My friend and I are building a monochrome detective game. We used neon orange accents for puzzle UI elements—how does this contrast look to you?
Hey everyone! We've been working hard on our passion project 'Chief Cenab: Şahmaran'. Every scene is pre-rendered 3D, styled with hand-drawn cross-hatching to give it a living comic-book feel.
This clip shows a quick phone unlock puzzle from inside the detective's car. We experimented with vibrant neon orange details to make UI interactions pop against the black-and-white background.
We’d love to get your honest thoughts on the visual contrast! (Check our Reddit profile if you'd like to follow our journey as a 2-man team!)