▲ 3 r/u_NZone_Studio+1 crossposts

MegaGum is joining the MIX Game Showcase! 🤩

After taking part in the Media Indie Exchange Summer Game Showcase, we’re very excited to be back for the MIX Game Showcase next week!

We can’t wait to bring MegaGum to Cologne, meet everyone there, and showcase the game to a whole new crowd.

See you next week! 😁

Wishlist MegaGum on Steam now and join us on the road to launch!

👉 https://store.steampowered.com/app/3639600/MegaGum/

#MegaGum #MIXGameShowcase #Gamescom2026 #IndieGame #IndieDev

u/NZone_Studio — 2 days ago
▲ 2 r/gamemarketing+2 crossposts

A normal day for our devs...🫠

Game development is full of surprises, and sometimes MegaGum decides to create its own mechanics.

Not exactly what we planned… but this bug instantly reminded us of a song, so we had to share it with you.🎵

👉 Want to see what MegaGum looks like when everything actually works? Wishlist it on Steam: https://store.steampowered.com/app/4111300/MegaGum/

#MegaGum #GameDev #IndieGame #IndieDev

u/NZone_Studio — 9 days ago
▲ 8 r/IndoGamer+4 crossposts

You’ll love blowing everything up in MegaGum: meet the PyroBoomBoom! #UE5

Hello guys! We have built our first explosive power of Fire Gum, the PyroBoomBoom was designed to feel powerful, chaotic, and satisfying from the very first shot.

The PyroBoomBoom went through several iterations before reaching its final in-game version. We refined its shape, materials, animations, and visual effects to make every attack clear, powerful, and consistent with MegaGum’s colorful universe.

Like most elements in game development, the final result comes from many tests, adjustments, and small decisions made along the way.

What do you think of the transformation?

Want to try it for yourself and discover the other Gum-powered weapons waiting inside the GUM Tower? Wishlist MegaGum on Steam:
https://store.steampowered.com/app/4111300/MegaGum/

u/NZone_Studio — 21 days ago
▲ 2 r/dev+3 crossposts

The Gummies have evolved… but how did they end up looking the way they do today? 🍬 #DevDiary18

In this Dev Diary, we're revisiting the evolution of our Gummies, from the first concepts to their final in-game design.

Early versions were taller and less distinctive. Through many iterations, we made them rounder, more compact, and easier to recognize.

Every change had a purpose: improve gameplay readability while reinforcing their "gum" identity and personality.

If you enjoy seeing how game assets evolve throughout development, wishlist MegaGum on Steam and follow our upcoming Dev Diaries.

https://store.steampowered.com/app/4111300/MegaGum/

u/NZone_Studio — 1 month ago

10,000 wishlists on Steam for MegaGum ! Thanks to you !🎉

A few months ago, MegaGum was still just an idea, a collection of concepts, prototypes, and countless hours of work behind the scenes.

Today, more than 10,000 of you have added the game to your Steam wishlist.

Every single wishlist reminds us that people believe in our project and are looking forward to discovering Uja's adventure inside the GUM Tower. It's an important milestone for the whole team, and we simply wanted to say thank you. ❤️

The journey is far from over. There are still plenty of surprises ahead, and we can't wait to show you what's next.

Thank you all for your support ! 🤩

👉 Join the first 10,000: https://store.steampowered.com/app/4111300/MegaGum/

u/NZone_Studio — 2 months ago
▲ 16 r/GameBoostOfficial+5 crossposts

10,000 wishlists on Steam ! Thanks to you !🎉

A few months ago, MegaGum was still just an idea, a collection of concepts, prototypes, and countless hours of work behind the scenes.

Today, more than 10,000 of you have added the game to your Steam wishlist.

Every single wishlist reminds us that people believe in our project and are looking forward to discovering Uja's adventure inside the GUM Tower. It's an important milestone for the whole team, and we simply wanted to say thank you. ❤️

The journey is far from over. There are still plenty of surprises ahead, and we can't wait to show you what's next.

Thank you all for your support ! 🤩

👉 Join the first 10,000: https://store.steampowered.com/app/4111300/MegaGum/

u/NZone_Studio — 2 months ago

Over the past few weeks, we've been working on the lighting of our environments #UE5

From Shadow to Light… Literally #DevDiary16

In this post, you're looking at the exact same room before and after our lighting pass. No changes to the models or textures, only adjustments to the light sources, their intensity, and their placement.

It's a highly technical part of game development, but the impact is immediate. The scene becomes easier to read, the atmosphere starts to take shape, and the environment feels much more believable. 😎

Which version do you prefer: before or after the lighting pass? 👀

And if you'd like to see how the rest of the project comes to light, don't forget to add MegaGum to your wishlist on Steam : https://store.steampowered.com/app/4111300/MegaGum/ !✨

u/NZone_Studio — 2 months ago

Over the past few weeks, we've been working on the lighting of our environments.

From Shadow to Light… Literally #DevDiary16

In this post, you're looking at the exact same room before and after our lighting pass. No changes to the models or textures, only adjustments to the light sources, their intensity, and their placement.

It's a highly technical part of game development, but the impact is immediate. The scene becomes easier to read, the atmosphere starts to take shape, and the environment feels much more believable. 😎

Which version do you prefer: before or after the lighting pass? 👀

And if you'd like to see how the rest of the project comes to light, don't forget to add MegaGum to your wishlist on Steam : https://store.steampowered.com/app/4111300/MegaGum/ !✨

u/NZone_Studio — 2 months ago

Over the past few weeks, we've been working on the lighting of our environments.

From Shadow to Light… Literally #DevDiary16

In this post, you're looking at the exact same room before and after our lighting pass. No changes to the models or textures, only adjustments to the light sources, their intensity, and their placement.

It's a highly technical part of game development, but the impact is immediate. The scene becomes easier to read, the atmosphere starts to take shape, and the environment feels much more believable. 😎

Which version do you prefer: before or after the lighting pass? 👀

And if you'd like to see how the rest of the project comes to light, don't forget to add MegaGum to your wishlist on Steam : https://store.steampowered.com/app/4111300/MegaGum/ !✨

u/NZone_Studio — 2 months ago

Over the past few weeks, we've been working on the lighting of our environments.

From Shadow to Light… Literally #DevDiary16

In this post, you're looking at the exact same room before and after our lighting pass. No changes to the models or textures, only adjustments to the light sources, their intensity, and their placement.

It's a highly technical part of game development, but the impact is immediate. The scene becomes easier to read, the atmosphere starts to take shape, and the environment feels much more believable. 😎

Which version do you prefer: before or after the lighting pass? 👀

And if you'd like to see how the rest of the project comes to light, don't forget to add MegaGum to your wishlist on Steam : https://store.steampowered.com/app/4111300/MegaGum/ !✨

u/NZone_Studio — 2 months ago

Over the past few weeks, we've been working on the lighting of our environments.

From Shadow to Light… Literally #DevDiary16

In this post, you're looking at the exact same room before and after our lighting pass. No changes to the models or textures, only adjustments to the light sources, their intensity, and their placement.

It's a highly technical part of game development, but the impact is immediate. The scene becomes easier to read, the atmosphere starts to take shape, and the environment feels much more believable. 😎

Which version do you prefer: before or after the lighting pass? 👀

And if you'd like to see how the rest of the project comes to light, don't forget to add MegaGum to your wishlist on Steam : https://store.steampowered.com/app/4111300/MegaGum/ !✨

u/NZone_Studio — 2 months ago