▲ 21 r/FPS+1 crossposts

That Old-School Arena Feeling

We caught a bit of that nostalgic vibe while finishing up our new arena.

Old-school layout, industrial atmosphere, and the kind of place where you can already hear the footsteps coming around the corner.

We’re working on BLEEDING, a dynamic FPS featuring a blue-collar with an prosthetic anvil and a killing dash.

u/Paranoid_Gevor — 1 day ago
▲ 68 r/FPS+1 crossposts

A little visual showcase of our game, BLEEDING

While working on the new arena, we wanted to capture it looking as cinematic as possible, and ended up with this video.

We’re working on BLEEDING, a dynamic FPS featuring a blue-collar with an prosthetic anvil and a killing dash.

u/Paranoid_Gevor — 10 days ago
▲ 57 r/boomershooters+1 crossposts

Our Shieldman is rushing towards you at 100 mph. What do you do?

Our Shieldman has been one of the trickiest enemies to balance in BLEEDING. We wanted his charge to create real pressure without feeling unfair, so we spent some time refining the startup animation, collision, momentum, and recovery.

The result is an enemy that forces you to make a split-second decision: dodge, bait the charge, or panic and hope for the best :D

What do you think?

Join our Discord to be the first to hear dev news and get exclusive invitations to closed playtests!

u/Paranoid_Gevor — 13 days ago

Boss fights - Good or Bad for Boomer Shooters?

At Depra, we believe that boss fights are an essential part of modern boomer shooters. They act as a bold exclamation point at the end of a level, giving players a nice change of pace from the juicy, fast-paced (yet sometimes repetitive) gameplay loop.

BLEEDING will definitely feature epic boss encounters, and in this video, we’re showcasing an early prototype of one of those fights!

u/Paranoid_Gevor — 1 month ago

Work on the new arena is in full swing!

After the first public playtest, we took player feedback into account so now we're confidently scaling our development!
We have two arenas ready, and currently we're working on a new arena, which will be 5 times larger and will also feature a boss fight.
Check out a sneak peek of the new arena. This is just an early prototype. We would happy to hear your feedback!

Our Steam: https://store.steampowered.com/app/3844800/BLEEDING/

u/Paranoid_Gevor — 2 months ago

We've added the last chance mechanic to BLEEDING

It seems like many of you already know us here, but we can't resist sharing a cool video. So check this out!

During our public playtest, some folks complained about quick and abrupt deaths, so we decided to add this mechanic.

I'd like to ask veterans if you think this mechanic is good or if it's more for "newbies" and true boomer shooter players just shouldn't die.

If you liked our game, add it to your Steam wishlist.

If you want to try it yourself, download it on Itch.

u/Paranoid_Gevor — 2 months ago
▲ 23 r/itchio

Well, it's over, but it was pretty damn cool

"Recently, we got incredibly lucky to hit the top charts on Itch.io with our game BLEEDING and stay on the front pages for a few days! Since our project is a fast-paced shooter that requires a full download, fewer people actually played it than could have. But man, it’s still absolutely insane that our playtest version managed to hold its ground in the tops and even briefly dethrone Ultrakill from the number one spot! Huge thanks to the entire Itch community!

You can still find the game here: https://depra.itch.io/bleeding

u/Paranoid_Gevor — 2 months ago
▲ 3 r/itchio

Did we completely ruin our game's launch momentum with a weak store page?

Did we miss our chance to make a good first impression with the algorithm?

We recently published our playtest, but the page wasn't polished enough back then, so our CTR and clicks were really low.
Does this mean we can only rely on driving external traffic now, or can the platform's internal algorithm pick us up again if we overhaul the page?

Game you can check up here https://depra.itch.io/bleeding

u/Paranoid_Gevor — 3 months ago
▲ 27 r/FPS+1 crossposts

The games in the video are awesome and are only used for comparison! <3

Hey everyone! We’re working on our shooter, BLEEDING, and wanted to show it to you.

We're huge fans of high-octane shooters, so we turned classic movement mechanics into a weapon. Hope you enjoy!

P.S.
The games in the video are featured ONLY for demonstration purposes. They are great games that truly inspire us!

You can wishlist on Steam 
https://store.steampowered.com/app/3844800/BLEEDING/
Or try latest build on Itch.io
https://depra.itch.io/bleeding

u/Paranoid_Gevor — 2 months ago

Need feedback on our old trailer! We are crafting a new one right now and want to make sure we’re heading in the right direction.

Hey!

We are working on BLEEDING — a fast-paced dieselpunk boomer shooter about a blue-collar worker with a prosthetic anvil hand.

Right now, we’re in the process of cutting a brand-new trailer for the game, and we really want to make it better than the current one. Because of that, we’d love to get your feedback on this older version to understand what is definitely not working.

Short description of the game mechanics:

  • A range of weapons with alt-fire modes.
  • A prosthetic anvil hand that you can smash enemies with.
  • A killing dash that heals you.

You can find us here:

u/Paranoid_Gevor — 3 months ago

SMASH! SHOOT! RAM!

Hi everyone!
We’re back with another progress update on our upcoming fast-paced boomer shooter "BLEEDING".
We’ve put together a short video showcasing our core combat loop in action.

SMASH: Chain-anvil to crack enemies open like pinatas to get ammo.

SHOOT: Variety of badass guns to clear the room.

RAM: High-speed dash to tear straight through hordes of enemies.

Drop your thoughts in the comments. Hearing from THIS community is incredibly important to us!

Add "BLEEDING" to Wishlist or try it yourself:

u/Paranoid_Gevor — 3 months ago
▲ 3 r/FPS+1 crossposts

SMASH. SHOOT. RAM. Working on a short video for our upcoming shooter. What do you think?

Hey everyone!

We’re working on a fast-paced shooter, and we just put together this quick gameplay teaser. This is a very early test version (the final trailer will be way more polished), but we really wanted to show off the core loop we’re building around three main pillars:

  • SMASH: Use chain-anvil to crack enemies open like pinatas to get ammo.
  • SHOOT: Use a variety of badass guns to clear the room.
  • RAM: Use a high-speed dash to tear straight through hordes of enemies.

It’s still a work in progress, but we’d love to hear your first impressions. Does this look like something you’d want to play?

If you’re interested, you can find us here:

u/Paranoid_Gevor — 3 months ago

SHOOT — SMASH — RAM

Game Title: BLEEDING

Playable Link: https://depra.itch.io/bleeding

Platform: Windows

Description: Playtest build.
Hardcore dieselpunk FPS about blue-collar worker with combat prosthetic anvil who tears enemies apart unstoppable force.

SHOOT — SMASH — RAM
A simple and proven formula.

  • Shoot badass guns.
  • Smash your enemies with a chain anvil and knock ammo out of them like a piñata.
  • Ram forward with a fast anvil dash that pierces enemies and restores your health.

Steam-page: https://store.steampowered.com/app/3844800/BLEEDING/

Free to Play Status:

  • Free to play

Involvement: We are small indie team. And I'm game designer!

u/Paranoid_Gevor — 3 months ago
▲ 32 r/boomershooters+1 crossposts

We've finished our first Public Playtest and want to share a gameplay video and a link to test build if you'd like to try it yourself!

This version is no longer available on Steam but now it has become an exclusive living monument on Itchio!

Don't forget to add our game to your Steam wishlist <3

u/Paranoid_Gevor — 4 months ago