![[DM01-06] What was the most meta Light decks, cards?](https://external-preview.redd.it/c19BkKJUzOEbm_sKTV2EQxA8D2W-RYi_hdIAU1BxgB0.jpeg?width=216&crop=smart&auto=webp&s=ee70facc1788753897cfc7e69bc51a252df0a535)
[DM01-06] What was the most meta Light decks, cards?
As per title. I'm aware of:
- Nariel (DM08, Hall Of Fame)
- Petrova (DM09)
But neither of these are in DM01-06 early JP meta. Wiki seems to indicate that there weren't any Hall of Fame light entries other than Nariel pre-07...
Early DM01-06 meta is extremely dominated by evolution beater decks (specifically, Paladin or Reef rush). This eliminates blockers as "reliable" options due to sheer abundance of Paladin rush.
Nevertheless:
- I know that obsidian scarab + blocker spam did exist (unsure how effective it was?)
- I know Awe Splash was extremely common (Beastfolk/Paladin, Reefspam) but that's not exactly light-dominant (it's more like 2-4 holy awe/spark in a 40 card deck)
- Crazy Valkyrie exists but I don't really understand how initiates work... they are kinda worse at control than straight up using terror pit/death smog, and slower than valborg rush- can perform shieldbreak and control simultaneously but also get fvked by triggers whilst being slower than direct removal. not sure where initiates fit
- Alcadeus gets its ass handed to it by unicorn fish, corile decks...
I have also experimented with hydro hurricane, but HH Light is awful (gets annihilated by rush, gives free thrash crawler effects to water/nature decks, loses to control...) especially compared to HH Dark (Aquan + HH + 1-2drops bouncing enemy mooks off of the face of the planet...) might be a skill issue on my part
But apart from these: during this period, what were the strongest light or light dominant options (decks, cards)?