I made a game where you fight starships in orbit before landing and building a base on the ground
Hi there, I'm the solo developer of Fortified Space, a newly released nostalgic space sim and tower defense hybrid inspired by classic Flash games. It just came out in Early Access in March, and I'd love for you to check it out! Updates are happening fairly regularly.
About 9 months ago, I was in this sub with my dinky little demo asking for feedback. This was actually one of the few places where commenters provided detailed and useful advice, so I am eternally grateful. I continued developing and ended up with the game you see today. Still a work in progress, but already fun and fully playable from start to finish.
The gameplay loop has you engaging in ship-to-ship combat using railguns, point-defense turrets, and shields before landing on each planet to build a base with autoturrets, walls, barbed wire, gates, and all kinds of facilities. You have to defend the base and shred enemy waves; the premise is that you're an advance team trying to secure a "beachhead" so that your reinforcements will have a forward operating base on the planet.
With all the chaos of my Early Access launch, I didn't realize I forgot to update you guys on how the game ended up. Well, here it is! Its free demo will be up forever, so if you just wanted to try it for a short while, you can definitely do that too. Just wanted to give you all an update and to thank you for being so welcoming and helpful all those months ago. You guys helped it see the light of day!