Apparently the motorbike's size scales with the player, but the NPCs doesn't, so changing your size over the limit have some funny effects.

u/Syrril — 24 days ago

"Damn he poisoned him self so we can't get any intel, wait he had a log that write everything down"

u/Syrril — 27 days ago

"Noooo you gotta levels ADP!!!!!"

Personally i think ADP is a bonus, not a requirement; all the talk about getting 100 Agi to get DS1 i-frame is stupid. I have never leveled ADP in this game for the i-frames but for cast speed or item use. Because I know that I didn't need the extra i-frames so that I can blame the game when i die because of a bad roll and positioning.

In this video yes i did die a few times, yes my vigor level is high; I do not feel like doing a new run just for this + I got into an argument over ADP so i decided to download the game again and did this in 6 tries. Plus i burned the bon fire again just to fight his buffed version and i'm rusty as hell because i haven't touch this game for ages.

u/Syrril — 2 months ago

Lasso not working for me!

This tool used to work for me on CSP when i was using Wacom One, but recently i bought Movink Pad 11 and this tool in specific behaves very weird, the lasso failed to close 90% of the time and it's pretty frustrating.

CSP version: 2.2.0

u/Syrril — 2 months ago

How to define sprite sheet max frames for columns and rows?

Is there really no other way to tell Aseprite specifically how many frames you want in a row or column when generating a sprite sheet other than tags? normally it seems fine doing this way but i am using blender to generate frames and it's so annoying having to tag them every time i re render

reddit.com
u/Syrril — 3 months ago
▲ 308 r/PixelArt

what is your take on this specific style of pixel art?

u/Syrril — 4 months ago