u/Creative-Purple5041

Hi,

I’m doing game testing and structured analysis as part of my portfolio work

- I’m limiting availability to 4 projects per month for now to keep feedback focused and consistent.

- I generally prefer games in beta over early alpha, but I may also consider earlier builds if the project has a clear and well-defined direction, even if it is still incomplete.

- I do not accept games from unclear or unverified sources, or projects without credible references or a properly established presence.

My background:

I have advanced skills in figurative art and design, I’m a multi-instrumentalist/music producer. I have over 30 years of critical experience in gaming, along with intermediate experience in computer science, electronics,pixel art, 3D modeling (Fusion 360 and Blender/nomad).

What I do:

I create a structured feedback to help you improve your game and fix what isn’t working, based on both my experience in gaming and an objective point of view.

Why I’m doing this:

I have some free time and I like to set up functional systems and solve problems.

reddit.com
u/Creative-Purple5041 — 17 days ago
▲ 1 r/INAT

I need a developer familiar with Unity capable of handling shaders and physics, implementing new features like fishes in the water or any other thing that can help to make it more realistic and interactive, and contributing to create a more refined and original user interface

https://store.steampowered.com/app/4530300/Plastic_Ducks_World_Simulator/

The game is very simple, no goals, its just about placing rubber ducks on water,customize them,set camera angles, weather,time and listen to music (the mediaplayer allows u to upload also your favourite music in it)

For any other info DM

u/Creative-Purple5041 — 18 days ago

Hi,

I’m doing game testing and structured analysis as part of my portfolio work

- I’m limiting availability to 4 projects per month for now to keep feedback focused and consistent.

- I generally prefer games in beta over early alpha, but I may also consider earlier builds if the project has a clear and well-defined direction, even if it is still incomplete.

- I do not accept games from unclear or unverified sources, or projects without credible references or a properly established presence.

My background:

I have advanced skills in figurative art and design, I’m a multi-instrumentalist/music producer. I have over 30 years of critical experience in gaming, along with intermediate experience in computer science, electronics,pixel art, 3D modeling (Fusion 360 and Blender/nomad).

What I do:

I create a structured feedback to help you improve your game and fix what isn’t working, based on both my experience in gaming and an objective point of view.

Why I’m doing this:

I have some free time and I like to set up functional systems and solve problems.

reddit.com
u/Creative-Purple5041 — 20 days ago