Freelancers, what 3D niche turned out to be most profitable for you?

I'm primarily a character artist with some product visualization work. Thinking about switching my focus to product vis since the game dev related work is pretty tough to find. What are your experiences?

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u/Strict-Protection865 — 4 days ago

Cloth folds and wrinkles made with blendshapes that appear during animation

Hey guys, got the idea of making folds and wrinkles using blendshapes on clothes for my game character that appear during the animations. For example if the character raises its arm, realistic folds appear and disappear once the arm is lowered. IMO teoretically it could work I guess, just not sure how to get that to work in Unity or Unreal engine and is it even worth adding that feature.

Sorry if its not sub related, thought that this could be the best group for this question.

reddit.com
u/Strict-Protection865 — 2 months ago

[For Hire] 3D Artist

Hey there! I'm a 3D artist specialized in 3D modeling, texturing, rigging and animating, mostly for video games.

I understand that budget is often an issue for single devs or indie studios so my prices are negotiable and I'm willing to make a deal that benefits both you as a client and me as a contractor. I'll always give an estimate price based on time and quailty level before I start the work.

Also, I'll keep you updated with how the project is going and discuss all the details with you as I'm working so that way you can get the best quality asset/character.

I'm open to working on long term projects or one time collabs.

If you are interested in collaboration contact me here or via email: tomislavtomljenovic253@gmail.com

For more details check my artstation:

https://lordofkulen.artstation.com/

Cheers!

u/Strict-Protection865 — 2 months ago

[For Hire] 3D Artist

Hey there! I'm a 3D artist specialized in 3D modeling, texturing, rigging and animating, mostly for video games.

I understand that budget is often an issue for single devs or indie studios so my prices are negotiable and I'm willing to make a deal that benefits both you as a client and me as a contractor. I'll always give an estimate price based on time and quailty level before I start the work.

Also, I'll keep you updated with how the project is going and discuss all the details with you as I'm working so that way you can get the best quality asset/character.

I'm open to working on long term projects or one time collabs.

If you are interested in collaboration contact me here or via email: tomislavtomljenovic253@gmail.com

For more details check my artstation:

https://lordofkulen.artstation.com/

Cheers!

u/Strict-Protection865 — 2 months ago
▲ 2 r/INAT+1 crossposts

[ForHire] 3D Artist

Hey there! I'm a 3D artist specialized in 3D modeling, texturing, rigging and animating, mostly for video games.

I understand that budget is often an issue for single devs or indie studios so my prices are negotiable and I'm willing to make a deal that benefits both you as a client and me as a contractor. I'll always give an estimate price based on time and quailty level before I start the work.

Also, I'll keep you updated with how the project is going and discuss all the details with you as I'm working so that way you can get the best quality asset/character.

I'm open to working on long term projects or one time collabs.

If you are interested in collaboration contact me here or via email: tomislavtomljenovic253@gmail.com

For more details check my artstation:

https://lordofkulen.artstation.com/

Cheers!

u/Strict-Protection865 — 2 months ago

Head sculpt critique

Hey guys, this is my first attempt at likeness sculpting and I chose to sculpt Sean Bean from the GoT S1 era. I'm 3 hours into sculpting and I wanted to check with you guys are my proportions and general Silhouette okay? Focal length I'm using is 75 mm

Note: this is still early WIP, just wanted to check if major shapes and face proportions are correct, still sculpting symmetrically

u/Strict-Protection865 — 2 months ago

[ForHire] 3D Character Artist

Hey there! I'm a 3D artist specialized in 3D modeling, texturing, rigging and animating, mostly for video games. Also, I have a programming background and have solid knowledge of Unreal Engine, Unity and familiar with basics of github.

I'll always give an estimate price based on time and quailty level before I start the work. I'm open to working on long term projects or one time collabs.

If you are interested in collaboration contact me here or via email: tomislavtomljenovic253@gmail.com

My hourly rate is 20 USD

For more details check my artstation:

https://lordofkulen.artstation.com/

Cheers!

u/Strict-Protection865 — 2 months ago

[For Hire] 3D Artist Character

Hey there! I'm a 3D artist specialized in 3D modeling, texturing, rigging and animating, mostly for video games. Also, I have a programming background and have solid knowledge of Unreal Engine, Unity and familiar with basics of github.

I'll always give an estimate price based on time and quailty level before I start the work. I'm open to working on long term projects or one time collabs.

If you are interested in collaboration contact me here or via email: tomislavtomljenovic253@gmail.com

For more details check my artstation:

https://lordofkulen.artstation.com/

Cheers!

u/Strict-Protection865 — 2 months ago
▲ 6 r/INAT

[ForHire] 3D Character Artist

Hey there! I'm a 3D artist specialized in 3D modeling, texturing, rigging and animating, mostly for video games. Also, I have a programming background and have solid knowledge of Unreal Engine, Unity and familiar with basics of github.

I'll always give an estimate price based on time and quailty level before I start the work. I'm open to working on long term projects or one time collabs.

If you are interested in collaboration contact me here or via email: tomislavtomljenovic253@gmail.com

For more details check my artstation:

https://lordofkulen.artstation.com/

Cheers!

u/Strict-Protection865 — 2 months ago

[For Hire] 3D Character artist

Hey there! I'm a 3D artist specialized in 3D modeling, texturing, rigging and animating, mostly for video games. Also, I have a programming background and have solid knowledge of Unreal Engine, Unity and familiar with basics of github.

I'll always give an estimate price based on time and quailty level before I start the work. I'm open to working on long term projects or one time collabs.

If you are interested in collaboration contact me here or via email: tomislavtomljenovic253@gmail.com

For more details check my artstation:

https://lordofkulen.artstation.com/

Cheers!

u/Strict-Protection865 — 3 months ago

[For Hire] 3D Character artist

Hey there! I'm a 3D artist specialized in 3D modeling, texturing, rigging and animating, mostly for video games. Also, I have a programming background and have solid knowledge of Unreal Engine, Unity and familiar with basics of github.

I'll always give an estimate price based on time and quailty level before I start the work. I'm open to working on long term projects or one time collabs.

If you are interested in collaboration contact me here or via email: tomislavtomljenovic253@gmail.com

For more details check my artstation:

https://lordofkulen.artstation.com/

Cheers!

u/Strict-Protection865 — 3 months ago

Rate my WH Halberdier model

Hi guys, been working on this character for a week (only the armor and clothing, haven't touched the face yet, this is a placeholder I found on sketchfab) and I'm in that phase where I feel I'm pretty much done but still don't know if everything looks good. Would be happy to hear some comments and critiques.

Also note that I plan on making bunch of other smaller details in substance painter, I'm sculpting in blender so I can't get the desired quality without making my pc explode

u/Strict-Protection865 — 3 months ago

Help with 3D modelling landsknecht armor

Hello guys, I'm making an empire swordsman 3d model in blender, which are heavily inspired by landsknecht armor, and I'm a bit confused with the strip pants part (sorry I'm a complete LARP newb so I'm not familiar with the terminology). Is anyone willing to provide some more info or photos how is this part put on and tied together as I want to make it as realistic as possible?

https://preview.redd.it/jjs6hls5nzdh1.png?width=325&format=png&auto=webp&s=d5c2f1d217ac48373d3bd28cef2b6527a6b946a0

https://preview.redd.it/q3v3hgx4nzdh1.png?width=780&format=png&auto=webp&s=93c5a92852e1f6e243d6c5ce4c26f9da807dd642

reddit.com
u/Strict-Protection865 — 3 months ago
▲ 6 r/LARP

Help with 3D modelling a landsknecht armor

Hello guys, I'm making an empire swordsman 3d model in blender, which are heavily inspired by landsknecht armor, and I'm a bit confused with the pants part (sorry I'm a complete LARP newb so I'm not familiar with the terminology). Is anyone willing to provide some more info or photos how is this part put on and tied together as I want to make it as realistic as possible?

https://preview.redd.it/6uz44280tydh1.png?width=762&format=png&auto=webp&s=3d31b55af1459c77dda77b937eb15e364ebfca33

reddit.com
u/Strict-Protection865 — 3 months ago

Liker od aronije

Pozdrav, imam 10kg aronije još od prošle godine i gledam kako bih najbolje iskoristio pa sam se dosjetio likera. Ima li netko dobar recept koji bi htio podijeliti? :)

reddit.com
u/Strict-Protection865 — 3 months ago

[For Hire] 3D Artist

Hey there! I'm a 3D artist specialized in 3D modeling, texturing, rigging and animating, mostly for video games. Also, I have a programming background and have solid knowledge of Unreal Engine, Unity and familiar with basics of github.

I'll always give an estimate price based on time and quailty level before I start the work. I'm open to working on long term projects or one time collabs.

If you are interested in collaboration contact me here or via email: tomislavtomljenovic253@gmail.com

For more details check my artstation:

https://lordofkulen.artstation.com/

Cheers!

u/Strict-Protection865 — 3 months ago

[For Hire] 3D Character/creature artist

Hi there, I'm a 3D artist from Croatia looking for additional work.

I've been using Blender for 8 years for modelling, sculpting, rigging and animating and Substance painter for texturing. I have experience working in Unity, Unreal Engine and godot.

My hourly rate is 20 euros and will always give a rough estimate before starting the work.

Portfolio: https://lordofkulen.artstation.com/

DM me if interested, cheers

u/Strict-Protection865 — 4 months ago

Metahuman rigg breaks when playing GAS animations

Hi guys, I made clothes and boots for my character and I want to replace the metahuman body with that in my metahuman blueprint. I exported it's body and used it's rigg to rigg the clothes. I deleted corrective bones and left only the major ones like spine, clavicles, upperarm etc., applied automatic weight paint and manually fixed troublesome areas. When imported back in UE 5 the GAS animations don't work properly and the character looks broken (the upper and lower arm look a bit separated and the foot and ball have an offset), even the metahuman head doesn't sit properly on it despite the neck_01 bones of head and body rigg being in the same place. I have tested the rigg in blender and in UE5 skeleton view and it performs well.

reddit.com
u/Strict-Protection865 — 4 months ago