How to animate bones in a rig you didn't create and got from somewhere else
I am trying to practice with a rig I got somewhere and is in the library. The bones don't need to be manipulatable. I mean when I click the Bone Deformation mode, all it shows are the envelope bone tool that creates a bone around the drawing, not a Bone Deformer or Curve Deformer. The layers aren't nested in a way that they're inside each other like a parent-child structure, which means you don't animate it that way. I can't seem to find out how to get the legs to move unless I use the Skeleton Mode, which only makes me manipulate the entire body. Is there something I'm missing? Thanks.