
u/According-Flight6070

Darktide Reaper kitbash
Part of my slow journey to recreate all the Darktide enemies.
Weapon idea: Brute Shield & Ripper Knife
The brute shield is the only ogryn weapon from tabletop not represented in Darktide.
To differentiate against slab shield + club, I suggest a knife.
Shield attacks are sweeps with cleave and stagger but not high damage.
Knife attacks are strikedowns with high damage, but can't sweep across many enemies.
The shield shouldn't be as protective as the slab shield. Maybe it could cap damage while blocking (useful for plasma gunners, snipers, crushers). If it aligned with tabletop it would be a 50% chance to nullify damage which I'm not sure is reliable enough for consistent use.
Keirin racing, petrol moped?
I'm watching the Commonwealth Games keirin racing. Why do they use a shitty two-stroke moped as a pace maker? Surely electric is cleaner, quieter, and more consistent.
Vigilant Aimbot
This build is about making one of the worst weapons into a monster. It's for fun, not meant to be top tier meta stuff.
ACD reduces spread and gives easy headshots. This benefits the fast firing weapons more than the sniping weapons (just shoot the head manually).
Vigilant Autogun benefits the most from headshots, and with this build actually gets a really high crit rate too.
Blessings are Headhunter & Deadly Accurate.
The Columnus (3 shot burst) will get you the highest crit rate because a whole burst will crit, and each shot contributes to the Headhunter counter. This gives crit chains for decently sustained time. Combined with Deadly Accurate and you get strong damage per shot.
Columnus also has a better damage reserve than the other two, and less overkill damage. However it consumes capacitance slightly faster. Most capacitance drain is from 10%/s rather than shots so it barely matters which mark you pick.
The Graia is another good option if you don't like burst fire, it has extra cleave. You can spray the Columnus across a wide mob, while the Graia works better through a deep mob.
Perks: I like elite & unyielding for general strength and strong boss/reaper damage. Maniac, flak and carapace are all good options.
YES carapace. With a crit chain going this dogshit weapon becomes a solid B tier crusher killer. Not as good as a low ammo sniper, but you get 500 bullets to dish out to every scab shooter mob that looks at you funny.
Talents: almost all the ranged tree, special note to Superior Tracking Litanies which is a real quality of life talent when not using ACD.
For ACD you need the crit node. Calculated Priority is quite nice if you want to drop a point elsewhere.
Rending aura, melee speed, toughness replenish, toughness dmg reduction.
I use Flensing instead of Redline because Redline is bugged with ACD at the moment. When it's fixed just move 3 points around.
I like the medicae servoskull and the freeware shooting skull. You can move these around.
Melee: arc maul with extra arcs and instakill chance. Fantastic burst damage then get back to shooting.
Does the game record time played by character?
I think it works be cool to see a breakdown (over time too) of what I'm playing. I feel like I neglect vet and arb over the others.
Darktide poxwalkers
Props to Vargaresa for the sick Darktide modelled poxwalkers.
Baneblade bits?
What are these random bits left in the baneblade kit? Looks like a mounted lasgun and a microphone.
Plastic cement on mismatched plastics?
I'm planning to kitbash a styrene kit with an ABS one. Will regular plastic glue weld these together? E.g. Tamiya or Revell.
How to make the most of your ogryn box
I like ogryns, but you don't get a lot of points per dollar spent. With the abhuman auxiliaries I expect more people will want to field a lot of big guys. Here is a kitbashing tip to make your box go further.
The bullgryn is defined by the iconic armour. But it covers the ogryn torso almost completely. By stuffing the armour full of putty you can attach arms and a head without any skill. Now your torsos are saved for ogryns with ripper guns.
What about legs? I bought two batches of printed proxies modelled by station forge: "mutants" and "jungle mutants". The jungle mutants were only A$15 for ten, but they are single piece with big backpacks I didn't like. You need to saw off the legs. The regular mutants are two piece bodies, but I prefer the jungle legs as they are closer to the trouser and boots of bullgryns. The mutants were about A$30.
Don't do what I did and clip off the pouches first. Either saw above and cut grooves on the sides for the bullgryn armour to fit, or saw then clip pouches and saw again. I put a rivet to hold the putty better. A nail or wire would do the trick too.
If you are using the mutants add a little extra putty between the armour and belt line to get the right height.
One group of jungle mutants will get you enough legs to make an extra 3 bullgryns and a Nork/bodyguard. This gets you 190 points per box instead of 60.
Ogryn ripper gun
A bunch of vehicle and printed scraps. Plus a lollipop stick.
Mutant got me good.
lmao he was sick of my shit I guess
How do I remove the bubble at the bottom of Excel?
My windows just updated and now I have the copilot bubble in Excel.
Copilot is not in the options list to hide.
Indexation and capital losses
How does indexation work for capital losses?
If I buy a dividend share for $100 and sell for $100 can I claim a capital loss after indexation?