u/Colonel_dinggus
Trying to get setup for whirlwind selig and…
This transfigure would’ve been wholeheartedly amazing on literally any other build but the first RoSS I try to set up for selig and I get + max life 🫠
PLEASE raise the obel cap. 2500 just isn’t enough.
I started this obel reserve dungeon as the 3rd level of an escalating nightmare sigil with like 600 obels and before I could even reach the boss, I’m maxed out. It makes zero sense why obels cap at 2500 when that’s not even enough to fill a single inventory with rings bought from the vendor, and since there are tribute bargains that cost almost a thousand obels for 1 run. At the very least double the current cap to 5000. 10,000 would be SO nice.
I’m making this post because it just really REALLY bothers me to just leave special currency like this on the ground to be lost forever.
With the new WW being a melee weapon and katanas coming to the game soon, can we please just make it so holding the right trigger will continuously swing? Other Zombie games that are a decade old have functions like this. Why is one of the highest value companies in the industry still behind like this?
I say this because
A. It’s not unprecedented. Caltheris also has an armor wall buy.
B. Armor drops feel unnaturally scarce for the boss fight. The wonder weapon lets you rack up a FUCK ton of free points that you don’t need to use on ammo most of the time so let me spend em on armor.
Edit: many replies are saying the skull always drops armor which I have not found to be true. It does always drop ammo but I’ve found it does not always drop armor. Or if it does, it can be taken by teammates meaning someone can get left out to dry.