r/augmentedreality

▲ 152 r/augmentedreality+3 crossposts

[UPDATE] XR Gate: Playing Half-Life: Alyx on XREAL Ultra

Hello everyone

Update to my previous post: https://www.reddit.com/r/Xreal/s/aacV6fUqxI

Here is a short demo of Half-Life: Alyx running through XR Gate on XREAL Ultra AR glasses, running on the AMD Radeon 890M iGPU in a Ryzen AI 9 HX 370 mini PC.

No external trackers are used. Tracking (6DoF + hand tracking) comes from the glasses cameras. For input/buttons, I use inexpensive Bluetooth VR controllers that are mapped to/emulate SteamVR left and right controllers.

You can try it on Linux:

https://github.com/vladoshub/xr-gate/releases/tag/v0.5.0

Installation guide:

https://github.com/vladoshub/xr-gate#quick-start--xreal-ultra-on-linux

u/vladosyar — 2 days ago

Even Realities - Why We Built Our Own Lenses

▶ We share why we decided to bring lens development and manufacturing in-house, and what it takes to combine prescription vision correction with a waveguide display. From custom optical design and digital surfacing to coating, hardening, and quality control, every step is designed to keep the lenses thin, clear, and comfortable enough for everyday wear. We also explore the larger principle behind this work: smart glasses should enhance your digital vision without compromising how you see the real world.

u/AR_MR_XR — 1 day ago
▲ 28 r/augmentedreality+1 crossposts

I built an open-source iOS app that turns Meta Ray-Ban glasses into an on-device AI assistant (neural voice + model picker)

Hey all — I've been building OpenVision, a free and open-source iOS app that connects Meta Ray-Ban smart glasses to AI. Just shipped v2.3.0 and wanted to share it here.

What it does:

• 5 AI backends — fully on-device (Apple MLX + Apple Intelligence, works offline and private) or cloud (OpenAI / Gemini Live)

• Pick your local model — Qwen 2.5, Gemma, or SmolVLM, so you can trade memory for capability

• On-device neural voice (Kokoro) — natural text-to-speech, nothing leaves the phone

• On-device face recognition — "remember this person as Sara", then later "who is this?"

• Live web search that returns current info (news, weather, prices)

• Wake word ("Ok Vision"), conversation memory, fully hands-free

It's MIT-licensed and on GitHub: https://github.com/rayl15/OpenVision

Would love feedback from people who actually own the glasses — especially which models or features you'd want next.

u/FlimsyAir5557 — 3 days ago

Is the general public actually interested in Mixed Reality features on smart glasses?

It looks like sales for the Ray-Ban Meta display haven't been that great. There are complaints about their utility, ergonomics, and the neural interface not being as good as it seemed, but that was to be expected.

The thing is, the masses seem to prefer something like Even Realities—thin, non-invasive, and keeping information strictly to the essentials. While it's true that a picture is worth a thousand words, full-color displays aiming for immersion often feel oversaturated. Adding a bunch of virtual elements just for the 'wow factor' when it's not needed actually turns most people off.

I think there's a bias when analyzing whether we need ultra-high FOV or monstrous pixel densities. It’s all about removing friction, not adding more. While many of us like the possibilities these offer, I believe the general public just isn't interested in that approach.

I know people keep moving the goalposts with definitions, arguing that this heavy-spec approach is necessary to replace the smartphone and that the market just doesn't get the potential yet. But honestly, I don't see how it's going to replace the phone. Even if there's massive interest from Meta and Snapchat to make it happen (since it would dethrone Google and Apple), it makes sense for the masses as a wearable, but not as a smartphone replacement

For me, all of this is just people coping—over-gesticulating in front of presentation slides, cherry-picking success stories like the Mac, and claiming that 'it just takes time,' or that 'the physics aren't there yet, so give it 20 years.' This is all just a matter of framing and timing to raise investment rounds, over and over again. They forget that the iPhone didn't need to be perfect to launch, and that not every technology needs 50 years of development

reddit.com
u/InternFront2276 — 4 days ago
▲ 49 r/augmentedreality+1 crossposts

Mixed Reality Bus Tour Now In NYC

Travel agency H.I.S. has launched XploreRide New York, a 45-minute mixed reality bus tour operating across Manhattan as of July 1, 2026.

The experience runs on a specialized mobility XR platform that effectively turns the moving vehicle into a shared spatial environment. By continuously synchronizing live vehicle telemetry and passenger positional data with the physical cityscape outside, the system anchors digital assets to real-world landmarks like Times Square with near-zero latency. This high-precision environmental mapping mitigates the sensory mismatch that typically causes motion sickness in mobile XR setups. Built to coincide with the America250 celebrations, the platform also features avatar integration, allowing users to inject their scanned digital twins directly into the spatial narrative. Tickets run $60, with a 50% early adopter discount available through July 11.

https://xploreride.com/nyc-virtual-tours/

u/AR_MR_XR — 4 days ago
▲ 6 r/augmentedreality+2 crossposts

Power Packed Puck Prize-Fight! - INAIR Pod vs VITURE Pro Neckband

Ignore the Title. I'll see myself out xD

But in this one I pit the Pro Neckband against the INAIR Pod. The comparison is mainly from the perspective of use with the LUMA Ultra, but I do talk about using other glasses with them too. The Ultra is just the best pair of glasses to use on both of them, so we are going full Goku and letting them fight at their BEST. It wouldn't be fair if I used the INAIR glasses for the Pod lol

It's honestly closer than I thought and the winner actually surprised me. BUT it's really not as cut and dry as just going by category wins makes it seem and I think the argument can be made for either.

Which one works best for your use case?

I think I will personally be reaching for the winner more often now, but a software update could change that any day.

youtu.be
u/Informal-Tech — 3 days ago
▲ 24 r/augmentedreality+1 crossposts

Meta-Bounds Integrates BASF Polymers to Reduce AR Hardware Weight by 20%

BASF and Meta-Bounds partner to develop customized structural components for consumer AR smartglasses. Combining BASF’s advanced polymers with Meta-Bounds’ expertise in resin diffractive optical waveguides, the collaboration aims to scale mass production of lightweight, cost-effective AR hardware.

The joint R&D focuses on integrating BASF’s Ultramid® (PA) engineering plastics and other innovative materials into precision AR components. Specifically, the Ultramid® LIGHT series uses an optimized glass-bead architecture to deliver high flowability for thin-wall molding and a superior stiffness-to-weight ratio. With a density of 0.77–0.95 g/cm³, it reduces component weight by 20–40% compared to standard glass-fiber-reinforced plastics, achieving a 15–20% weight reduction for the total device.

The partnership also targets critical optimizations for miniaturized, highly integrated devices. These include enhancing structural strength, improving thermal management, and refining molding processes to boost yield rates and lower manufacturing costs.

Additionally, the Ultramid® LIGHT series features 25–39% bio-based content, lowering the hardware's carbon footprint while maintaining the crucial creep resistance and durability required for all-day wearable frames.

^(Source: BASF Performance Materials / Meta-Bounds)

u/AR_MR_XR — 3 days ago

Massive Samsung Galaxy Glasses leak gives sneak peek into manager app and gestures

The article describes a leak of the Galaxy Glasses manager app and gestures. The app will be the central hub for managing the smart glasses, including installing updates, managing settings, and enabling or disabling features. The article also reveals the buttons and gestures you’ll use with the Galaxy Glasses, including swiping to skip tracks and tapping to pause or resume music.

androidauthority.com
u/WholeSeason7147 — 4 days ago
▲ 31 r/augmentedreality+1 crossposts

Faux Pas: Expert analyst reviews the new $2,100 Snap Specs by testing the old 2024 dev kit

Faux pas. It’s one thing for the "expert technical analysts" at IDTechEx to judge the long-term comfort of AR glasses after wearing them for just a few minutes at a crowded expo potentially without proper ergonomic fitting. But their coverage blunders into a much bigger mistake when they start criticizing the weight and form factor of the newly announced $2,100 Specs because: What they really tried was the old dev kit from 2024.

There were no public demos for the new 132-gram Specs. The bulky headset the analyst actually put on—and then critiqued as the upcoming product—was the old, much heavier 226-gram model.

Source: https://www.idtechex.com/en/research-article/snaps-specs-polarize-opinions-at-awe-usa-2026/34922

u/AR_MR_XR — 5 days ago
▲ 71 r/augmentedreality+2 crossposts

Samsung announces new XR microdisplay production base in $48B investment

Samsung Display is constructing a new production base for XR microdisplays and next-generation smartphone displays at its Asan campus, backed by a 67-trillion-won ($48 billion) investment. In a June 29 press release, Samsung highlighted these microdisplays as a core component for upcoming AR, VR, and MR devices, noting that immersive hardware will see full-scale growth alongside the AI era.

According to supply chain analysts, this investment aligns with Samsung's plans to scale up the Direct-patterned RGB Micro-OLED technology it acquired from eMagin for the consumer market. Industry monitors note that Samsung is currently finalizing equipment orders for the new lines, which are scheduled to be installed in 2027, with mass production expected to begin in 2028.

u/AR_MR_XR — 5 days ago
▲ 3 r/augmentedreality+2 crossposts

I cooked lunch with my AI Waifu and she kept making fun of me

Just me making lunch with Rin (the companion in our app Attractor Field) hanging out and being sassy.

Full disclosure: I built this, so take that for what it's worth. But I filmed this because I wanted to capture what it actually feels like to have her around during something mundane, not a curated demo.

Curious if this resonates with anyone who uses companion apps. Does the "just existing in the background" use case appeal to you or do you prefer more deliberate interactions?

The app runs on the Meta Quest and is in closed beta right now. If anyone would like to try it, let me know!

u/Attractor_Field_Mod — 4 days ago
▲ 492 r/augmentedreality+3 crossposts

What if your next gaming device was a pair of AR glasses?

A couple of years ago, we would've probably called you crazy if you told us Track Craft would one day run on a pair of AR glasses.

Well, that day is here.

Track Craft will be available on the new Specs.  

u/trackcraftgame — 6 days ago
▲ 10 r/augmentedreality+1 crossposts

PICO Engineers @ AWE 2026 on what excites them most bout project SWAN

Team PICO was in attendance at AWE 2026, a massive XR + AI event that took place July 14-17th in Longbeach, California.

The topic of AI and enhanced developer tools was popular and all sorts of thinkers were discussing how to best build from scratch or migrate existing experiences to a completely new immersive environment.

If you are interested in being a part of a project SWAN user test, respond in this thread!

u/Dorazion — 5 days ago
▲ 55 r/augmentedreality+1 crossposts

ROKID AR Glasses with 6dof and the new Snapdragon Reality Elite SoC

Rokid launches full AR Glasses with 6DoF and the most powerful XR chip: Snapdragon Reality Elite. This SoC seems to be in a wired compute puck while the BES2800 in the glasses does some sensor processing. The glasses pack a triple-camera setup for solid tracking and AI, a 58° FoV via prism optics and lenses with electrochromic dimming.

As for what you can actually do with it, you can pin virtual screens anywhere in your room and physically walk around to see the back of the windows. The headset supports native volumetric video, on-device multimodal AI and Rokid showed off a demo with a virtual pet. The use case that they showed in AI generated footage, but not as actual apps, were vast: think location-based entertainment and cultural tourism, education, medical, and industrial AR in addition to spatial gaming for consumer.

Here's an autotranslation of what Rokid's CEO said during the announcement:

14 years ago, I had a conversation with my former boss back at Alibaba. We predicted that AI and AR would fundamentally change how people live. But I took it a step further—I said they would eventually merge into a single entity. We couldn't quite pull that off back then. Over two years ago, we launched a product called AR Lite. Why "Lite"? Honestly, because we didn't feel quite ready to call it true AR. Spatial computing has always been our obsession here at Rokid. Today, while AI is naturally hogging the spotlight, our team has quietly achieved a massive breakthrough in spatial computing—and we have a huge surprise for you. Today, we are finally dropping the "Lite."

Over the past decade, the industry essentially split into two camps. One group took the VR route, eventually slapping on a camera for passthrough—a technique known as Video See-Through. The other camp, led by us, focused on allowing the naked eye to see the real world while seamlessly overlaying digital data on top of it. We call this Optical See-Through. Rokid has walked this path with unwavering conviction. You've probably noticed the industry is gradually reaching a consensus: VST isn't looking as promising as it once did, and the market is pivoting back to OST. Rokid has spent 12 solid years accumulating expertise in this exact space. Now, we can proudly drop the "Lite" and introduce you to the true Rokid AR experience.

Introducing Rokid AR: The True Spatial Computer. Rokid AR is the true spatial computer you've been waiting for. Let me walk you through some of its core capabilities:

  • Advanced Triple-Camera System: We've integrated a sophisticated three-camera setup designed for both spatial computing and AI. We have two dedicated tracking cameras housed in the temples specifically for spatial SLAM, alongside a central, full-color RGB camera in the nose bridge dedicated to AI environment recognition. Together, they enable flawless, true 6DoF (Degrees of Freedom).
  • Advanced 6DoF Spatial Anchoring: If you used AR Lite, you might remember our 6DoF setup where you sat in the middle of a virtual console with three massive screens. With this new version, you can pin virtual windows anywhere in your physical space. You can even physically walk around and look at the back of a virtual window to see what it looks like from behind!
  • Electrochromic Dimming: Whether you're indoors or outdoors, the lenses instantly adapt to ambient lighting, ensuring a seamless and comfortable viewing experience in any environment.
  • Massive Visual Upgrade: Our previous Max model had an FOV of around 40-something degrees. We've now increased the FOV by 20% and the display size by 40%, jumping straight to a massive 58-degree ultra-wide FOV.
  • Premium Audio: We’ve paired these visuals with an ultimate audio experience featuring phenomenal EQ tuning.
  • Unprecedented Processing Power: A lot of people have asked me, "You're calling this new product Rokid AR, but do you actually have the processing power to back it up?" Today, I am absolutely thrilled to announce that we’ve partnered with Qualcomm to debut the Snapdragon Reality Elite! This is, without a doubt, the single most powerful spatial computing processor in the industry today. Bar none. We want you to be constrained only by your imagination—never by compute power.

In our demo area today, we are offering native support for volumetric video—what we call 4D. Remember that iconic scene in The Matrix where Neo dodges bullets in slow motion? That exact 360-degree effect is possible right here. If you check out the demos outside, we have three default 4D experiences loaded up:

  • A Virtual Pet: A small cat that feels like it’s actually in the room with you. You can interact with it and walk a full 360 degrees around it.
  • Live-Action 4D: A fully immersive live-action video of Tim [Pan Tianhong, the founder of MediaStorm and our official brand ambassador]
  • Rocket Launch: A stunning rocket launch that you can view from any angle, up close or far away.

We are introducing full spatial perception capabilities. This means real-time semantic understanding of your physical space and on-device 3D spatial reconstruction. Advanced algorithms—including Gaussian Splatting—are generated locally on the headset in real-time. Furthermore, we are actively exploring the on-device multimodal fusion of vision and voice, and we believe Rokid AR is the perfect vehicle for this.

Looking ahead 10 to 20 years, we are 100% convinced the future is about merging physical AI with the physical world. Many people keep asking me: "When will you merge the lightweight everyday Rokid Glasses and the powerful Rokid AR into a single product?" I'll give you a hard timeline: 3 to 5 years. Give us 3 to 5 years, and we will pack all the capabilities of today's Rokid AR directly into our standard, lightweight Rokid Glasses.

u/AR_MR_XR — 7 days ago
▲ 20 r/augmentedreality+1 crossposts

Would you want to Test this ? Update 1:

So, I tried making AR instructions on how to drive screws into a boat. I can do much more and much better, I'm just testing the concept to see if people would like something like this (I know the video is pretty bad). Would you use this ?

u/Electrical-Use-7335 — 6 days ago
▲ 38 r/augmentedreality+1 crossposts

AR Waveguide Manufacturing Footage

The footage is from Applied Materials, edited by me. I missed their speech at AWE, so I'm catching up now with what they announced 👍

Applied Materials Unveils SENZ, a Fully Integrated Visual System for Next-Gen Smart Glasses. SENZ™ is an integrated ambient visual platform that combines ...

  • waveguide optics
  • light engine
  • sensing
  • vision correction
  • and electronic dimming technology

... in a single system designed for AI-powered next-generation display smart glasses. As a complete co-optimized solution, SENZ will reduce time-to-market and manufacturing complexity while enabling more flexible product designs and premium user experiences.

The smart glasses market has historically been constrained by fragmented supply chains and disparate components. SENZ will address this by delivering all core visual components as a single cohesive system, eliminating traditional engineering tradeoffs between performance and form factor. By giving customers a complete co-optimized solution, SENZ will reduce time-to-market and manufacturing complexity while enabling more flexible product designs and premium user experiences.

Brand partners can now create bespoke products using the SENZ system solutions and reference designs. Key partnerships supporting the SENZ launch include:

  • A strategic collaboration with GlobalFoundries that allows Applied to produce its waveguides at scale, leveraging GF’s high-volume fabrication facility in Singapore;
  • A collaboration with Qualcomm Technologies as part of Snapdragon START, bringing our engineering excellence in design and manufacturing to support AI-powered, next-generation smart glasses;
  • A joint development program with EssilorLuxottica to accelerate the commercialization of next-generation intelligent optical systems for augmented reality and AI-powered smart eyewear.
u/AR_MR_XR — 6 days ago

Raypai's new facility can manufacture 1 million reflective waveguides for AR Glasses per year

Raypai secured Series B+++ funding to launch a new facility capable of producing over 1 million reflective (geometric) waveguides annually. This is the type of waveguide used in the Meta Ray-Ban Display glasses.

Co-led by Pufeng Capital and Guozhong Capital, the investment will rapidly scale Raypai's advanced manufacturing capabilities to meet the surging global demand for full-color AI+AR smart glasses. The new factory is slated to begin operations in September 2026. As the industry transitions from monochrome green to full-color consumer smart glasses, geometric optical waveguides are increasingly becoming the standard for high-performance AR, balancing a lightweight form factor with superior display quality and mature manufacturing processes.

Raypai’s geometric waveguides solve critical hardware and social bottlenecks:

  • Forward light leakage is kept strictly below 0.5%. By eliminating the glowing green light visible to outsiders, it removes the social barrier that isolates the wearer and ensures natural eye contact.
  • Many existing waveguide modules suffer from high power consumption and overheating, limiting displays to under 20% of the screen (basic notifications) and restricting camera previews. Raypai’s high optical efficiency drastically reduces power consumption at equivalent brightness levels, allowing for continuous, full-screen usage (like video playback) without overheating.
  • Leverages Total Internal Reflection (TIR) to generate high-quality, full-color visuals that rival standard monitors.
  • Guarantees vibrant, clear displays even under complex or harsh outdoor lighting conditions.
  • High Transmittance: The design closely mimics ordinary eyewear, meeting the aesthetic and comfort demands for all-day, all-weather use.
  • Unlike emerging experimental optics, this process provides a highly stable foundation for rapid cost reduction across the supply chain.

𝗖𝗼𝗿𝗲 𝗣𝗿𝗼𝗱𝘂𝗰𝘁 𝗦𝗽𝗲𝗰𝗶𝗳𝗶𝗰𝗮𝘁𝗶𝗼𝗻𝘀. Powered by proprietary 2D pupil expansion technology, Raypai's flagship modules integrate a geometric waveguide with a high-quality LCOS architecture. These binocular, full-color HD displays feature a 50+ degree FOV, a 15x10 mm eyebox, and an optical efficiency exceeding 2000 nit/lm.

𝗦𝗰𝗮𝗹𝗶𝗻𝗴 𝘁𝗼 𝗠𝗶𝗹𝗹𝗶𝗼𝗻-𝗨𝗻𝗶𝘁 𝗖𝗮𝗽𝗮𝗰𝗶𝘁𝘆. With the AI glasses market booming, Raypai's current facilities are approaching saturation. The upcoming manufacturing base will feature multiple advanced optical production lines to hit the 1M+ annual capacity milestone, making Raypai one of the few geometric waveguide manufacturers globally capable of million-tier mass production. By controlling a complete, end-to-end proprietary technology stack—spanning optical design, precision machining, mass manufacturing, and quality control—Raypai is positioning itself as a vital core supplier for the global AR supply chain.

Source: Raypai

u/AR_MR_XR — 6 days ago

Are there any AR glasses with transparent displays that aren't made by Meta?

Hi everyone, I've been looking into AR glasses with a true transparent display, I've seen quite a few different models mentioned on this subreddit, but I'm not sure which one is actually worth buying.

I'm specifically looking for non-Meta options. Which models would you recommend, and why? I'd love to hear your experiences with them.

reddit.com
u/Icy_Equipment7752 — 8 days ago