours, and even App Store reviews take around 3 days to actually appear on the page. I have absolutely no idea how people are interacting with the UI I spent months building.

Refusing to track my users is the architectural decision I am most proud of, but it is easily the most anxiety-inducing experience I’ve ever had as a solo maker.

For the developers here who have committed to the strict "no tracking" route—how do you survive the launch-week void? How do you measure product-market fit when you literally refuse to spy on your users?

reddit.com
u/vikas_dev_ios — 3 months ago
▲ 10 r/ProductivityGuide+9 crossposts

iI built a strict focus timer that actually locks your apps. 100% native SwiftUI, Dynamic Island support, and absolutely zero tracking.

I’m an indie iOS developer, and I built **Zone** to solve a personal frustration with the current state of heavy app blockers on the App Store.

When looking for a hardcore tool to stop context-switching, I realised the most effective blockers on the market come with massive trade-offs: they charge $100/year subscriptions, gamify your workflow with social feeds, and require you to create an account to upload your behavioural screen time data to their servers.

I just wanted a clean, native utility that actually respected my data and felt like it belonged in iOS. So, I built one.

**What makes Zone different:**

* **True OS-Level Blocking:** Zone uses Apple’s native `FamilyControls` API. When you activate "Strict Mode," your chosen apps are physically shielded at the OS level. You cannot bypass it, and iOS even prevents you from deleting the app from your home screen until the timer finishes.
* **Deep iOS Integration:** Built entirely natively in SwiftUI. It hooks directly into `ActivityKit`, meaning your countdown is always visible in the Dynamic Island and as a Lock Screen Live Activity. No need to unlock your phone to check the time.
* **Zero-Knowledge Privacy:** This was a strict non-negotiable for me. Because Zone manages your screen time, I refused to include any tracking SDKs. There are no network calls, no remote analytics, and no accounts required. Everything stays entirely on your device.

**V1 is launching this Tuesday!** I kept it extremely lean, completely ad-free, and hyper-focused. It is currently available for Pre-Order and will automatically download to your device on Tuesday morning.

I would love for the iOS purists here to tear apart the UI, test out the Dynamic Island integration, and let me know what you think. I’ll be hanging out in the comments all day to answer any technical questions about building with `FamilyControls`, `ActivityKit`, or screenTime API.

apps.apple.com
u/vikas_dev_ios — 5 days ago
▲ 1 r/iosdev+1 crossposts

Zone - A strict focus timer using Screen Time APIs to physically lock distracting apps

Hi everyone,

I’m Vikas, a solo iOS developer based in India. For the past few months, I’ve been building Zone, a native focus timer designed for people who (like me) struggle with context-switching.

I built this because I noticed two big problems with the productivity apps on the store right now:

  1. Standard timers rely entirely on willpower. It’s way too easy to just tap "cancel" and open Instagram.
  2. The heavy app-blockers that actually work often harvest behavioral data and require subscriptions.

I took the opposite approach. Zone is built entirely natively in SwiftUI and uses Apple’s FamilyControls API to physically shield your distracting apps at the OS level.

Core Features:

  • Strict Mode: When you start a session, your chosen apps are completely locked. If Strict Mode is on, the "End Session" button is disabled, and iOS actually prevents you from deleting the app to escape the block. It’s an ironclad commitment device.
  • Deep iOS Integration: Full ActivityKit support so you can see your remaining time in the Dynamic Island and Lock Screen Live Activities without unlocking your phone.
  • Zero-Knowledge Architecture: No tracking SDKs, no network calls, and absolutely zero remote analytics. Your focus habits never leave your device.

Why I need your help: I have a small group of testers here in India, but before I officially launch version 1 to the public, I desperately need some international testers. I want to make sure the Live Activities, timezone handling, and local notifications are perfectly stable across different regions.

If you are interested in trying a truly strict, privacy-first focus tool, I would be incredibly grateful for your feedback.

Feel free to drop any feedback, UI suggestions, or bugs right here in the comments or via the TestFlight feedback tool. Thank you so much!

testflight.apple.com
u/vikas_dev_ios — 3 months ago