Having a blast playing my vibe coded survival crafter with 2 friends
This output was one shotted using something called "agentic loops", or loops. It works a bit differently than most of us are used to. Instead of careful iteration over multiple prompts, you give the model one single prompt, and let it work through your pre-set budget until completion.
This means you have to structure your prompt a bit differently than usual, you need to make the AI understand that you want it to maximise the output and quality:
Its a procedurally generated world where you can resource gather, craft, hunt and even ride dino mounts 🦌
1. key for this game to turn out so good was asking loop to make all graphics procedurally generated. So there's basically no assets in the game (which by itself is pretty awesome), and I think that really helped the AI to make this really different art style. could The animations feel so smooth and stack layers of procedural shapes on top of each other to build all graphics. Only the backgrounds are images. loop build agents continually take screenshots of your game and perfect it visually.
**2.** Once my first build was completed in one loop, I gave it another prompt to set up the multiplayer. It already had the art style down by that point so it could do really well getting the multiplay added quickly.
3. Continue iterating with or without loops.
Happy to answer any questions about prompt or workflow in the comments
Edit; for the loop I used this: https://tesana.ai/en/blog/introducing-loop