r/youtubegaming

Looking for advice on making my cuts look better in videos

I’m a new gaming content creator, and I’ve just started making long-form videos, so I’m still learning everything. I’m looking for advice on making my cuts look better. Any advice is appreciated!

I usually cut out the long, quiet parts or the moments where nothing interesting is happening, but the cuts never look good, especially in the video I’m working on right now. It’s a video on an FPS game. It’s very fast-paced, so I move the camera a lot. The cuts never look good, and I never really have that many moments to cut from where I’m not moving.

Any advice would be great

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What do you like the most about your channel?

It'd be nice to see a positive / upbuilding thread in here.

I'll go first: I really like being able to connect with people that share the same interest as me. There's something pretty heartwarming and enjoyable about that.

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u/xenquish — 2 days ago

Thinking of starting a gaming channel

So I like to try to stream games every once in awhile. I haven’t done it in a bit though but I would like to try to just record gaming for youtube. Is there a set standard for those that start out where you’re expected to speak during throughout the video? I was wanting to create a channel without the requirement or expectation that I would have a camera or voice during the video. Do people even engage with YouTubers/streamers who do that?

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u/Onyx_Ros3 — 2 days ago

Can a single off-brand video kill my entire channel/ I reviewed a game I'd normally not touch that my core audience has zero interest in now I'm a tad worried

I wanted to talk about the game, give it an honest deep dive, but I don't normally cover this type of games at all even tho I do sometimes cover modern games but not these type of games, my core subscriber base has zero interest in these type of cozy/narrative only games. I'll be back to my usual retro gaming videos in some 10-12 days but could the algorithm get skewed in a bad way by then? Fortunately this new video isn't getting much CRT unlike my other videos which usually keep their CRT 3-6% sometimes more, this one is at 1.4%.

But youtube is pushing it big time so I'm not sure, it also has a 2/10 rating on my channel which doesn't make me very happy assuming the algorithm shifts somehow and is unable to correctly promote my next, retro gaming focused video and it was doing so well promoting all my videos in the past few months.

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u/Jack_P_1337 — 2 days ago
▲ 0 r/youtubegaming+1 crossposts

Is multistreaming worth the trouble/risk?

I've had a Youtube channel for a long time and starting streaming this year. I also have a Twitch channel where I used to be affiliate but I haven't been active in many years (I have to check if it hasn't been deactivated). I'm considering multistreaming on both channels, mostly just to reach more people. I also had a few loyal viewers I haven't heard from in all those years, and it'd be fun to reconnect if they're even still around.

However, it seems a bit daunting to try multistreaming. I haven't looked into the technical setup in detail, so maybe it's easier than it looks, but it seems pretty complicated. I'm also kinda worried to accidentally break some rules because they're 100% clear.

Am I correct in saying that you can pretty much do whatever you want, except these two things: 1) you can't merge both chats on your viewers' end (but you can monitor both in one app), and 2) you can't actively promote the other platform on the one you're streaming to, and encourage people to switch?

To those who multistream to Youtube and Twitch: is the initial setup difficult if you're reasonably tech savvy, and what are some important things to watch out for?

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u/LennyPenny4 — 2 days ago

Gaming Channel: English, Spanish or Bilingual?

I'm really struggling to decide what language to start my channel in.

For context, I am mexican and would love to do my gaming channel in spanish, but I am worried that for my particular niche (challenge runs, playing games on permadeath mode, mod showcases for mods I made myself for a variety of games) there simply won't be a big enough spanish speaking audience, that is, that the interest for this type of content simply won't be there for that demographic.

Another worry I have is in terms of monetization, not only the huge difference in CPM between english and spanish gaming content, but also the difference in rates when it comes to sponsorships, which I've heard pay less for content in spanish, if I can even get deals in the first place, and also the difference in Patreon usage/adoption between "developed countries" like the US, Europe and Austraila, and developing countries like Mexico and Latin America.

I've considered doing a hybrid approach: streaming in spanish, editing the stream footage into well produced, tighter videos, doing narration in both english and spanish (uploading the dubbed audiotm into youtube's dubbing system) and doing english captions for the gameplay sections, but my fear there is that english speaking audiences will hear me speak spanish and go "this ain't for me" even if it has animated captions and everything.

So I ask for advice, for the creators on this subreddit who may have expierence with this, or anyone who may want to share their advice: which route should I take?

**(Para mis pasianos mexas, del resto de latinoamerica o de España, sus perspectivas, consejos y experiencias son especialmente bienvenidos.)**

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u/SrPatroclo — 2 days ago

Watch retention is brutal on long form

Been making heavily edited down game play videos shooting for 8-15 min time frame. Adding background music throwing memes up trying to cut out as much boring stuff as possible. I've been getting anywhere between 20-60 views which isn't much but awesome to me. The part that hurts is seeing the average view duration being less than a minute. Especially knowing that it's taking into account me watching the full video when it's released. Weirdly my shorts seem to have people stay and watch longer than my long form videos. I know there is a struggle with lack of attention spans (me included), but wanting to find a way to hook people in. Try to put an interesting/funny part at the beginning, but maybe I'm failing at that as well?

Not sure if my audio is off putting?

The character I play as while gaming?

My initial hooks aren't doing the job?

Funny Gameplay edits just don't work well?

Anyways not sure if I need to try more options or just focus on shorts. What do you guys do to get better retention on game play videos?

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u/Miltronicus — 3 days ago

Suddenly views dropped to 0

Hi, I have a small gaming channel (235 subs). I have been actively uploading shorts and videos for past 1 year and almost on daily basis, and usually I get around 1-2k minimum views on shorts.

But few days back, while uploading another shorts I got to know that I have lost advanced features access because I don't have enough have history (not sure why though, as I have 500+ videos and shorts). So I did the re-verification to get advanced features again, which I got after couple of days. But since then, I have been getting no views at all. Views dropped to 0-10. No content/quality changes from my side. Even my worst shorts used to get atleast ~1k views before this. And now, views have dropped significantly. Any Ideas?

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u/applesauce1213 — 4 days ago

Going Live vs Video Uploads

Quick question for those that have been doing this for a while or also curious and new. I recently started uploading gaming videos on my YT Channel and only have about 60 subscribers. Is it worth trying to go live or keep uploading regular videos for now until I reach about 100-200 subs?

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u/Kountry_556 — 5 days ago

How do you normalize game audio?

I made a video, but I can't figure out how to normalize sounds in it. There are a lot of clips, each with different volumes (some with loud gunshots, for example, and others with just ambient sound). That's why auto normalization isn't working, and every time I adjust the sliders, the sound is crap. How do you fix this? Or do you do nothing at all? And how to test volume overall?

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u/Accomplished_Bell968 — 5 days ago

Streaming Questions! All advice welcome and appreciated!!!

Hey guys, I have a gaming channel that started as Fortnite and has changed into a bunch of different games. I took a long break from the channel and dropped to around 3400 subs. I've been playing some r6seige lately and want to come back and stream that (i usually do shorts streams). I have two questions:

  1. Is there a free way to do a twitch stream and a YT shorts stream at the same time (maybe using OBS vertical canvas plugin)?

  2. How would you recommend that I hit my 4k watch hours?

I really want a silver play button, but I also would like to make money on YT because it would help me justify spending so much time producing content (make it feel "productive"). I was actually on track to hit my watch hours in 2025 based on my livestreams, but i was spending SO much time streaming and I don't want to do that. Any advice is welcome and sincerely appreciated, no matter the size of your channel!

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u/Mean-Island-6681 — 5 days ago

Buying New Games vs Anticipating Reviow Copy Availability?

Writing "Reviow" because I'm not allowed to write the word properly on here.

I mainly do game reviows and now that I have a good amount of subscribers and views, I'm on a lot of the websites to apply for keys and free copies.

My issue though is I'm struggling to figure out when to buy the games vs when they're available on these sites, as many of them seem to only pop up a week or two in advance, and sometimes keys aren't handed out until a week after launch, which, for a reviow channel, kind of defeats the urgency factor.

My big one right now is that 007 First Light is available to apply for on Keymailer, but won't release until the 27th, which is technically a day after you'd get it if you pre-order it and get the one-day early access. There are more examples, but that's where I'm at.

Anyone here have any insight on the matter? I know there probably isn't a set in stone answer, but I'd love to hear any thoughts!

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u/MammothSuperiority — 6 days ago

Safe to make gaming compilation videos without copyright issues?

Hi,

I want to upload 10 minute compilations of Fortnite. I would source content across TiKTok/Insta, just 5-15 second clips. Meaning I would be clipping and putting together 50+ clips into one video.

Surely this would fall under fair use.

I’m thinking of having each users @ come up with their short clip to stay on the safe side.

Is this safe to do on YouTube in 2026?

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u/safeoneg — 5 days ago
▲ 17 r/youtubegaming+3 crossposts

Is This Bad? I Got 500 Watch Hours In 2 Months

I'm currently not on pace for 4,000 watch hours. Should i start uploading twice a day to catch up to pace?

u/Sea_Manager562 — 9 days ago

Speeding up a let's play series that doesn't perform well?

For starters, I tend to want to finish whatever game I start, which maybe is already a "sin"'. Even if a game/series doesn't do well in terms of views, I care more about a series having a beginning and an end than about how well it does. In those cases, I'm also more inclined to post a bit more often, just to get that game out of the way faster so I can move on to something else.

More specifically, I currently have two main games (Cairn and Session) with one weekly video each. Session does quite a bit better, but I have an urge to maybe push out an extra video of Cairn per week because I'm close to the end and, as much as I've been enjoying it, I kinda just want to be done with it.

Is this inherently a bad reflex? How do you deal with this? I assume most success-oriented people would probably stop a badly performing series altogether. I know it sounds counterintuitive, but I find it more difficult to keep a steady pace because I feel like I'm dragging it out more than I maybe should.

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u/LennyPenny4 — 8 days ago

Really Guys Gaming Content RPM is too low in India

i got 9.5k view only 1$ nice youtube and the big thing is this is above 8 minutes

u/king56542 — 10 days ago
▲ 17 r/youtubegaming+2 crossposts

Game Title: River Drift

Playable Link: https://store.steampowered.com/app/4382680/River_Drift/

Platform: PC

Description: Paddle in sync or sink together. River Drift is a chaotic co-op rafting game where you and a friend fight wildlife, repair your raft mid-river, and survive deadly branching routes. Teamwork is optional, panic is guaranteed!

Free to Play Status: Free public playtest

Involvement: Solo developer

u/Danelo_Kikisch — 10 days ago

I want to take an honest look at Mixtape on my channel, but if I do I absolutely MUST include all the licensed music. What do I do about this? I don't monetize yet (I can i choose not to) but I still don't want copyright strikes/warnings

I'm very frustrated with the current situation regarding Mixtape on both the defenders and especially the haters end. To me it's a mid interactive narrative game that does a lot wrong but also a lot right, especially artistically.

I have no dog in America's political fight, so I just want to give the game an honest look as a gamer for other gamers unrelated to all the drama.

The way I want to structure the video tho, calls for the licensed music, period. Since the music IS part of the game, does youtube not have more relaxed rules for that? It's not like I'd be playing entire songs, it's just showing the scenes without the accompanying music doesn't feel right, especially the way I want to film my video.

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u/Jack_P_1337 — 10 days ago

Software for editing video games playthrough

Hi everyone not sure if this is the correct place to ask I record and post video game play through tutorials I'm looking for suggestions of video editing software I can use to blur out imaged in the video something that could let me circle the spots frame by frame would be great I mainly use my pc windows 11 to do most editing and i record the play through with a fee different apps or sometimes a ipad pro when it's available thanks in advance

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u/SpicyMazikeen — 10 days ago