I bought WinRAR!
I bought WinRAR. ft. HoloMapper Projection Mapping
Somewhere out there, a WinRAR developer is eating lunch because of me.
I bought WinRAR. ft. HoloMapper Projection Mapping
Somewhere out there, a WinRAR developer is eating lunch because of me.
For anyone who does Projection Mapping for fun or commercially...
What would you say the most important features are in a Projection Mapping software?
This weeks update will be delayed for a few days.
The upcoming update will include Spout and NDI input/output.
During extensive testing, I noticed that some video types with certain encodings can cause major issues with playback. So we are trying to change HoloMappers video encoder to a proprietary encoder.
Due to this migration attempt, the V0.3 update will be delayed until middle of next week.
Sorry for any inconvenience!
Basic process rundown,
​
- take picture of the card
- upload it, and duplicate it a few times (one layer for each color)
- chromakey the color, then invert it to only show that color
- repeat for each layer
- apply animations and colors to each
​
.mp4 files..gif support.Text, Grouping, Ticker, Animation Presets, Steam Deck & Steam Link
New Features
- Added Text Box surfaces with editable text, font, size, color, outline, and mesh/grid controls.
- Added a color wheel picker to replace the previous RGB slider-based color controls.
- Added new preset animations: Particles, Wave Ripple, Tunnel, Noise Glitch, Radial Burst, and Ticker Crawl.
- Added Ticker Crawl for sliding repeated text, images, videos, window inputs, and URL inputs across a surface.
- Added Visible Areas Only for presets so animations can stay inside visible/non-transparent parts of a layer.
- Added Tilt X and Tilt Y controls to the Move menu.
- Added Move menu support for line surfaces.
- Added Group and Ungroup for surfaces, including grouped rows in the Layers panel.
- Added grouped Properties and Presets editing for compatible surfaces.
- Added Steam Deck help with setup steps for Desktop Mode, Proton Experimental, projector Extend mode, and wireless Steam Link control.
- Project now changes to Pause while clean output is active.
Improved
- Improved Output Format and Rotate Output behavior so landscape, portrait, and rotated projector setups fit correctly without stretching or cropping.
- Improved Move controls so panning follows the visible direction even when media is rotated.
- Improved slider feel to reduce jumpiness when adjusting Move and property controls.
- Improved resize and rotate handle behavior when surfaces extend outside the edit frame.
- Improved preset animation layout to better support the expanded animation list.
Fixed
- Fixed custom shapes being selected from empty marquee selections far away from the shape.
- Fixed saved projects sometimes loading surfaces with the wrong shape or source after loading a different save.
- Fixed clicked handles not becoming the active keyboard-nudge point on some surface types.
- Fixed several group/layer ordering issues when loading, deleting, undoing, and restoring grouped surfaces.
How to set up HoloMapper on Steam Deck
Use your Steam Deck for Projection Mapping!
New:
- Added an Output Format picker for common landscape, portrait, square, and projector-friendly resolutions.
- Added Rotate Output, which rotates the clean projector output clockwise in 90-degree steps while keeping the editor view upright.
- Added Move controls for uploaded images, videos, window inputs, and URL inputs: Pan X/Y, Zoom, Rotate, Stretch X/Y, Fit, Fill, and Reset.
- Added a Center button to bring a selected surface back to the middle of the edit frame.
- Added transparency sliders to color pickers.
- Added Line Count controls for animation presets.
Improved:
- Improved line tool rendering and bend appearance.
- Improved Esc behavior so active tools, edit modes, and multi-selection can be cleared quickly.
- Refined several UI panels, including the Move menu, Output Format menu, Quad Grid controls, and sidebar layout.
Fixed:
- Fixed animation preset buttons not staying highlighted after selection.
- Fixed duplicate point creation on meshes
- Fixed URL/window source mesh point placement behavior to match quad behavior.
This update is a major usability, UI, and feature expansion pass for HoloMapper.
New Features
- Added adjustable quad grid controls with horizontal/vertical line count, thickness, and grid on/off.
- Added Circle surfaces with depth/bulge controls.
- Added Line Tool with straight-line and freehand drawing modes.
- Added Custom Shape tool for creating filled closed shapes.
- Added Presets panel with color generator and animation options.
- Added External Input support for selecting live application/window sources.
- Added experimental URL/Web input support for embedded website sources.
- Added duplicate support for selected surfaces.
- Added multi-select improvements, including multi-delete.
- Added X/Y flip controls for uploaded media and inputs.
- Added updated Help page covering the new tools and workflows.
UI / Workflow Improvements
- Modernized the interface styling with cleaner dark-theme panels, buttons, tabs, scrollbars, and controls.
- Reworked the layout so Layers, Project, and Selection are in the left sidebar.
- Moved main creation/edit actions into the bottom control bar.
- Improved layer list usability, selection highlighting, rename flow, visibility, and locking controls.
- Improved hover and selected states across the UI.
- Improved menu and tool state handling so active tools are clearer.
- Improved file picker handling for Upload, Save, and Load, including better cancel behavior.
Projection / Editing Improvements
- Improved quad grid rendering so the grid remains visible over uploaded images and videos.
- Improved projective rendering for normal quad corner warping.
- Improved masking behavior so clicking outside the surface exits mask editing cleanly.
- Improved handle visibility and interaction near frame edges.
- Improved keyboard nudging so movement direction remains consistent when surfaces are rotated.
- Improved line smoothing and line selection behavior.
- Improved custom shape borders and editing controls.
Save / Load Improvements
- Improved backwards compatibility for older HoloMapper project files.
- Improved restoration of newer surface types, including circles, lines, custom shapes, inputs, presets, and grid settings.
- Improved media handling inside saved project archives.
Steam / Release Improvements
- Improved Steam launch/security handling.
- Improved Steam Deck and fullscreen behavior groundwork.
- Improved standalone build handling for development vs shipped builds.
Fixes
- Fixed multiple file picker cancel/freeze cases.
- Fixed several UI hover/highlight issues.
- Fixed several layer ordering, locking, and hidden-surface editing issues.
- Fixed several masking tool input issues.
- Fixed save/load failures caused by newer geometry data.
- Fixed video freeze cases after undo/delete where possible.
- Fixed external input mirroring/flip control issues.
- Fixed projective quad texture cropping caused by incorrect mapping.
- Fixed several line tool and custom shape creation/editing bugs.
- Fixed build and compiler issues from recent package/plugin changes.
Notes
External Input and URL/Web Input are experimental. Some apps and websites may limit capture, playback, input, or minimized-window behavior depending on operating system and source application.
Massive update coming next week!
Many new features, modernized UI, less bugs (maybe)
I recently started developing a Projection Mapping software (HoloMapper on Steam).
Once the Steam Frame is out, I'll try to get it going in VR!
Would be the first of it’s kind
Documentation page for HoloMapper - Projection Mapping Tool on Steam
Wishlist HoloMapper on Steam: https://store.steampowered.com/app/4537240/HoloMapper\_\_Projection\_Mapping\_Tool/