
Nintendo on a first date
"You could probably round it to 8"

"You could probably round it to 8"
Just like Madden NBA2K27 is 60FPS this year!!!
I almost forgot when I booted up the game that you can just change the left/right camera to fix the inverted camera.
Rather than paying less for a digital purchase or game key card?
Like PS1 had some big games on multiple discs. If paying more meant you could have a physical game, but it had to fit across 2 game cards, would you be ok with that?
Bought it on sale for Amazon, and I got to save $15 more with my credit card’s cash rewards. Remake had pretty good performance so hopefully it's sequel does as well. And for the actual quality of the game, I hope it’s just as good if not better than the previous entry.
Another UE5 game coming to Switch 2. This one launches day and date with the other versions.
Out November 19th on Nintendo Switch 2.
I've played around a bit with the analog sensitivity but it seems to me that reducing it makes the rest of the game unplayable (turning like a tank), while leaving it at the default setting means I can't aim for shit. Anyone found a sweet spot?
This discussion isnt exactly Switch 2 specific. But I’ve been thinking about this because of how many AAA games have released on the Switch 2 with such bad optimization.
I feel like this past generation has really normalized bad optimization for a lot of AAA releases. Like the Series X and PS5 were such a massive boost in power compared to previous generation, that consoles were finally competing with mid-high end PCs.
But I wonder if that boost in power made devs complacent with worse optimization. Like they imagined the increased hardware would do all the work for them. I mean there are games releasing nowadays that are running badly on high end PCs. Space Marine 2, the Jedi Survivor games, the new Monster Hunter, Borderlands, etc. These games are struggling to push 60fps on RTX 5000 series. At some point we should just be allowed to say that studios are getting cheap with optimization…?
And the Switch 2 really highlights this issue. Because yeah the Switch 2 isn’t a powerhouse…but it’s also not some shit box. It’s still considerably stronger than a PS4 Pro or One X. Yet we’re getting performance worse than the 8th generation here. The Castlevania team can’t be assed to make a 2D platformer run at 60fps on it. Or that Elden Ring footage, which honestly looks as rough as base PS4 footage.
I also feel like a big part of this issue is that studios keep chasing higher fidelity visuals, at the cost of performance. Like I’m not sure how hot of a take this is, but I stopped caring about graphical fidelity the moment the PS5 launched. Because while yes, there was *technically* a different in graphical detail, it wasn’t enough for me to care. There are games from the PS3 generation that still look incredible today.
I feel like if studios were willing to sacrifice graphical fidelity a bit, we could see so much more advancement in optimization, level design, asset loading, etc.
I just started berseria today and had to put it down before i even finished the intro part. The switch 2 changes nothing, it only makes it more apparent they never even tried.
The game is SO BAD on switch it's unreal:
This released what? maybe 6-8 months ago? and they still never bother to at least pretend they care to do something to make it better? What is it with bandai just dumping the absolute worst quality ports and refusing to enhance them on switch 2?
We are stuck with literal garbage.
A company so lazy, they don't even bother when they have new hardware made available and yet even square took the opportunity to enhance switch 1 games.
N I N J A B A S E B A L L B A T M A N ! !
I’ve put over 80 hours into this game, which I honestly didn’t expect at all. I went in with pretty low expectations since I’m not really a Monster Hunter or MMO fan, so I wasn’t sure this would be my kind of game.
I figured I’d play through the 15-hour campaign and then move on, but I ended up getting completely hooked. The gameplay loop is ridiculously addictive, and I haven’t been this into a game in a long time. I even spent pretty much an entire 7-hour flight playing it.
If you’re new to Granblue Fantasy like I was, I definitely recommend giving Relink a shot. You really don’t need any prior knowledge of the series to enjoy it. This game did get me interested in watching the anime though.
I also think the game looks much better in handheld mode than docked, and honestly, handheld feels perfect for this kind of game. Being able to jump in, grind a few quests, and put it down whenever you want makes it such a great portable game.
Can't wait to finally play this game. How many of you will be doing the Network Test?