
u/General_Dig_31

Launching the ps6 at $1,000 could lead to a nearly 40% drop in sales over five years, analyst warns
videogameschronicle.comSony just got rid of most physical media on Crunchyroll's store.
A few years ago, Crunchyroll (bought out by Sony a year or so prior) bought out the absolute best online manga and anime retailer in the US, Rightstuf, with the promise of maintaining that company's pro-consumer model. The sales, the packaging quality, the item selection, etc.
Very quickly the packaging became horrible, and people were very upset. They also never did kept their promises of maintaining rightstuf's model for their seasonal sales. Then they removed access to the store for non Crunchyroll members.
Today, they have removed all manga and most blu-rays. They're slowly trying to force people into a world where consumers own nothing in the most anti-consumer way possible.
I know there are many people that try to hope for an all digital market allowing for good pricing, but history shows that the opposite is true. I've seen many people holding out hope or claiming people are doomers. All things many said about the rightstuf buyout. And here we are. Just felt like I'd provide further reason for caution.
UK Charts: Switch 2 Sales Lead Oblivion Remastered To The Top Spot
nintendolife.comstate of play leaves comments on, is flooded with playstation fans telling sony "no disc no buy"
gamesradar.comBecause sony knows ps6 will be a HUGE FLOP
gamesradar.comDeveloper says Sony terminated their PlayStation agreement without explanation. Entire game catalog set to be delisted
automaton-media.com'That Chat Is Gonna Be One for the History Books' — sony Announces state of play and the 'No Disc No Buy' Movement Is Ready to Go. "People have a right to be upset."
ign.comResident Evil Requiem Physical Sales Show A Huge Demand For Discs In Various Countries - 55% of Requiem copies sold in France were physical, 51% in Japan, 43% in Australia, 40% in the UK
tech4gamers.comNikkei: Sony wants to create new character IP to rival the likes of Nintendo, Sega and Sanrio
According to Nikkei, one of Japan’s biggest business newspapers, Sony Group is launching an initiative to develop distinctive character IP that can be used across games, anime, movies, merchandise and other forms of entertainment.
Sony Creative Products (SCP) has established a dedicated team for the initiative, with Sony reportedly targeting ¥10 billion in sales from new IP by FY2030.
Nikkei highlights Sony’s lack of globally recognisable original characters compared with companies such as Nintendo and Sega, as well as Sanrio’s success with characters like Hello Kitty.
Sony reportedly sees its lack of newer game-originated characters as an issue, with franchises such as Ape Escape and PaRappa among the examples, while neither has received a new entry in more than a decade.
Source: https://www.nikkei.com/article/DGXZQOUC217NH0R20C26A7000000/