u/HoloMapper

HoloMapper V0.2.1 Update
▲ 10 r/HoloMapper+5 crossposts

HoloMapper V0.2.1 Update

This update is a major usability, UI, and feature expansion pass for HoloMapper.

New Features

- Added adjustable quad grid controls with horizontal/vertical line count, thickness, and grid on/off.

- Added Circle surfaces with depth/bulge controls.

- Added Line Tool with straight-line and freehand drawing modes.

- Added Custom Shape tool for creating filled closed shapes.

- Added Presets panel with color generator and animation options.

- Added External Input support for selecting live application/window sources.

- Added experimental URL/Web input support for embedded website sources.

- Added duplicate support for selected surfaces.

- Added multi-select improvements, including multi-delete.

- Added X/Y flip controls for uploaded media and inputs.

- Added updated Help page covering the new tools and workflows.

UI / Workflow Improvements

- Modernized the interface styling with cleaner dark-theme panels, buttons, tabs, scrollbars, and controls.

- Reworked the layout so Layers, Project, and Selection are in the left sidebar.

- Moved main creation/edit actions into the bottom control bar.

- Improved layer list usability, selection highlighting, rename flow, visibility, and locking controls.

- Improved hover and selected states across the UI.

- Improved menu and tool state handling so active tools are clearer.

- Improved file picker handling for Upload, Save, and Load, including better cancel behavior.

Projection / Editing Improvements

- Improved quad grid rendering so the grid remains visible over uploaded images and videos.

- Improved projective rendering for normal quad corner warping.

- Improved masking behavior so clicking outside the surface exits mask editing cleanly.

- Improved handle visibility and interaction near frame edges.

- Improved keyboard nudging so movement direction remains consistent when surfaces are rotated.

- Improved line smoothing and line selection behavior.

- Improved custom shape borders and editing controls.

Save / Load Improvements

- Improved backwards compatibility for older HoloMapper project files.

- Improved restoration of newer surface types, including circles, lines, custom shapes, inputs, presets, and grid settings.

- Improved media handling inside saved project archives.

Steam / Release Improvements

- Improved Steam launch/security handling.

- Improved Steam Deck and fullscreen behavior groundwork.

- Improved standalone build handling for development vs shipped builds.

Fixes

- Fixed multiple file picker cancel/freeze cases.

- Fixed several UI hover/highlight issues.

- Fixed several layer ordering, locking, and hidden-surface editing issues.

- Fixed several masking tool input issues.

- Fixed save/load failures caused by newer geometry data.

- Fixed video freeze cases after undo/delete where possible.

- Fixed external input mirroring/flip control issues.

- Fixed projective quad texture cropping caused by incorrect mapping.

- Fixed several line tool and custom shape creation/editing bugs.

- Fixed build and compiler issues from recent package/plugin changes.

Notes

External Input and URL/Web Input are experimental. Some apps and websites may limit capture, playback, input, or minimized-window behavior depending on operating system and source application.

https://preview.redd.it/0qn2o6qn251h1.png?width=1680&format=png&auto=webp&s=a88d099bdfb64dd93a31b465cdbbf6118b9d4906

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https://preview.redd.it/f4ffs6qn251h1.png?width=320&format=png&auto=webp&s=effb6f9703a9a134415d052072f3392d66433a8a

https://preview.redd.it/oof8n7qn251h1.png?width=314&format=png&auto=webp&s=094801c7a7c729d88d9e594b92fdc8a217b7c546

https://preview.redd.it/66dww7qn251h1.png?width=967&format=png&auto=webp&s=13d33e6c0e0f231e11fa23194e19581950a19063

reddit.com
u/HoloMapper — 8 days ago

New Major Update Coming Soon! | HoloMapper Projection Mapping Tool on Steam

Massive update coming next week!

Many new features, modernized UI, less bugs (maybe)

reddit.com
u/HoloMapper — 14 days ago

I recently started developing a Projection Mapping software (HoloMapper on Steam).

Once the Steam Frame is out, I'll try to get it going in VR!

Would be the first of it’s kind

u/HoloMapper — 19 days ago