



Affected by a curse that gradually turns them into plants or animals.
Messenger to replace the grenadier, captain, lookout, Forgepriest to replace the gunner, furnace engineer, and turret engineer.
My Cities army, the Symposium of Fire, is stranded deep in an enchanted forest in Ghyran, and the troops are being affected by strange magic that gradually turns them into plants or animals. Most obvious here with the snail-faced lookout.
They use far more magic than is considered orthodox, including keeping Necromancers to keep their soldiers fighting.
My army is a rogue city who uses a ton of magic in ways that are usually considered unorthodox. I thought it would be cool to have a unit of undead, shambling Steelhelms. The sandy parts will be painted as moss.
Loving the idea of non-combatant Cogforts. Windmill/grain till fort, apiary/hive smoker for, and storehouse/inn. Possibly a future scratchbuild or kitbash project. Any other ideas?
Probably running him as a Knellmage in my CoS army. Reference drawing also done by me!
The base will have fallen logs and pools of water, and lots of moss.
Very pink, but whatever 😅. Rest of the model is not finished yet!