
Useless policies? There seem to several that I could never see using.
Just using this one as an example. This might get me 40 culture if I focused on alliances and diplomacy points the whole game. Meanwhile I'm making 2000 per turn. Even the ideal situation would give me a 2% bonus to culture.
Which ones do you guys think need a buff or to be removed?
Also goodie huts and suzerain bonuses mostly seem to be useless. (There are a few really good options that make the rest pointless. Why even have them?)