r/paradoxplaza

Image 1 — How to have 3 Capitals in EU5 open beta 1.4!
Image 2 — How to have 3 Capitals in EU5 open beta 1.4!
Image 3 — How to have 3 Capitals in EU5 open beta 1.4!
▲ 303 r/paradoxplaza+1 crossposts

How to have 3 Capitals in EU5 open beta 1.4!

So I just found out about historical capitals in the 1.4 open beta and they give +50 proximity. A location becomes a historical capital once you move your starting capital to somewhere else. As far as I can tell, only your starting capital is eligible for becoming a historic one. I discovered this by accident in one of my campaigns where Austria shifted it's capital (image 2). I tested if the proximity is stackable with a governor and I can tell you it is (image 3). So you can basically move your capital somewhere else, and build a governor in your old one and you have two +100 proximity sources, giving you essentially 2 capitals. Now you may ask, how to get the third capital? That's by winning the Italian Wars. You can also stack the proximity of the Italian Administration Center with a governor, so you can have 3 +100 proximity sources. I think this is kinda broken guys what do you think?

Sorry guys I accidentally deleted the original post that's why I repost.

u/Head-Temperature6271 — 4 days ago

Is a strategy game AI powered by Generative AI feasible?

Has generative AI and GPUs progressed to the point where a company could train a gen AI to run on the GPU to be the opponent? I believe the cloud AI subscriptions would be cost prohibitive, but if a free model was built into a game would that work, likely with reduced graphics and number of opponents. If this not possible with Afterworld, could it be in the next major game?

reddit.com
u/alb4040 — 5 days ago

All Paradox Wikis returning 406 error

I can't open any of the paradox websites, it just shows a white screen. Has anyone else encountered this? How do I fix it?

Update: Solved, it was an issue with my browser. Thanks everyone

reddit.com
u/Walking_8005882300 — 5 days ago
▲ 209 r/paradoxplaza+1 crossposts

Afterworld | Monthly Update #1 | September

Fair skies Dustlanders!

We return with a monthly update video today, talking with devs about what we've shown in the last month and answering a few questions too.

youtu.be
u/Paracordelia — 6 days ago
▲ 182 r/paradoxplaza+1 crossposts

CK3 to EU5 converter Version 3.0 Stable out now

What's new in 3.0

  • Your ruler's rivals and nemeses become your country's rivals, and friends, lovers and soulmates start on good terms
  • Artifacts come with you: crowns, swords, holy books and tapestries become works of art in your capital, with the names and descriptions they had in CK3
  • Your royal court's language becomes your court language
  • Big, developed realms get the laws and estate privileges EU5 gives its own countries in the same part of the world
  • Every country starts with a proper marriage law, heir law and succession, whatever its government
  • A country that takes over an EU5 tag keeps its own religion and culture, so Makuria stays Christian
  • Land at the edge of CK3's map no longer ends up with no owner. It goes to whoever took over the rest of the country that held it in 1337
  • The castles and hill forts you built stop at EU5's fort limit, so you don't start the game paying for too many forts
  • EU5's own countries outside CK3's map keep their subjects and alliances
  • The launcher is much smaller. It no longer needs any extra DLLs, so the download went from 6.3 MB to about 2 MB

Github page: github.com/flookieMookie/CK3toEU5/releases/tag/v3.0

u/Phozphoric_acid — 7 days ago

Football manager player looking for my first Paradox game: EU4/EU5, CK3 or Victoria 3?

Hi all! I'm a big Football Manager player (thousands of hours) and I want to try a proper resource management / grand strategy game for the first time. I've never touched a Paradox title.
What I love about FM is the long-term planning, optimizing systems, and seeing my decisions pay off over many seasons. I'm less interested in pure war gameplay and more in building something and managing the numbers behind it.
I'm torn between:
Europa Universalis (IV or V?)
Crusader Kings III
Victoria 3
Questions:
-Which one would you recommend as a first Paradox game for someone with my background?
-Which has the most "real" resource/economy management?
-How steep is the learning curve for each, and are tutorials enough or do I need videos/guides?
-Is there another Paradox game (or a similar one from another studio) I should consider instead?

I'm playing on PC and I'm fine with a steep learning curve if it's rewarding. Thanks!

reddit.com
u/alvazp99 — 7 days ago

Stranded: Alien Dawn now has working settlement, planet-switching and space!

I'm Henrique, the original developer of Beyond Stranded for Stranded: Alien Dawn.

I posted the first 24-person settlement prototype here about a week and a half ago. Since then I've finished the technical feasibility work for the larger direction of the mod, so I put together this development showcase.

https://youtu.be/OhcKsUfZikQ

At prototype level I now have:

• larger population and settlement management

• background simulation for settlements

• multiple persistent locations

• switching between planetary locations

• space travel

The important distinction is that these are prototypes, not announced release features. I built them specifically to test whether Stranded's systems and modding framework could support the long-term direction before I committed to producing it properly. So far, the major technical assumptions have worked.

The goal remains to preserve Stranded's named survivors as important individual characters while allowing the civilization around them to grow much larger.

The current public Workshop build is still the restored/stabilized version of Beyond Stranded. The city and space systems in the video are development work.

Workshop:

https://steamcommunity.com/sharedfiles/filedetails/?id=2940455013

Discord / development / playtesting:

https://discord.gg/J4b3RA2qM

u/Far-Ad-1692 — 6 days ago

I actually did just want Victoria 2 2 instead of Victoria 3

I don’t really know how to explain this but I’ve been trying to get into Victoria 3 for the longest time as on paper I should love it. I have over a thousand hours in Victoria 2, I love the time pyramid, I enjoy the more in depth politics in 3 and the law system (though I believe Better Politics Mod is the best iteration of it) but despite all of that I just can’t get into it and I feel like It’s sorely missing features that made Victoria 2 great, to the point where since launch I do concede that I didn’t want Victoria 3 or then one we got at least. I want a successor to Victoria 2 instead.

The most glaring example of this is warfare which is still bad and ironically is micro-intensive despite being designed to not be micro intensive whilst losing much of the player agency, making wars feel unfair and a pain to fight. Geopolitically I barely feel anything happening, governments may change sure but this is the era of the height of European imperialism, yet by 1900 you often still see the map looking like it did in 1836 where the Europeans usually don’t scramble Africa and Germany and Italy often don’t form, I’m not opposed to these things happening sometimes but it seems to happen all the time.

This and the insular focus on your country really gets to the crux of my issues though. Victoria 3 doesn’t feel like a game about the Victorian era, it lacks a lot of the events, geopolitical currents and conflict that made the Victorian era what it was. Instead it feels more like one of those mods for HOI4 where all the mechanics are the same and a little window dressing was added, but the map was painted to look Victorian and that’s it and as such little actually changes or happens. Victoria 2 by contrast (especially with things like the crisis system and the AI being focused on regaining cores and the like) it feels like a game about the Victorian era, where diplomatic realism and realpolitik matter as dies the things happening beyond your borders. Hell even with small mechanics like the newspapers you can at least notice what has changed.

That brings me to my assertion about the two games. Victoria 3, despite all of it’s good changes to the economy and political system is ultimately a game about markets and specifically domestic markets and historical materialism (to the point I’d even call the game Marxist to some degree, especially since the only lens pops are describe are according to their class instead of things like ideology and it treats them as an amorphus binary where all pops think alike or generally do). Victoria 2 meanwhile is a game about empire and imperialism. The market exists as do politics but more often than not the market naturally inclines you to engage in imperialism either directly via conquest or via the spheres of influence as you want to lock down precious resources as fast as possible. You feel like you won big when you lock down the rubber in the Congo or a large chunk of oil production, I just don’t really feel that in regard to Vic 3.

In summary, I do want Victoria 2 2. I think there are cool aspects about Victoria 3 but I play paradox games because I want strategy games about geopolitics with market mechanics added and not vice versa

reddit.com
u/stockMAGunner — 13 days ago

Official release of Kaiser Frederick III's Bizarre Adventure

Hello, everyone!

The EU Modathon Season 5 has finished its two week long programming phase and the Ransei Warlords side-mod, Kaiser Frederick III's Bizarre Adventure, is finally on the Steam Worshop!

This new mod tells the other side of the story of Ransei Warlords, showing the real world nations that ended up in the Pokémon World. This mod counts with a new world map, some new religions and countries and a couple events for now, but it will be developed continuously alongside Ransei Warlords. If this seems like something that interests you, please take a look at the Steam Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=3812293416

And don't forget to join the Ransei Warlords Discord server ( https://discord.gg/QNA5ej7pWr ) for more updates on this series. Also, check out the other mods made for the Modathon, particularly Anbennar: DM is drunk.

I'll see you all later! Have fun playing!

u/ranseiwarlordsdev — 12 days ago
▲ 64 r/paradoxplaza+1 crossposts

Teaching Paradox: Hearts of Iron IV, Part IIIa: Focusing on Politics

The third part of military historian Bret Deveroux's analysis of HOI4, this time focusing on politics

acoup.blog
u/nomchi13 — 12 days ago
▲ 28 r/paradoxplaza+1 crossposts

Wordle & Connections in EU5!

Hey, it's Sol! You may remember me from EU5 Minesweeper or my various EU4 mods, like Minesweeper, Chess, or Blackjack. The latest season of the EU Modathon has rolled around, and this time, I've added Wordle and Connections to the game!

You can get the mod here!

The mod updates automatically every day, with the latest puzzle for both games! There's several helpful features, including a screenshot mode (so you can share with your friends, who are stuck playing it the old way) and keyboard input (why would you click the on-screen buttons when you can just type?)

u/SolInvictus2000 — 12 days ago