r/augmentedreality

▲ 5 r/augmentedreality+1 crossposts

Updated my Coke WebAR concept over the Dublin skyline

Hey everyone, updated a location-based AR concept I’ve been working on in Dublin. Mapped a giant Coke can, ice, and floating bubbles over the Convention Centre building down by the Quays.

Built it in Lureo using map coordinates so it locks to the real building, and launched it via WebAR so there's no app download needed when testing it on site.

Curious what you guys think of the tracking and scale stability at this size as the camera moves along the river. Any feedback or thoughts welcome!

u/Unique_Narwhal_3005 — 15 hours ago
▲ 13 r/augmentedreality+9 crossposts

Active navigation in AR boosts memory more than stationary VR, study finds, suggesting physical movement influences how we encode episodic information

A study published in Scientific Reports compared active navigation using AR to passive observation in VR, finding that participants who physically walked through space showed enhanced memory formation. The researchers also note that the structure of the physical environment influences how memories are organized. The findings could have implications for interventions in neurodegenerative diseases.

reddit.com
u/Outside-Body3370 — 15 hours ago

Looking for a wearable display

Im a janitor, 90% of my job is checking out mentally while I run on autopilot and clean the same routine every day. Im looking for a wearable display so I can connect my phone and say, watch a movie, YouTube, etc from my phone discretely while working. I found the Vufine+ which looks like exactly what I want (I wear clear safty glasses at work, just in case, dont want splashback while scrubbing a shitter ifkwim) so strapping that to them would let me watch shows without interrupting my view or work. But I read lots of terroble reviews for it.

Any ideas/thoughts?

I like the idea of the Vulfine so if my work glasses get battered I can just clip it to another pair.

reddit.com
u/AnonMoose2 — 19 hours ago
▲ 411 r/augmentedreality+5 crossposts

What if your next gaming device was a pair of AR glasses?

A couple of years ago, we would've probably called you crazy if you told us Track Craft would one day run on a pair of AR glasses.

Well, that day is here.

Track Craft will be available on the new Specs.  

u/trackcraftgame — 1 day ago
▲ 45 r/augmentedreality+1 crossposts

Ghost in the Shell AR Exhibit in Japan using XReal Glasses

I've seen the XReal Glasses at CES but this was the first real proper usage I've seen them used in the wild. The one in Exhibit in Tokyo had finished but I managed to catch it in Kobe.

u/virtexedge — 1 day ago
▲ 32 r/augmentedreality+1 crossposts

Detailed XR Glasses Comparison Cheatsheet - Key Flaws, Overall Rating, Value Rating, Tech Specs, Center Sharpness, Edge Sharpness, IPD, Build Quality, SteamVR Rating, Flat Gaming, Movies, Travel, Working Out, Productivity, Included Extras and Special Features -- LF Feedback

Hi all, I haven't posted here much. I'm Brandon. I love XR/VR tech. I run a channel that reviews it full time. It's my passion, and I love talking about it. This list focuses mainly on XR/VR glasses that could be used as display glasses for gaming, movie watching, productivity, and a walkaround wearable display for the above functions. It's a value and feature focused list and is derived mainly from my 1000+ hours using the various XR glasses. None of any my work is written or generated by AI.

Looking for feedback - What am I missing from these overviews charts? Any typos or errors? or did I get any info wrong? First draft of this! Thanks! This is a work in progress and will be adjusted as needed for my upcoming XR reviews through community feedback/correction. I hope you don't mind me sharing my work here. My goal is to help everyone find they love, by finding the tech I love.

XR glasses by Rating in brief:

Viture Beast - 90% - Just such good value, super bright, poppy visuals, and still the best center sharpness. Blacks can be crushed, but there are ways of fixing this.

XReal One Pro - 88% - High quality product, just works. Recommended for productivity on a budget, but really higher resolution is needed for optimal productivity for all XR glasses. Recommending QHD+ or higher for optimal productivity.

XReal R1 - 85% (similar to One Pro, but docked 3% because costs more due to dock and redesign with RGB, but basically the same as the One Pro)

Viture Pro 2 / XReal 1S - 85% - Both great value XR glasses. XReal 1S for cheapest reliable anchoring. Pro 2 for cheapest Myopia sliding dials and sharp overall image.

XBX / Luma Ultra - 83% - XBX great value, Luma Ultra worth it for some users and use cases, like with Pro Neckband

RayNeo Air 4 Pro 78% - The cheapest overall XR glasses and highest rated in the value category, excellent for people on a budget and want to save money for gaming and movie watching using AI HDR or HDR10. The DRIFT on the 3DOF sensor hurts the rating a lot here, as it reduces the functionaltiy of the XR glasses for productivity as well as potential 3DOF SteamVR support. Got to spend more for those features, apparently.

Dream Air SLAM - Super small VR headset that could be used to power 4K virtual screens (soon to have VertoXR support) for super sharp text productivity or gaming at high PPD for many use cases. This could work great on the go for handheld gaming and productivity with powerful laptops or desktops at home. Obviously, peak VR visuals as well. Review unit incoming in like a week. Needs hands on testing. I have seen mixed feedback on the SLAM tracking.

Five Bonus Upcoming XR Glasses to be excited about before the end of 2026 -->

URXR One - Promising increased resolution XR/VR headset, Launching 10/26 supposedly. They will be sending production unit for detailed review around launch.

Viture QHD glasses coming before the end of 2026. Needs testing. From what I have heard from Viture, seems promising. I can't share details.

XReal Aura - 6DOF XR glasses that will have a puck paired with them. $1500+. Higher FOV. Should be excellent for many use cases. But not going to be higher resolution, which makes me sad.

RayNeo GT and GT MAX will be added to this list in the next month or so, as they being sent to me now. Seem very promising with onboard chip based 3DOF and reasonable pricing $300-400. Needs testing to see if the Anchor is good and lens quality. Might be discount Beast, basically.

Thanks for reading!

u/gizmosliptech — 2 days ago
▲ 110 r/augmentedreality+1 crossposts

Full-body motion capture with only 4 IMUs and foot pressure data

Researchers from Carnegie Mellon and Keio University propose Ground Reaction Inertial Poser. GRIP observes motion using four IMUs and foot pressure data from smartwatches and smart insoles. Full-body motion is reconstructed by driving a humanoid with joint torques in a physics simulator.

Abstract

We propose Ground Reaction Inertial Poser (GRIP), a method that reconstructs physically plausible human motion using four wearable devices. Unlike conventional IMU-only approaches, GRIP combines IMU signals with foot pressure data to capture both body dynamics and ground interactions. Furthermore, rather than relying solely on kinematic estimation, GRIP uses a digital twin of a person, in the form of a synthetic humanoid in a physics simulator, to reconstruct realistic and physically plausible motion. At its core, GRIP consists of two modules: KinematicsNet, which estimates body poses and velocities from sensor data, and DynamicsNet, which controls the humanoid in the simulator using the residual between the KinematicsNet prediction and the simulated humanoid state. To enable robust training and fair evaluation, we introduce a large-scale dataset, Pressure and Inertial Sensing for Human Motion and Interaction (PRISM), that captures diverse human motions with synchronized IMUs and insole pressure sensors. Experimental results show that GRIP outperforms existing IMU-only and IMU–pressure fusion methods across all evaluated datasets, achieving higher global pose accuracy and improved physical consistency.

https://ryosukehori.github.io/grip-project/?trk=public_post_comment-text

u/SpatialComputing — 2 days ago
▲ 69 r/augmentedreality+2 crossposts

Web Apps Update! *Pinch & Drag, Offline Mode, Text Input, Back Navigation...*

🤏 Pinch and Drag Gesture for sliders, maps, etc
🛜 Offline Mode via service worker & cache API
✍️ Text Input via handwriting & voice composer
🔙 Back navigation via thumb & middle-finger pinch
⚙️ Updated Skills files

Get Started https://wearables.developer.meta.com/docs/develop/webapps
Changelog https://github.com/facebookincubator/meta-wearables-webapp/commit/24d7bfc553d33d7fe849cd70d04544b1de555896

u/oscarfalmer — 3 days ago
▲ 5 r/augmentedreality+3 crossposts

Built Makemetryon — AR & 3D tools for ecommerce

I’ve been building Makemetryon, a SaaS that helps ecommerce stores add interactive product experiences without building the whole system themselves.

It includes:

  • Virtual try-on for glasses & rings
  • IPD measurement & face-shape detection
  • 3D jewelry configurator — change metals, diamonds, and add custom engraving
  • Interactive 3D jewelry & diamond viewer

Still early, but the platform is live and I’m looking for honest feedback from other builders.

makemetryon.com
u/MakeMeTryOn — 2 days ago
▲ 55 r/augmentedreality+2 crossposts

Exploring the World's Largest Electronics Market: A SmartGlasses Overload

On my recent trip to Shenzhen, I walked through Huaqiangbei—the world’s largest electronics market, spanning a network of multi-story malls packed with thousands of stalls. A growing number of those booths are now selling XR eyewear. Take a look at the photo gallery to see what is on the floor. While you will still find plenty of cheap audio and camera frames, established tech brands have a much bigger presence than they did a year ago. In fact, district-wide Smart Glasses sales were up 100% year-over-year during the first seven months of 2026.

My favorite shop this year was in Yuanwang Digital Mall. They had the widest lineup by far. Displays ranged from entry-level camera frames to flagship glasses from Qwen, RayNeo, XREAL, INMO, iFlytek, INAIR, Rokid, MLVision, Holoswim, and Goolton. They even had the only pair of LLVISION glasses I have seen anywhere, and even an Epson HMD.

Huaqiangbei is more than just a massive retail spot—it is an integrated hardware supply chain with an ultra-fast turnaround. Thanks to its hyper-localized prototyping, manufacturing, and assembly network, teams can take a new concept to market in days rather than months. By pairing hands-on floor testing with online sales, roughly 40% of the district's outbound shipments now head abroad to over 190 countries.

We see the same momentum across the rest of China. Across all channels, smart glasses sales hit 909,000 units and 1.88 billion RMB in the first half of 2026, up 85.5% and 98.7% year-over-year. That volume was helped along by national consumer subsidies offering a direct 15% discount (up to 500 RMB) and a new wave of sub-1,000 RMB frames running on-device AI models.

While that total market volume includes physical stores, the latest RUNTO brand rankings only track online sales. RayNeo led the e-commerce charts with an 18.9% share, followed by Rokid at 16.7%. Alibaba’s Qwen took third place at 8.6%, while Alibaba’s Quark came in sixth. Combined, Alibaba's two brands nearly catch Rokid online—and from my impression walking Shenzhen's brick-and-mortar eyewear stores, their physical retail footprint actually beats Rokid and RayNeo already. Huawei took fourth place at 8.2%, with XREAL in fifth and Xiaomi in seventh.

This was Part 3 | Part 2 | Part 1

u/AR_MR_XR — 3 days ago
▲ 32 r/augmentedreality+1 crossposts

Are AR glasses finally becoming practical in 2026?

AR glasses have always felt like one of those cool but unnecessary tech items to me. The demos were always fun to watch but I never really got the feeling that people would actually wear them day to day. Then yesterday, I saw someone using a pair at a train station and I realized they might actually be catching on now. May I am just late to the party lol.

Anyone here actually use AR glasses daily? I would love to hear how they fit into your daily routine.

reddit.com
u/RevAndRespawn — 4 days ago
▲ 10 r/augmentedreality+1 crossposts

AR tower defense on my bed. The towers come from scanning real objects in the room

I've been building an AR tower defense prototype for Android

(Unity + AR Foundation). The core mechanic is the part I'm least

sure about, so I'd rather show it than describe it.

You anchor a battlefield on a real surface, then point the camera

at any physical object nearby. A vision model classifies what the

object actually does in the real world, and that classification

becomes the tower:

- what the object is for decides the combat payload

- the object's overall silhouette decides how it delivers it

- colour and material affect appearance only, no stats

So scissors come out as a focused blade tower. A cup becomes

something that holds and launches a payload. A plant becomes

something organic.

(And yes, the demo is on my bed. It's the flattest surface with

decent lighting in my apartment.)

Still a prototype. Not released, nothing to download, and the UI

is Traditional Chinese only right now.

The thing I keep going back and forth on: does deriving gameplay

from what's physically in the room actually add anything, or is it

a gimmick that wears off once you've scanned everything on your

desk? Has anyone here built something that reads the environment

for content rather than just for placement?

u/Al-Cohol0802 — 3 days ago

Memomind One - my experience

A few months ago I applied to receive a review pair of Memomind One smart-glasses after seeing their post on this subreddit. I finally received my pair about a week ago and have been wearing them every day since, throughout the whole day.

Previously I’ve had experience with a few different brands, like Rayneo, Xreal (previously Nreal), Meta and some devkits I’ve tried at CES and similar places. The Memomind One glasses are far more useful to me than any of the glasses I’ve previously tried. 

For me personally, the most important things in smart-glasses are the daily usefulness (obviously they need to give me a reason to wear them) and the battery longevity. In both areas Memomind does it for me perfectly. For years I wanted a HUD device that’d be lightweight, simple, give me information regarding incoming messages, calls, curated notifications and these glasses do this for me.

I’ve selected which app notifications I want to receive in the glasses, so now I can instantly tell if something requires my direct attention, or if I can check what that sound was later. 

This is my main use and it’s really what I wanted for a long time, plus they actually don’t look much different than normal glasses. Walking outside, literally no one would be able to tell. What I also found very useful is the AI integration, as gemini is pretty capable for plenty of simple questions. This feature will require Memomind + though, so it will be a monthly subscription, keep that in mind.

The battery is probably what surprised me the most. They truly last at least 15-16 hours in my tests. Most days though, I’d put them on around 9am, and keep them on until around 11pm, and they’re usually around 30% by that time. 
I’ve stayed up working one day longer, so I got home and took them off around 1 am and they were still around 15% or so. This is all with just normal usage, where I’d ask the AI a question every once in a while, checking my notifications, taking and making calls. 

I don’t normally wear glasses, so I got the frames without the prescription lenses and I am really happy with the weight and the clarity of the glass itself. I can hardly see where the waveguides are and the glasses don’t have any ugly glare or rainbow effects I’ve had with different brands. I can actually look through them at my monitors and it’s perfectly clear. 

The picture itself is very clear and bright for me. Text is easy to read and see. I like the green color of the display, as it reminds me of Fallout games so that’s a personal plus right there! I will say this though, they really do require the sunglasses clip-on when worn outside. 
I don’t have the clip-on myself and when using them outside when it’s very bright, It’s much harder to easily see the screen.

It’s pretty impressive that you can still see it when at full brightness against clear sky, but It’s definitely harder to see then inside and the glasses addon would help out a lot. 

I did have to unscrew the nose-pads and turn them “upside down” to get a better fit for my face. The way they came from the factory, the wider part of the nose-pads was oriented downwards, while the thinner part was pointing up. For my comfort preference, I had to make it the other way around, so the wider part was pointing up. It’s pretty easy to do so at least.

They do not have any cameras, but I personally do not have a need for them in my eyewear. The sound is alright. It's not going to replace your quality headphones or earbuds, but it’s definitely clear and good enough for calls and light media consumption. There is some audio bleed on higher volume, so keep that in mind. 

People have commented that I sound much clearer on the Memomind One glasses, than through the mic on my headphones I usually wear for calls. I’ve used the glasses to call people both indoors and outdoors with varying degrees of noise around me and no one had issues understanding me. 

I’ve tried all the other features the glasses offer as well, like the navigation feature and translator, but I haven’t tried in “in the real world” so to say yet as I’ve only had them for a week and haven’t traveled anywhere where it would be useful to use the translator or the navigation. But they both worked just fine when I tested them in my home town. I speak some German, so I’ve tried the German to English translation and for me it’s been pretty good.

I don’t really have a use for the teleprompter in my daily life, but I’ve tried the demo that comes with the glasses and it works just fine. You can set it so that it follows your voice, moving up the text as you naturally speak. This I can see being very useful for some.

I didn’t want to make this post so long, but I wanted to really go over the features the way I experienced them so it is what it is!

TL:DR - really good smart-glasses with a clear and easy to see screen, alright audio quality, useful features and they truly do last the whole day. I would recommend them. 

reddit.com
u/Nexen4 — 3 days ago
▲ 6 r/augmentedreality+2 crossposts

Buying advice: XREAL A01+ vs RayNeo GT for media consumption on a moving bus

I'm currently trying to decide between two AR glasses to buy:
Candidate A: XREAL A01+
Candidate B: RayNeo GT (Standard)
My main conditions are:
Budget: Under 400,000 KRW (approx. $300 USD)
Use case: Long daily commutes on a coach/express bus
Content: Mostly watching YouTube and occasionally movies
I did some research and found that the A01+ normally retails for around 418,000 KRW here, but I can grab it for 370,000 KRW (incl. customs/shipping) during tomorrow's AliExpress sale. However, since the two products have different features, I'm having a hard time deciding.
Here are the specs and prices I'm comparing:
A01+: 1600 nits, 43 PPD, 50° FOV, 147-inch, 0DoF (Anti-shake/Smooth follow only), 62g (56g without the front frame) — 370k KRW (approx. $275) via AliExpress sale.
GT: 1200 nits, 49 PPD, 46° FOV, 201-inch, 3DoF, 68g — 344k KRW (approx. $255) via a local community market.
Considering my main use case is watching videos on a moving bus, which one do you guys think would be the better buy?
Any advice or real-world experiences would be greatly appreciated!

reddit.com
u/Legitimate_Age884 — 4 days ago

Which XR glasses are actually the sharpest? (gaming, movies, browsing) Looking for real-world experiences (VITURE, XREAL, Rokid, etc.)

Hey everyone, I'm looking for XR glasses (budget(USED): around €500 including accessories) and I'd really appreciate some real-world feedback from people who have actually used them.

My priorities:

  • Maximum image sharpness
  • 120 Hz (mandatory)
  • The ability to use prescription lens inserts (I have astigmatism)
  • Good edge-to-edge clarity
  • As few optical compromises as possible

My use case:

  • Gaming in bed via Tab S7+, using GeForce Now and Moonlight Streaming
  • Movies
  • Gaming while doing cardio on a recumbent bike
  • Occasionally browsing Reddit or watching YouTube

Things I don't care about:

  • Peak brightness / nits (I'll use them indoors 98% of the time)
  • Productivity or virtual multi-monitor setups

One thing that worries me is text clarity and edge sharpness.

I've read several comments saying that the VITURE Beast has a larger FOV but also noticeably blurrier edges and less sharp text near the borders.

On top of that there are just so many different models I have no clue what to look at. Older but good models are also ok I guess. I would buy used.

Thanks a lot.

reddit.com
u/Previous-Abrocoma-89 — 4 days ago
▲ 25 r/augmentedreality+1 crossposts

How do we like monitor-projecting glasses?

I came across them in my quest to acquire the smallest possible gaming setup for hopping around hotel rooms. I suspect there is a catch to them, but I'd love for them to work for my FPS games.

u/wiezzzy — 6 days ago

Inmo Air 3 Rom - Orbit AR

Hi there, just released the first Beta of Orbit AR for Inmo Air 3, the installation is straightforward, one APK, install, open, search for updates, it downloads and installs as a regular OTA, reversible, one click to go back to stock Inmo Android firmware.

Orbit AR is highly optimized, fully unlocked, thermals and power are beyond the stock Rom itself, I myself get around 2 hours of battery life, with so many other things included, if anyone's interested please take a look at the readme on github and join the discord.

Found a bug or have a feature request? please join the discord, hopefully one day we gonna have a big community that attracts more devs.
https://github.com/j4ckgrey/orbit_ar/releases/tag/v1.0.0
this is the OTA updater link, once installed the ROM will drive itself. The rom will be fully maintained with monthly updates and security patches, currently still in beta

u/No_Satisfaction_1028 — 4 days ago
▲ 64 r/augmentedreality+2 crossposts

3 weeks with the RayNeo X3 Pro, mostly using it as a wearable PC monitor via RayDesk (open source Sunshine/Moonlight client). some notes

Bought these at the start of the month. Was between them and the Meta Ray-Ban Display for weeks, went RayNeo because I wanted more headroom to tinker. Three weeks in, still wearing them almost every day, and the reason turned out to be different from what got me interested in the first place.

Quick hardware note. 76g titanium frame, dual-eye microLED waveguide with a 30° diagonal FOV that RayNeo positions as a 43-inch equivalent at 2m (feels like a big virtual monitor a couple feet ahead in practice), Snapdragon AR1 Gen 1, 4GB/32GB, Sony IMX681 12MP plus an OV mono cam for depth/SLAM, IP52. 245mAh battery, more on that later.

What the stock stuff gets right

Out of the box you get Gemini 2.5 as the assistant, ~2s live translation with on-lens text, POV photo/video, and a teleprompter that's genuinely great for recording talking-head stuff. Camera holds up well in daylight for point-of-view shots. Translation works in the languages I tried (Spanish, Japanese for signs), fast enough that I've mostly stopped reaching for my phone for signs when traveling. AIOS launcher is smooth, and Gemini's context-aware answers are legit useful when you're walking around somewhere unfamiliar.

But what made these actually stick for me is the layer below.

The bit nobody talks about: sideload is a first-class citizen

The X3 Pro has ADB debugging as an official settings toggle. You go Settings > General, put the highlight on About Device, then swipe left ten times on the touchpad. Chinese text and "adb" pop up on the display, that's it, developer mode is live. Turn on App Lab from the settings menu too. Then you can adb install anything.

Fully documented. Qualcomm has an official "Get Started with RayNeo X3 Pro AR Development" landing page, and RayNeo will send you the Mercury SDK (their spatial/head-tracking hooks) if you ask through the dev channel.

The result is a slowly growing dev ecosystem. What I'm running:

- RayDesk (github.com/Quad-Labs/RayDesk). Open source, GPL-3.0, purpose-built for the X3 Pro. Streams my home PC over WiFi using Sunshine as the host. Three display modes. Keyhole is the one I use most, lets you head-pan across the full desktop like it's projected on a wall. Floating pins a virtual monitor that follows your gaze. Curved wraps a widescreen around you, best when you have one giant doc or a wide dashboard to plow through. Temple gestures map to click/scroll/right-click, triple-tap opens a radial settings menu. This is the thing that changed how I use these glasses.

- A separate Moonlight-Android port for the X3 Pro (informalTechCode/moonlight-android-RayNeoX3) that skews toward gaming latency. Solid alternative if you care more about gamestream than desktop work.

- Chrome APK, works fine.

- YouTube Music via Gbox. Some friction on first auth, then stable.

- A couple Unity APKs a friend built for testing, ran fine.

RayDesk is at v1.0.0 as of February 2026, small project with 2 stars right now but the thing actually works. Setup is Sunshine on the PC, apk on the glasses, same WiFi, pair with a PIN. About 15 min if adb behaves. On Windows you might need the Zadig USB driver tool if adb can't see the device at first. On Mac it's a Homebrew one-liner and it just works.

What I actually use it for now

Maybe 90% of my wear time is RayDesk in Keyhole mode. Reading long docs away from my desk. Kitchen counter, couch, back porch when the weather is ok. Having Grafana and some dev logs up on a floating monitor while I'm doing something with my hands. Occasionally streaming a game but slow stuff, Balatro is fine, twitchier games start showing the wireless input lag.

The two honest tradeoffs

Battery is the one you'll hear about in every review and it's real. 60 to 90 minutes of RayDesk streaming depending on brightness. There is a USB-C on the temple so you can top up from a power bank while wearing them, which I do at the couch. Not elegant but it works, and honestly at the rate I'm running these I'd have wanted to top up anyway.

Sideload has a learning curve first time. Plan on 30 to 60 minutes if you've never touched ADB before. Once you're through it, installing a new APK is a one-line command and you don't think about it again.

Who this actually clicks for

People who wanted an open Android device on their face and enjoy tinkering with a home lab or dev setup. If that's you the X3 Pro turns into something a lot more capable than the marketing shows, and RayDesk in particular is what pushed me over the line.

Feels like there's a quiet little dev community forming around this thing and it's just starting to get interesting. Only stumbled onto RayDesk from a random YouTube sideload tutorial. Not sure what else people are running on these yet.

u/June_Ctreras — 5 days ago

What was using Google Glass really like?

This one is for the people who actually got to use the original Google Glass: How did you get it? Did you have to pay for it? Did you have to return it? How long could you record video for? Was it possible to live stream from Glass? Were they useful or a pain in the ass?

Thank you.

reddit.com
u/Onktebong — 5 days ago