




Turning League Champs into E7 Heroes: Gangplank (Day 8)
Hey everyone, as an avid enjoyer of both League and Epic Seven, I’ve asked myself what if League had a collab with Epic Seven? I’ve been writing down my ideas for a *LONG* time, so I have decided to start a series where I finally post my theorycrafts. I don’t have exact stats and numbers figured out, so take them with a grain of salt and assume they’re basically relative to a full build version of the champ with most popular items.
For Day 8, I’m posting the champ that one of my friends likes to play: GP
**Hero Info**
> Class: Thief
> Element: Fire
> Constellation: Cancer
- S1: Parley!
> Gangplank shoots his flintlock pistol at an enemy, applying a Burn for 2 turns. A critical strike penetrates defense by 35% and ignores effect resistance. If the caster has Barrel, grants the caster increased speed for 1 turn before dealing additional damage to all enemies, consuming all Barrel stacks. Additional damage dealt penetrates defense by 50% and increases with the number of Barrel stacks consumed and the caster’s attack, critical hit chance, and critical hit damage.
- S2: Powder Keg
> Active: Gangplank plants a barrel near the enemy, granting himself increased speed for 1 turn and the unique effect “Barrel,” before increasing combat readiness by 30%. Barrel stacks up to 5 times. No cooldown.
> Passive: if the caster falls below 35% hp or is immobilized at the beginning of the caster’s turn, the caster consumes a citrus fruit, cleansing all debuffs and healing. Healing increases with the caster’s attack. This skill can be used even when the caster is immobilized. 3 turn cooldown.
> Barrel: Kaboom? Yes, kaboom.
- S3: Cannon Barrage
> Gangplank calls down several waves of cannon strikes over an area, damaging and inflicting Slow on all enemies for 2 turns. Increases Speed of all allies for 2 turns. A successful hit will deal 5000 fixed damage. Cannot trigger a critical strike or a counterattack. Gain an extra turn.
> Cooldown: 6 turns
- Artifact: The Collector
> Thief exclusive
> Increases critical hit chance by 25%. Additional, fixed, or burn damage dealt by the caster that would bring the enemy’s health below 5-10% executes them. The caster gains 5% increased speed for every enemy executed this way.