u/Hostarro

Luminids | Cozy colony sim about emergent beings of light (Unedited footage)

Luminids | Cozy colony sim about emergent beings of light (Unedited footage)

Hey folks - I'm Nick, the creator of Luminids. Decided to just post up some raw footage rather than a curated video, so I’d love feedback on whether the world feels alive, readable, and cozy to you as yet. For now only Astra is in these videos, none of her friends yet!

This is a shorter night video and the other is a longer 10 minute video (at the bottom)

Just recently made a migration to TextureArray which has been fun, and some new music from our composer in this video.

Playtest coming very soon - feel free to sign up on Steam for that.

Hope you enjoy!

Other video herehttps://www.youtube.com/watch?v=wlAUBNdpACc&t=1s
Main websitewww.luminids.com

youtube.com
u/Hostarro — 1 day ago

Luminids | Cozy colony sim about emergent beings of light (Unedited footage)

Hey folks - I'm Nick, the creator of Luminids. Decided to just post up some raw footage rather than a curated video, so I’d love feedback on whether the world feels alive, readable, and cozy to you as yet. For now only Astra is in these videos, none of her friends yet!

Just recently made a migration to TextureArray which has been fun, and some new music from our composer in this video.

Playtest coming very soon - feel free to sign up on Steam for that.

Hope you enjoy!

Other video here: https://www.youtube.com/watch?v=migeVPT8nxU
Main website: www.luminids.com

youtu.be
u/Hostarro — 1 day ago
▲ 3 r/codex

I was working on my game Luminids and asked GPT 5.5 for a concept picture - this is what I got for some reason

Er.. my game is about cozy worldbuilding emergent beings called Luminids. I was working on some concept work for my tools and character models - like swinging an axe. I said show me a mockup of the character with an axe.

This is what GPT 5.5 extra high produced.

Consider me confused. :D

u/Hostarro — 6 days ago

Luminids - a calm colony-building game about little beings of light

Hey everyone,

The pre-launch Kickstarter page for Luminids is now live! Luminids is a calm colony-building game where you guide a growing community of small beings of light.

The idea behind Luminids:
I wanted to make a game that feels peaceful, alive, and meaningful. It's about emotional first gameplay (taking care of the little guys), wellness and stillness. A world where you shape the land, care for your Luminids, watch them build, explore, learn, and slowly grow into a little civilisation of their own. The Luminids are built on an emotion-first decision making system which means if they're feeling lazy or busy with their friends; they'll tell you to bugger off. ^^

It sits somewhere between cozy colony sim, world-building sandbox, and gentle adventure. Inspired by Creatures, Chao and my love of Nintendo games.

You can switch between a top-down colony view, first-person and third person cameras, so you’re not just managing the world from above: you can step into it, walk among the Luminids, and experience the place you’re helping them create.

The Kickstarter is here:
https://www.kickstarter.com/projects/luminids/luminids-a-calm-colony-building-journey

The main goal right now is to build early support, get more people following the project, and hopefully give Luminids the best chance of becoming the full game I believe it can be.

If it resonates with you, even just following the campaign helps a lot.

Happy to answer any questions, and I’d love feedback from anyone who enjoys cozy games, colony sims, or strange little worlds with heart.

Website: www.luminids.com

kickstarter.com
u/Hostarro — 7 days ago
▲ 81 r/VoxelGameDev+2 crossposts

I got my most amount of Wishlists from a static image and a £50 campaign

Hey folks - creator of Luminids (www.luminids.com) here.

Wanted to share a good result and how I did it: 500 wish lists from a £50 campaign on Reddit.

I've experimented a lot with short form media and content across all the major social platforms - this so far is the best ROI for me. Shockingly, it wasn't a video; it was a static image - an infographic I made of the game, with some variable text adds (A/B stuff on reddit) being shown.

In a world where everyone is so desperate to create videos and reels, it seems people are exhausted with so much video content, and surprisingly a simple static image has been my best performer.

I know it sounds like common sense, but surprisingly I thought static images would perform the worst and didn't experiment even.. Hope this helps folks out there pushing their game!

u/Hostarro — 7 days ago
▲ 59 r/codex

Hmm.. I ran through my GPT Pro credits this week for the first time ever. Familiar story I guess as I've seen a lot of posts on here about it.

I decided to buy £40 worth of credit top up - thinking it would last at least a few days.. it lasted 30 minutes.

I was running 2 threads of GPT 5.5 Extra High - coding against an organized, mature codebase.

I'm guessing they're tweaking the costs of everything at our expense as consumers, but wow, there's no way I'd ever hand over more money for a credit top up if the cost is £80 an hour to run 2 agents.

reddit.com
u/Hostarro — 14 days ago
▲ 5 r/playtesters+1 crossposts

Game Title: Luminids
Playable Link: https://store.steampowered.com/app/4070510/Luminids/
Platform: PC/Steam
Description:
Hey all - lead dev and creator of Luminids here. (www.luminids.com)

I’m looking for playtesters for Luminids, a cozy world-building game where small beings of light build and grow a world with you. You plan from above, then step into the world in first person. I’m trying to find out whether the core loop feels calm, readable, and emotionally engaging.

The game is a love letter to Creatures and Chao and it has been a joy to work on it so far.

Looking for feedback via the in-game form or on our community Discord once play testing is live. I hope to launch the play test towards mid to end of May.

Free to Play Status: Playtesting**,** free
Involvement: Creator and lead game director.

u/Hostarro — 23 days ago