You just have to hit the red pegs, simple right?
Peg Champ launches in just 5 days, so I wanted to share my sizzle reel with you all!
https://store.steampowered.com/app/4936660/Peg_Champ/
Peg Champ launches in just 5 days, so I wanted to share my sizzle reel with you all!
https://store.steampowered.com/app/4936660/Peg_Champ/
Peg Champ launches in just 6 days on Steam, but you can play the demo right now! I'd love any feedback you have on the game, especially the incremental mechanics!
https://store.steampowered.com/app/4936660/Peg_Champ/
AI Disclosure: I used some ai for coding, but all the art and music is human generated :)
Hi everybody, I'm releasing a Peggle game with incremental mechanics in roughly two weeks. It's called Peg Champ, and you can check out the store page here: https://store.steampowered.com/app/4936660/Peg_Champ/
My demo stats seem good to me, 40 minute average play time, 30 minute median play time, and the demo is really only 30-40 minutes long.
However I'm still struggling to accumulate wishlists or get traction on social media. Do you all have any tips on what I could be doing better? Any feedback on the store page?
The demo is going to be in the Steam Pins and Pegs fest next week, and I'll post what kind of visibility it gets from that if people are interested. Thank you!
I just launched the demo for my new peggle-inspired game. Break every red peg in a level before you run out of shots, and use the money you earn to unlock a huge upgrade tree!
Would love to get some feedback on the demo, especially on the pacing and whether or not the upgrades feel impactful.
Also if you like the concept, consider wishlisting the game on Steam! It would really help me out!
Web Demo
https://mcannon.itch.io/peg-champ
Steam Link
I just launched the demo for my new peggle-inspired game. Break every red peg in a level before you run out of shots, and use the money you earn to unlock a huge upgrade tree!
Would love to get some feedback on the demo, especially on the pacing and whether or not the upgrades feel impactful.
Also if you like the concept, consider wishlisting the game on Steam! It would really help me out!
**Steam Link**
https://reddit.com/link/1v23mos/video/v3x8dz3reheh1/player
I just launched the demo for my new peggle-inspired game. Break every red peg in a level before you run out of shots, and use the money you earn to unlock a huge upgrade tree!
Would love to get some feedback on the demo, especially on the pacing and whether or not the upgrades feel impactful.
Also if you like the concept, consider wishlisting the game on Steam! It would really help me out!
Web Demo
https://mcannon.itch.io/peg-champ
Steam Link
https://store.steampowered.com/app/4936660/Peg_Champ/
AI Disclosure: AI was used to assist in coding for this project, but not for any of the art/music/sound
https://reddit.com/link/1v23i2g/video/wuijpbhjdheh1/player
I just launched the demo for my new peggle-inspired incremental game. I wanted to do something a little different than just number-go-up, so I'm trying out some different gameplay in the incremental loop.
Would love to get some feedback on the demo, especially on whether it scratches the incremental itch or not.
Also if you like the concept, consider wishlisting the game on Steam! It would really help me out!
Web Demo
https://mcannon.itch.io/peg-champ
Steam Link
https://store.steampowered.com/app/4936660/Peg_Champ/
AI Disclosure: AI was used to assist in coding for this project, but not for any of the art/music/sound