I died because of this...

Disrupt the neighborhood (Bomb countdown), no way to tell what the symbol is, and intel can't pick it up either. So natural i just skip it because i dont know what it is and it eats up a lot of time because it turns out it was one i needed. I don't know if they can but RB needs to see if they can ensure every trial loaded has the necessities visible.

u/chrisgoated7 — 2 months ago

Mid-late game players suffer the worst.

The stone drop off is absolutely ridiculous with all things considered. They don't even need to reduce them, just let the stone amount grow, we barely can get enough as it is.

For Bronze, Silver, and Gold, the stone amounts have stayed the same with both the introduction of Legends and Mythic league. Plat and Champ took a hit when Legends was introduced, and Champ and Legends took a hit when Mythic was introduced. And thats the problem.

The early game players get to continue on with consistent rewards, and the late game players get to climb the ranks and stay at the top. But the mid to mid-late players? What do they get? Shafted by reward drops that don't even make sense. A mid-late game guy will get top 20 most tourneys, top 10 if they're lucky.

If you're were originally getting top 12, you would now have to get top 6 to be even in stones. Top 8 before, you now need to get top 4. A top 24 finisher now has to get top 12 for a surplus. And lets not forget, top 4 legends finishers might have to bounce back and forth, making them lose 200-300 stones a week.

There is no reason for stones to continue to be thresheld and reduced just because a new league is introduced. The new league should increase rewards, not barely increase while diminishing the others.

reddit.com
u/chrisgoated7 — 2 months ago

3 types of disco runs that I think could be reasonably added to the game!

I have three new disco types, that I think should be at 2x to make the game much stronger, hopefully not overpowered.

Card Disco- The t14 w60 mission, but much more fun and everlasting😋. Cards will be multiplied by the base edition, i.e lv7 coin would be x1.9 w/ out mastery, and lv7 damage would be x7. Cards with percantage based abilities have their percentages doubled (WA has 0 sec cooldown), and time based have their seconds doubled on half based on which is positive. Masteries do not get doubled, only the base card.

Perk Disco- This one should be a little easier but no extra coins, damage, game speed, health, or defense will be rough. Some of the perks wouldn't be as useful in the grand scheme like defense, but a boost is a boost nonetheless

Module Disco- Party likes it Pre-V22! Feel what its like to not have a ton of additional damage at your disposal. However a 2x to all of these would help immensely for the late game.

reddit.com
u/chrisgoated7 — 2 months ago

Support sucks, and the staff can't count to 6

A new Raising Canes opened in my area, so I was finally willing to try it. Only problem is that when I got home, I only 5 tenders. Contacted support, and support was just basically like, "we hope we see you again" like that's it? I went out of my way to properly detail my issue for yall to say something I'm not very likely to do again? Nice.

reddit.com
u/chrisgoated7 — 2 months ago

Ooook what the fuck is this?

This is quite literally the most impossible thing ive ever seen. You're on max difficulty with a jaeger chasing you while you're unable to run and have to hide every 2 minutes, while enemies are enraged, including franco who can one shot you regardless if your health recovers or not, while you're bleeding. WHAT?

u/chrisgoated7 — 2 months ago

Didnt know this was possible

So baaically, I was the union main trial, and psychosis damage was on with toxic shock. So i didnt get to a spot im time and took damage, givinf me psychosis, but hiding seemingly worked? I had invisible equipped as well. Idk if hiding from easterman is poasible or i just lucky

u/chrisgoated7 — 3 months ago

What exactly was this supposed to mean?

I assumed that meant you could activate demon mode without having to end intro sprint and upon activation, intro sprint would end, so that it takes less clicks, but it seems to not work if this is the intention

u/chrisgoated7 — 4 months ago

About Chrono Jump

I think they should add a uw+ lab for every uw. I dont have any potential ideas at the moment but I think it would be awesome for the late game and give the charge mines a friend.

u/chrisgoated7 — 4 months ago

New bug

Death wave health pool just stays there and increases even though there is no death wave up. No big deal, just visual

u/chrisgoated7 — 4 months ago