▲ 14 r/Wario

Why waluigi never made into the warioware series?

Like, I know is unlikely for him to make into a game series of his own but I feel he can fit the the wacky and reactive world of the wario ware series no problem I just ask myself why it never happened at all.

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u/No-Act386 — 1 day ago
▲ 11 r/starfox

So what direction do you want the series go with the switch 2 remake is out?

Obviously the next title should be in the same universe as the remake universe but I mostly asking what do you prefer I am free to hear your perspective.

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u/No-Act386 — 1 day ago
▲ 60 r/Wario

So IGN came with "too much water" from Master of Disguise I knew it

u/No-Act386 — 3 days ago

What is your least used weapon in DMC5?

For Dante, in terms of the fire arms no question is the coyote A, like I know you can do stuff with it but in most cases if I am close to the enemy my devil arms or royal guard do the job and in long range the pistols outclass it in range, air stalling and speed, the kalina annes outclass it in long range damage and if I can escape with cascade and of course since I have over 20M orbs I also have faust if I feel I need really high damage. From his devil arms, I would say is cavalire. I still use it, but on the ground I found cerberus to be the better middle man for my balrog enders, and I mostly use it for chaining air combos with the DSD. You can argue is rebellion and sparda which once I got the DSD even if I can use them I found it disorienting to use it in tabdem of them and I do rely a lot of the sword in a lot of my combos, but if you don't count them is cavalire.

For Nero, I would say is rawhide, not a bad weapon I did use it in some cases but since I can't switch I just found punch line with my gun better to crowd control or combos and gerbera for my clutches since my combo game with nero heavily rely on blue rose charge shot for BNBs I just don't find rawhide useful.

For Vergil, technically is bewoulf. Like no question in bosses once I stagger I send them to kingdom come with hell on earth but generally speaking dps wise yamato outclass it with aerial judgement cut spams and of course in air game, and in my melee combat mirage edge do my job thanks to the better coverage round trip black hole which work perfectly with judgement cut spams and the helm breaker. Like the only time I use bewoulf as normal vergil is for furies for lunar phase stagger, maybe land a charged uppercut if I want to style or use kick 13 as a combo filler for judgement cut follow ups.

Let me know what you consider your least useful DMC5 weapon.

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u/No-Act386 — 6 days ago

I summerize to you anything that is wrong with nintendeen

I need to make it clear this post is to exposed many stuff he tries to hide or had been behind so please read and see before anyone going "he is a grifter/rage baiter ignore him is the solution" ignoring isn't the only solution to crappers like him.

x.com
u/No-Act386 — 11 days ago

Jackpotting a no damage against Vergil with Dante

This is on the bloody palace warm since I did forgot to record my hell and hell no damage against him so thought to share a clip cause why not

u/No-Act386 — 12 days ago

Would you like if the gimmick for dual override be like this?

Now, because this whole name of dual override I think it will go like this as you will have the ability to comvine robot master weapons kinda like kirby 64 or gunstar heroes it will come on both weapon's respective ammos but it will give you basically 28 weapons basically like he override with the dual weapons he using in combat just feel it be the concept for the game don't you think?

u/No-Act386 — 12 days ago

After 155 hours of DMC5 I was able to S rank with both campaigns all difficulties

Apologize ahead for bad quality can't access my switch app atm

u/No-Act386 — 12 days ago

Can we talk on the anti Nintendo bias of IGN?

Like I am not talking on them just being lousy on a second of the ocarina of time remake but also downplay that as of now the switch 2 outsold the gamecube life time of sale in a year timeframe like they got community noted from this on twitter

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u/No-Act386 — 14 days ago
▲ 30 r/Megaman

What is your perspective on Mega Man Zero 4?

Like, I know anyone who played the zero games will say 3 is the best, and I am not gonna deny it, but honestly I just feel 4 also deserve respect for what it did like I know people point out zero 2 was a massive improvement over zero 1 and 4 is a step back from 3 but not gonna lie I just feel 4 is still a better time than 2. sure some levels are just whatever, and zero knuckle isn't amazing but I feel 4 had higher emphasis on swordplay even more than 3 which already had strong combo game and while the cuber elf system is simpler than 3 I will take it over 1 and 2's let alone is a one and done buying of crystals. I do agree 4 not having the best boss line up in mega man ever, but I do prefer it over 3 which were really easy besides the phantom's super boss and the story is some of the best I know in gaming and one of the few that almost made me cry.

But I want to here what do you think as I lay my perspective on the game is maybe feel unplanned but I glad the game is here nevertheless.

u/No-Act386 — 14 days ago

This is my review of Splatoon Raiders a game that I found to be a pinnacle of hard but fair

Keep in mind, this review contain spoilers for the plot even if is more cover on gameplay than anything. So, if you don't want to get sploiled make sure to not read what bellow. So without further ado:

>!The story I enjoyed it well enough is simple and to the point. I enjoyed that despite being a blank slate you get to have good dynamic with all three members whether is Shiver's teasing, Frye's cheerleader approach to life and persinal favorite Big Man's growth from his scaredy cat personality. The stakes feel good, even if the esscalation from raft survivors to saving the world came a bit out of nowhere, but is splatoon so I know is the nature of the plot handling.!<

>!The presentation is really good, characters look expressive whether is your parthners, enemies look combination of cartoony but creepy like the whole vibe of zombie bayou people the Salmanoid give is really make them stand out, location while nothing too remarkable, it does stand over the usual floating blocks of your usual main single player campaigns of splatoon and the theme of salt being like this corrupting crystals in the game does make it distinct, music is the weakest of splatoon in my opinion, but nothing to scoff at, still enjoyed it as a take on more fighting through dreadful enemies in isolation it brings.!<

>!The gameplay is amazing, I am not a shooter guy to be fair I mostly enjoy swordplay in my games but I do think doing what I already like the most in splatoon being the salmon run and make a game around it give me a lot of fun from keeping my turf for positioning, to try to kill many salmanoids as fast as possible, using the bot (which in my opinion was an amazing way to integrate an AI parther) to get into higher places or to avoid attacks feel cool but by far what I love the most is the gadgets they work amazing with splatoon's combat and their cool down for most feel like extension of your abilities, in terms of tank the speed type which the booyarang and dash boots are my main gadgets, did done max up to all but power is defenitley my least used but still enjoy the splachetta and splatellites, in tactical the turret and especially the torquescrew which was the third gadget in my arsenal once I was able to get thing done and my personal favorite gadget with it's huge hitbox and vortex sucking to gather enemies in place the fermenting ability do a lot and to set up combos with my gadget or bot abilities, speaking of which, I enjoyed them as limit break like attacks, though Frye is my most used for her amazing crowd control, followed up by big man which give a lot of I frames I give him that but not as good in control crowds in a large area and he not great in anti airing, and shiver is my least used, she packs a punch but I feel she a bit too slow and Frye does a better job and I did max all three of them, in terms of weapons I only really used three being the splattershot as my main and the dualies and splatana as secondary weapons. I just found the splattershot the most viable into all scenarios.!<

>!For the bosses, I liked most of them, Flappetizer is an amazing first boss, still help you to learn the importance of bot jump in combat while also being very dynamic in difficulty. Paincourse was great too testing your reaction time and crowdcontrol the area in battle. Desshurt however sucks on it's own he is very slow and not much threatning but the enemies make it kinda annoying especially if there is a flyfish, the final boss was underwhelming, not terrible but it really was just platforming and enemy rushes but the QTE does help it as a fan of drill attacks. Lord Saltimatum is an amazing super boss adapting attacks from the first three and using it in a fair manner for a super boss while also testing your crowd control and positioning.!<

>!Overall, is an amazing time, a must have switch 2 title that will test your skill in resource management with a great partner, gameplay loop and a grind that never feel it overstay it's welcome and strong combat alongside it overall mid S tier in my eyes.!<

>!Story: 8.4/10!<

>!Presentation:8.6/10!<

>!Gameplay:9.5/10!<

>!Let me know what you thinking!<

u/No-Act386 — 15 days ago