An aboriginal revolt state in Australia managed to not just survive, but became a successful socialist utopia in 30 years
▲ 122 r/victoria3

An aboriginal revolt state in Australia managed to not just survive, but became a successful socialist utopia in 30 years

They're in the british power bloc now but are independent. I'd never seen the AI before get this good of a SOL before without some giant jank like having 3 pops or due to some mechanical quirks, this is a legit country that just went socialist and kinda cooked.

u/AnodyneGrey — 11 days ago

there's always that one OP food from a random mod that mogs the dedicated cooking mods

u/AnodyneGrey — 2 months ago
▲ 9 r/yuzu

Emulating Legends Arceus in 2026

I want to play this game, but information I've been able to find through google is mostly outdated or pretty vague so thought I might ask here

what emulator runs this game the best? I've not used switch emulation since TOTK when it came out so i'm pretty out of touch with what yuzu/riujinx (Or their forks apparently, since it seems they've been taken down) is up to these days. Usually one of the emulators tends to have less bugs/crashes etc.

Also, I want to play this in 1440p and 60 fps. How can I mod that in? does it even exist/work?

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u/AnodyneGrey — 3 months ago
▲ 178 r/stunfisk

WHY DOES ARCHALUDON WEIGH 60 KG

ITS A 2 METERS TALL STEEL DRAGON BRIDGE THING

ITS LIGHTER THAN GLIGAR. GLIGAR !!!!

he just lived through a low kick and I’m fucking fuming

FUCKING GLIGAR

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u/AnodyneGrey — 3 months ago

Is there a resource where I can see all pokemon available before a certain point (like a gym or rival battle)?

I don't mean things like just googling the encounter table of a specific route. I want a way to visualize every available pokemon I can get before certain points in the game to build my team around it.

Basically just the game's pokedex but with the ability to pick a certain checkpoint and filter out every pokemon not attainable yet because it's not in any areas you can access, needs an HM you don't own yet, or it can't be evolved yet due to level cap or no access to item, etc.

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u/AnodyneGrey — 3 months ago
▲ 167 r/Stellaris

Nomads not being able to be Storm Chasers is criminal

Storm Chasers origin, conceptually and mechanically, feels like it was made for Nomadic empires. But there weren’t any back then so it sucked in both accounts, IMO.

After playing with nomads for a bit I realised storms are actually very interesting with them and you can actually play around them a lot. But now after wanting to try a build committing to them… Storm Chasers isn’t compatible with the only type of empire that can actually chase storms???? What???? Why?????

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u/AnodyneGrey — 4 months ago
▲ 220 r/Stellaris

Arkships need a big red panic button

Been loving the new DLC, arkships seem insanely strong, too strong even tbh, but I’ve been lacking a way to escape defeat. Obviously the high risk of losing a planet in an instant is part of the gameplay but sometimes losing an arkship to random jank (lost 2 in my main playthrough with them because they warped into the enemy a few days before the stack and got wiped) feels pretty shitty

An emergency warp seems like a pretty obvious feature, this already is a massive part of how stellaris battles operate anyway in the form of MIA.

Obviously arkships can’t go MIA, but having them do an emergency warp to the nearest system with no known enemies and become disabled (like when captured by other nomads) rather than exploding seems like a pretty obvious alternative to me. Maybe add a shitton of blockers, a big fat debuff and destroy some buildings too. It should still be massively punishing but give a chance at not losing the ship.

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u/AnodyneGrey — 4 months ago
▲ 421 r/Stellaris

Eternal Vigilance on nomads looks really good

Normally this is a very situational perk (and usually rather mid tbh) since it’s only gives stats to your space stations, and 20% fire rate that only works in your own systems. It can be good if you're about to get your shit pushed in by another empire or a crisis but that’s it. It does nothing at all if you’re on the offensive.

But for nomad empires it works completely differently. Since you don’t have home systems nor space stations, it’s actually a very powerful offensive perk, which I was not really expecting until I read what it did.

It gives you +25% hull points for ALL ships, unconditionally, arkships included. On top of that, your ark ships get +25% fire rate, unconditionally too. These are some really big stats specially with how downright silly the damage on military arkships can get from jobs boosting strike craft or explosive damage.

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u/AnodyneGrey — 4 months ago

Are the AUG and Krieg strictly better than M4/AK, price aside?

Ignoring niche interactions like apparently the AK killing faster on unarmored body shots, is there any situation where I shouldn’t drop an AK/M4 for their more expensive counterpart if I see it on the ground at the end of the round? Maybe not from Ak to AUG but they all seem better than the m4.

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u/AnodyneGrey — 5 months ago