Anyone know how to get the TeaKanji chase cam setup?

Anyone know how to get the TeaKanji chase cam setup?

When you watch TeaKanji's shorts (e.g. here), the chase cam is always very locked on to the car (no side to side movement whatsoever, kinda like the complete opposite of the GT3 cam), and it also has more of a downwards angle. Is this a cheat or is it doable in the in-game settings?

u/MinisculeChungus — 11 days ago

For the beta testers out there playing Warriors, what's the consensus on weapon meta for each of the 3 branches?

Disclaimer: I haven't participated in a single beta test yet. I simply keep up with news but am content to just wait until the finished version comes out to actually play the game.

Based on the item data from https://meowdb.com/msclassic/item-db as well as balance changes, here's my hunch so far:

- Fighters / Crusaders would prefer Axes, but it's a small difference. Unlike in OG Maple classic, Axes seem to have similar attack speed to Swords now, ranging from 4-5 for 1H and 5-6 for 2H. The extra bleed from Axes sounds great on paper, but it would only really help much against high-HP mobs so in practice it's not that amazing except maybe against bosses, which aren't a big thing in MS classic (yet).

- Pages / WKs would prefer 1H blunt weapons, as being able to entirely ignore defense sounds much more generally useful than the Fighter's bleed effect, as it can actually help with 1-shotting mobs. However, for some reason the 2H blunt weapons still seem to have slow attack speed, with only a small bump to attack power to compensate???

- Spearmen / Berserkers seem to have a very clear cut choice of using spears. 20% crit chance seems ridiculously superior to extra movespeed, not to mention Dragon Fury being nerfed to 4 mobs makes it less valuable when Crusher can hit 3 mobs. Yes, Crusher only hits 1 mob at early ranks, but you can just rely on Slash Blast in early 3rd job.

Also does the blocking effect of shields save a significant amount of pots?

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u/MinisculeChungus — 11 days ago
▲ 9 r/ARAM

My live reaction after the 100th game in a row of not-so classic mayhem devolves into constant sneak backdoor attempts:

u/MinisculeChungus — 21 days ago

Fuel usage question

Any systematic data on how much fuel each car uses or is it really only determinable from testing? I’m going through the endurance races on Spec II and I’ll be hitting up the Sarthe 24h race in the near future. Obviously the Pescarolos are best on tyre wear but due to the high-speed circuit, fuel can end up being the bottleneck rather than tyre life. I do remember an old GTPlanet post in which a guy tested the endurance all the LMPs on Sarthe with B-spec, but that was with max turbo upgrades which I don’t plan to use.

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u/MinisculeChungus — 27 days ago

Be prepared to see the Teku-inspired 24/Seven in stores soon lads, it will arrive in the N case (credits to Done Teka on youtube)

u/MinisculeChungus — 2 months ago
▲ 667 r/collapse

Severe flooding in Montreal to the point where streets are looking like rivers. We can see this sort of thing becoming the new normal in real time.

First-world countries have always been said to be bearing less of the brunt of extreme climate effects, but that's not very reassuring when a major city in an unremarkable temperate climate like Montreal is having its neighbourhood streets temporarily turned into a network of rivers. It's alarming how quickly we're transitioning to extreme weather events being the new normal and it being more and more rational to prepare for such a thing in advance. But as they do become more frequent, our communities and infrastructure can only take so many beatings until its functionality starts to crumble.

cbc.ca
u/MinisculeChungus — 2 months ago

It's time to settle this long-overdue question: LIME GREEN or EMERALD GREEN Drones

Aesthetically I prefer the Lime, but Emerald was the colour used in Ignition when the Drones felt most intimidating and badass

u/MinisculeChungus — 2 months ago
▲ 7 r/ARAM

Ideas for polishing up this iteration of ARAM

Personally I like the concept behind the ARAM changes. I like removing sets since it caused people to fish for augments just to complete a set rather than being spontaneous with builds. I also like the idea of making abilities have more projectiles n' shit. But as everyone has clearly pointed out, there are serious flaws.

  • Make the boring ability augment effects scale with cooldown. Healing on ability use is just a shitty rabble rousing... unless you make the healing much greater on long cooldown abilities. Ashe using Hawkshot mid-fight for a huge heal is an actual interesting gameplay change.
  • Rework or remove the ability CD quests and the armor/MR on ability hit augment. The former is way too similar to Bread augments, I suggest changing it to faster cooldown tick speed instead. The latter is insanely boring, I propose changing it to a physical or magic damage shield to make it more visible and satisfying at least.
  • Go crazy with the exclusions. Zilean bomb spam is stupid, meanwhile Leona getting extra range and attack speed during W is complete dogshit. This isn't like Arena where giga high rolls always have a bigger fish that can beat them, or where you can get prismatic items to do a off-meta reaper's toll Leona build or something. Stop these obvious outliers from appearing period.
  • Make engine augments less feast-or-famine. It encourages degenerate playstyles of just playing safe to build up buttloads of HP or MS + haste until you're unstoppable. Just reduce the stack effectiveness by 65% instead and make it a permanent gain.
  • Make Bonk! deal 100% damage to surrounding enemies, gated by a quest of some sort. 30% damage to surrounding foes is pathetic, especially when you consider that it only shows up on AA reset type abilities. Doing 30% of Leona Q damage or non-AP Jax W damage to surrounding targets is just pathetic. If 100% damage to surrounding foes on an AA reset wins you a fight, chances are they deserved it by clumping up too closely anyway.
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u/MinisculeChungus — 2 months ago

If 24/seven is the closest thing to a Teku 2026 mainline, then this Mod Mill is the Metal Maniac equivalent

Markie made a new car and reused Spinebusters livery

u/MinisculeChungus — 2 months ago

Silencerz rescuing drivers from the realms explained

The Silencerz rescued the previous drivers such as Banjee by having Gig secretly install a signal jammer and remote activated EDR system routed to the Silencerz base in their cars. Once the drivers got in peril, Gig would cut comms and activate the EDR so Tezla and Lani wouldn’t suspect a thing. They couldn’t do the same for the Storm Realm as there were too many drivers, if they activated the EDR and another came across an empty car it would create suspicion.

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u/MinisculeChungus — 2 months ago

Everyone's praying for a 2nd Silver Series but another hope of mine is that they use the new Revert and RD-09 castings in other lines

Most Acceleracers fans don't give much thought to recolour versions, but Reverb and RD-09 were already two of the coolest cars in the first place and now they got fresh retools making them even sweeter. I'd probably snap up any future recolour of these cars even if its completely unrelated to Acceleracers. Here's to hoping they get a lot of use out of the toolings and not put them to waste.

reddit.com
u/MinisculeChungus — 2 months ago

Wake up babe arena bug #120984957204 dropped

All goes well until Vayne GoH selected. Suddenly me and my teammate get no Vayne GoH selection nor any augment selections afterwards, but everyone else does. Stupid ass Riot bug report function doesn't work either. I can't be too upset tho since we had a degenerate giga-enchanter + Hwei comp so it was just divine punishment I guess.

u/MinisculeChungus — 3 months ago