This or That
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It kinda sorta slightly backfired a tiny bit when I walked into my son's room to see him peeling his human friend's skin off like a banana peel.
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Like, for example if you're in a store browsing items, vs driving or traveling across very far distances: Why should they take the same amount of day-time? Especially in a game where the distances, in lore, are supposed to be much longer than they are in game. Just a thought I had.
Maybe even time moves faster when you're traveling between different cities, vs when it just speeds up as you're traveling through a single city.
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I think it would be interesting to play a bad game, but then start enoying it after a long while without the reason of enjoyment being videogame stockholme syndrome. I am talking about mostly gameplay. Though story could work too if it's not too torturous. I don't know if I can give any personal example games. Tonial whiplash is a bonus. Also, for some reason platform flairs are forced on this sub, but I have a playstation and pc.
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