My 'Diablo with Mechs' Roguelite in the making - wanted to show off an early boss fight.
Hi, I'm the solo developer for Frame of Suffering - a "Diablo with Mechs" Roguelite.
My game is currently in heavy development, so many features are still changing. But I wanted to share a look at an early boss fight! Here you can see some combat mechanics, along with switching between the Pilot and the Mech Suit (Frame).
A core mechanic of the game revolves around progressing both your Pilot and Frame. You’ll also find plenty of loot - from swapping Frame parts that change your Mech's look to completely customizing your Pilot's equipment.
If all goes well, I'm hoping to have a demo ready sometime in the first half of next year. If you’d like to learn more, feel free to check out the Steam page: https://store.steampowered.com/app/3844300/Frame_of_Suffering/