▲ 13 r/indiegamedevforum+2 crossposts

GFX Cleanup Adjustments | 2D Action

BIG thank you to the feedback in here. Just want to say that I may come off a bit offensively analytical, but every bit is taken into design consideration and action from your voices.

Thank you for that! Seriously.

More tuning to go. Cleaned up quite a bit on the sprite GFX. Either through adjustments of the materials or deleting unnecessary ones altogether.

Plus a preview of a Kumite Chaos Survival Mode level update 😳😬🙇🏽‍♂️🙏🏼✒️🎞️

Adding to Steam later tonight 🥱😴

u/KahL_One — 6 days ago
▲ 6 r/indiegamedevforum+2 crossposts

Inosanto (Boss) Anim Updates & Viz Clean Up

BIG thank you to the feedback on here. Most especially from the Unreal and Beat Em Up subreddits. Back to the animation table to add more in-betweens for Inosanto and some visual fixes for the second floor of The Master level.

Still tinkering away towards the critical multiplayer work.

u/KahL_One — 18 days ago
▲ 33 r/Indiefightinggames+2 crossposts

2D Action: Demo Phase 2- Legendary Heroes

The latest trailer. Done in Unreal Engine of.course. Nobody is doing high resolution 2D at a strong level with this platform.

Thanks for the support who've stuck around beyond the slop asset demos, fake wishlist blasts and derivative repetitive ideas.

Check us out on our IG @legendaryheroesgame_official

u/Ariloulei — 28 days ago
▲ 7 r/indiegamedevforum+6 crossposts

2D Action Boss Update!

https://www.youtube.com/live/zmKVqnGxi4c?si=HSwmKe3gDhs5MKYx

Two new character designs for the equal opposite guardian protectors of the newly revised God of Karate, Hatsuo. Matsu Shinkai Karate-Do

Blunt trauma or bladed Fury are the choices in these encounters!

Here I go through through some of the features of the latest build. Cycling through Kumite Chaos (bug city especially with characters coagulate-spawning🤦🏽‍♂️), Boss Rush, Hong Kong and much more. Still tuning, still updating.

At this point now I'm practically living in the Unreal environment almost 24/7 literally.

youtube.com
u/KahL_One — 5 months ago