
How can I write this?
Hello! How can I write this line style in Sibelius? I tried using several individual lines, but they move if the spaces in my score change.
Thank you!

Hello! How can I write this line style in Sibelius? I tried using several individual lines, but they move if the spaces in my score change.
Thank you!
Hello!
This is the first original piece I’ve composed for piano. I also produced, mixed, and mastered it myself in my DAW, so any constructive feedback regarding the composition or the music production is welcome.
Synopsis:
A composition for solo piano inspired by the castle of the same name, built in the 12th century. This nationalist-style piece reflects the strength and vigor of its builder (Ibn Mardanish, “the Wolf King”) by combining elements of Spanish nationalism and Islamic tradition, which are in turn embellished by impressionistic coloristic techniques.
Hello!
I am looking for somebody who could teach MaxMSP. DM me if you are interested!
Thank you.
Hello!
I was wondering how you go about notating your scores in Dorico with the vertical playback line and how you arrange the layout in orchestral scores so that as many notes as possible are legible, since it can be a bit difficult with such large scores.
Any help would be appreciated.
Thank you very much!
Hello!
I saw this Funk Piano Groove being played by @ maxnceleroy on Instagram and I produced a little musical arrangement for it.
I would like to get feedback on anything you consider important, specially in everything related to mixing and mastering.
Thank you!
🎹 Original keys by @ maxnceleroy
🎧 Arrangement, mixing & mastering by @ pacoleo6
Hello!
I’m mixing and mastering a funky house track with a lot of rhythm and presence. As far as I understand, the final LUFS range after mastering should be around -8 to -10 LUFS (-1dB True Peak in the final limiter/maximizer).
However, I have a question: Will Instagram and YouTube compress, limit, or normalize my audio to bring it down to that level—but at the expense of my track’s dynamics—or will they simply lower the overall LUFS of the track to meet their set threshold while preserving all of its dynamics (as if someone were simply turning down the volume fader on a music player)?
Thank you very much!
Hello!
I’m mixing and mastering a funky house track with a lot of rhythm and presence. As far as I understand, the final LUFS range after mastering should be around -8 to -10 LUFS (-1dB True Peak in the final limiter/maximizer).
However, I have a question: Will Instagram and YouTube compress, limit, or normalize my audio to bring it down to that level—but at the expense of my track’s dynamics—or will they simply lower the overall LUFS of the track to meet their set threshold while preserving all of its dynamics (as if someone were simply turning down the volume fader on a music player)?
Thank you very much!
Hello!
I’m mixing and mastering a funky house track with a lot of rhythm and presence. As far as I understand, the final LUFS range after mastering should be around -8 to -10 LUFS (-1dB True Peak in the final limiter/maximizer).
However, I have a question: Will Instagram and YouTube compress, limit, or normalize my audio to bring it down to that level—but at the expense of my track’s dynamics—or will they simply lower the overall LUFS of the track to meet their set threshold while preserving all of its dynamics (as if someone were simply turning down the volume fader on a music player)?
Thank you very much!
Hello!
I’m mixing and mastering a funky house track with a lot of rhythm and presence. As far as I understand, the final LUFS range after mastering should be around -8 to -10 LUFS (-1dB True Peak in the final limiter/maximizer).
However, I have a question: Will Instagram and YouTube compress, limit, or normalize my audio to bring it down to that level—but at the expense of my track’s dynamics—or will they simply lower the overall LUFS of the track to meet their set threshold while preserving all of its dynamics (as if someone were simply turning down the volume fader on a music player)?
Thank you very much!
Hello! I composed, arranged, edited, and produced this new classical piece in impressionist style. Any feedback is welcome, especially regarding mixing and mastering. Thank you very much!
Primavera
Genre: Classical music
Description: Primavera is a classical piece for violin, cello, and piano inspired by the language of musical impressionism. It depicts the arrival of the season through elements such as modal scales, mixtures, the prominence of timbre, the use of the hexatonic scale, and metrical variations in the time signature. In this piece, every timbre, harmony, and texture seeks to awaken sensations and evoke natural landscapes through sound.
Hello.
I have automated several parameters in Retrologue 2. Now, every time I select and move another parameter, Cubase writes another automation rail for the new selected parameter, but I want it to read and write an automation rail for the previous ones, only.
How can I disable this?
Thank you.
Hello!
I'm mixing a piece of classical music, and after mixing and mastering, I've achieved an average of -16.1 integrated LUFS across the entire piece (it only reaches -14.9 integrated LUFS for a brief moment during the loudest section).
I checked the potential penalty for this LUFS level on a well-known website, and all the levels showed 0.0 (only one platform added approximately +0.7).
I know it’s hard to answer without hearing it, but: Do you think this is a good level to achieve a decent volume without sacrificing the performers’ dynamics, or would it sound too quiet? From what I understand, this level is reasonable for this genre, but I’d like to hear your opinion. I listened to the piece, and it sounds good to me.
Thank you very much!
Hi!
I'm mixing a piece of classical music, and after mixing and mastering, I've achieved an average of -16.1 integrated LUFS across the entire piece (it only reaches -14.9 integrated LUFS for a brief moment during the loudest section).
I checked the potential penalty for this LUFS level on a well-known website, and all the levels showed 0.0 (only one platform added approximately +0.7).
I know it’s hard to answer without hearing it, but: Do you think this is a good level to achieve a decent volume without sacrificing the performers’ dynamics, or would it sound too quiet? From what I understand, this level is reasonable for this genre, but I’d like to hear your opinion. I listened to the piece, and it sounds good to me.
Thank you very much!
Hello!
I'm mixing a piece of classical music, and after mixing and mastering, I've achieved an average of -16.1 integrated LUFS across the entire piece (it only reaches -14.9 integrated LUFS for a brief moment during the loudest section).
I checked the potential penalty for this LUFS level on a well-known website, and all the levels showed 0.0 (only one platform added approximately +0.7).
I know it’s hard to answer without hearing it, but: Do you think this is a good level to achieve a decent volume without sacrificing the performers’ dynamics, or would it sound too quiet? From what I understand, this level is reasonable for this genre, but I’d like to hear your opinion. I listened to the piece, and it sounds good to me.
Thank you very much!
Hello!
I'm mixing a piece of classical music, and after mixing and mastering, I've achieved an average of -16.1 integrated LUFS across the entire piece (it only reaches -14.9 integrated LUFS for a brief moment during the loudest section).
I checked the potential penalty for this LUFS level on a well-known website, and all the levels showed 0.0 (only one platform added approximately +0.7).
I know it’s hard to answer without hearing it, but: Do you think this is a good level to achieve a decent volume without sacrificing the performers’ dynamics, or would it sound too quiet? From what I understand, this level is reasonable for this genre, but I’d like to hear your opinion. I listened to the piece, and it sounds good to me.
Thank you very much!
Hello!
I'm mixing a piece of classical music, and after mixing and mastering, I've achieved an average of -16.1 integrated LUFS across the entire piece (it only reaches -14.9 integrated LUFS for a brief moment during the loudest section).
I checked the potential penalty for this LUFS level on a well-known website, and all the levels showed 0.0 (only one platform added approximately +0.7).
I know it’s hard to answer without hearing it, but: Do you think this is a good level to achieve a decent volume without sacrificing the performers’ dynamics, or would it sound too quiet? From what I understand, this level is reasonable for this genre, but I’d like to hear your opinion. I listened to the piece, and it sounds good to me.
Thank you very much!
Hello!
I'm mixing a classical music piece, and after mixing and mastering, I've ended up with an average of -16.1 integrated LUFS across the entire piece (it is around -14.9 integrated LUFS only for a moment in the loudest excerpt).
I checked the potential penalty for this LUFS level on a well-known website, and all the levels showed 0.0 (only one platform would add about +0.7).
I know it's hard to answer if you don't listen to it, but: do you think this is a good level to aim for to achieve a good volume without sacrificing the performers’ dynamics, or would it end up sounding too quiet? As far as I understand, this level is reasonable for this genre, but I’d like to hear your opinion. I listened to the piece and it sounds good to me.
Thank you very much!
Hello!
How can I select the notes painted in black with the Logical Editor? I only want to select the second one of every two notes.
Thank you!
¡Hola!
Me preguntaba si hay alguna manera de mover mis instrumentos KORG del software KORG Software Pass a un disco duro externo. El software no da pistas sobre cómo hacerlo.
¡Gracias!
¡Hola!
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Estoy mezclando en un proyecto que sólo tiene clips de audio ya renderizados y he observado lo siguiente:
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Cuando hay una determinada cantidad de instancias de Frequency2 usadas como inserciones en varios canales con LIN activado en el Low cut y en el High cut el clic del metrónomo se adelanta un poco respecto de la acentuación correcta de la música. Sin embargo, cuando elimino esas instancias de Frequency (eliminar, no sólo bypass), el clic vuelve a estar perfectamente en su sitio.
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Utilizo LIN porque según leí el no hacerlo puede provocar picos descontrolados en el Master Bus que reducen nuestro headroom, de cara al proceso de Mastering.
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Supongo que esto ocurre por temas de rendimiento, o algo así, pero mi pregunta es: ¿esto afectará al tempo de la exportación final? ¿O todo sonará correctamente al exportarlo todo? Lo pregunto porque es difícil apreciarlo a simple vista, porque es muy sutil.
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¡Gracias!