▲ 28 r/Medabot+2 crossposts

Meta Moment: Big Joe

As mechanic with access to Spirit and Angelic class spirits, Big Joe is built like a tank! High attack and defense, and a bump in Spirit Power production make any mechrobot he uses a powerful force!

This JOEggernaut build has some bonus SP production and a very balanced attack and defense setup that doubles down on the elements highlighted by Joe’s spirit class making for a powerful, and well defended build!

This full Casimecha build has some heavy attack, and specs quickly into max hand size, and with a starting max hand size of 8 instead of 5, think of all that you can accomplish!

What Mechrobot build would you want to try with Gora as your Mechromancer?

u/Aromatic_Relief_2042 — 8 days ago
▲ 15 r/MECHROMANCERS+1 crossposts

Meta Moment - Gora

I thought I’d try something a little different today and do a post about the “meta” of MECHROMANCERS!

Gora has access to Nature and Demonic spirit overlays which means that she’s primed to deal damage and increase your max hand size!

One option would be to build your mechrobot towards the areas she’s weakest in, which would lead to a more defensive bot like this Flora build. This would keep you in the fight long enough to get your spirit overlays up and set up your more damage heavy moves.

Another option would be to double down on damage and hand prep like this Wild Drive build! No defense here, so watch out for counter attacks, but every hit you land is going to HURT.

What Mechrobot build would you want to try with Gora as your Mechromancer?

u/Aromatic_Relief_2042 — 14 days ago
▲ 1.5k r/fakemon+1 crossposts

Habarian Litwick (regional variant)

An idea I had for Litwick from the Haba region (not my region, just kind fan art of Subjectively’s work). I think it would be cool to be Steel/Fire type. Wish I could have it be three types though 😭 feedback welcome!

u/Aromatic_Relief_2042 — 15 days ago
▲ 444 r/MECHROMANCERS+3 crossposts

It’s HERE!!

MECHROMANCERS is real!!! The production copies are la sing at people’s house and the full game is finally available for purchase through The Game Crafter!

u/Aromatic_Relief_2042 — 19 days ago
▲ 437 r/fakemon

Habarian Sableye

A regional variant Sableye meant for the Haba region designed by Subjectively (I wanted to do a Sableye variant that felt more “New England”).

Feedback welcome! I have a fun idea for the Mega form maybe, but I’d love to make this regional form feel the best it can! Is the head too similar to the original? Do the colors work?

Thanks in advance!

u/Aromatic_Relief_2042 — 20 days ago
▲ 54 r/TabletopRPG+2 crossposts

Vivia-Knight!

Learned about Vivianite recently and felt inspired! Maybe I’ll turn it into a fun t fake metal t shirt or something haha hope you dig it!

u/Aromatic_Relief_2042 — 1 month ago

Imaginators should have been Swap Force 2

I think abandoning all of the characters we’ve grown to love for the sake of the customization crystals was the wrong move. In my opinion, the best version of the game would have taken Swap Force up a notch and maybe allowed us to make characters out of 4 parts (head/torso, legs, and two arms). The figures could have been Giant sized and would lend themselves really well to personal play style, they could have limited the progression track for each part to keep it a little more simple. What do you all think? What would the best version of imaginators have looked like for you?

u/Aromatic_Relief_2042 — 2 months ago
▲ 8 r/TabletopRPG+1 crossposts

Magi-Nation: free prototype rules, looking for playtesters

Hey all! Saw this on Instagram and thought I’d share in case anyone wants to check out a cool free prototype!

u/Aromatic_Relief_2042 — 3 months ago

The Blood Wars: prototyping and concept work

Finally putting mechanics to this game/theme/concept? I had for a small box skirmish game about warring vampire factions! There’s more work done that’s not pictured here yet, but nothing worth sharing so far, hoping to get towards a first playtest within the next week! Any advice or games to look at while building let me know!

u/Aromatic_Relief_2042 — 3 months ago

Haunted Harvest

Hey all! Revisited an older design and made one big change which I feel like really helped revitalize the game!

You have these plants you draft, and play them face down, each turn you can put one seed on each face down plant in your plot, and when they Bloom (go face up) they give you seeds each turn, or you can harvest them for VP, or compost them from the field of your hand for a one time seed gain, but then you lose that card for the game.

Feedback welcome, the goal is to have it be a 2-4 player game where you race to 13 VP (the crows are the vp)

u/Aromatic_Relief_2042 — 3 months ago
▲ 8 r/MECHROMANCERS+1 crossposts

Some screen caps of a recent playmat I ordered a test print of! Features the two main bots Knitwitch and Rahuru battling! Still open to making some changes, so feedback welcome!

u/Aromatic_Relief_2042 — 4 months ago

LEGO seems like it’s amazingly well set up to establish a line of family weight RPG modules (gridded playing zones with specified terrain pieces, easily buildable/modifiable dice, tons of character licenses and worlds to explore already) and I’m jus curious if they have already explored that?

reddit.com
u/Aromatic_Relief_2042 — 4 months ago

I finished proofing all the cards, all the rulebook pages, the box, the playmats, all that’s left is to place the bulk order, I’ll be working with the manufacturer to make sure fulfillment proceeds smoothly! Updates to come

reddit.com
u/Aromatic_Relief_2042 — 5 months ago